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JGUI
15th December 2003, 01:58 AM
I work with my new software:
Chess Game SMS Edition.

It allows you to play the Chess via SMS from and between Phone Edition computers. The final version will allow you to play from Smartphone and desktop computers (via network and SMS gateway) too.

Why SMS Edition? Because it's cheap, time independent and useful.
Why "another" Chess Game? I could not found any good working Chess Game via TCP/IP or SMTP for mobile device. Any working on mobile computer. Any designed to play with friend - not with a machine. All available chess games work on mobile computer fine but only as chess engine - it's OK. But I want to play with my friend on the other side of the World. Some game try to do it via chess dedicated servers. But it's not work useful. And I do not want to give out too many dollars for my GPRS connection. SMS is fine.



This BETA will expire on the end of this year.
Pocket PC 2002, Windows Mobile 2003.

No Help, no descriptions, no web page, at this moment.

You can test and play on your own risk.

If you send me comment, improve idea or bug recognized, I will give you a final version when it will come. Well... first 10 persons I will.

Some Features:
- Play Chess Game
- Test the move availability and rules
- Test King's check
- Test capturing and castling
- Test pawn en passant capturing
- Various skins of table and pieces, incl. 3D figures
- Save the game file automatically
- Save games separated to the oponent's name and phone number
- Preview and replay any game step-by-step
- Send SMS with your move with/without additional comments
- Display some popup message when the new move arrived
- Start the program when the new move arrived
- The oponent's move (answer) is saved automatically in the background
- Quick-touch mode makes the move when you touch the target cell (no button request)
- Continuous Editing allow you to test engine move by move without SMS sending/receiving
- Basic sound announces

http://www.jgui.net/chess/menu_game.jpg http://www.jgui.net/chess/screen_awaiting.jpg http://www.jgui.net/chess/dialog_popup.jpg http://www.jgui.net/chess/dialog_table.jpg

Please note: this program sends SMS message when you make your move with none additional message or ask. If you written correctly the oponent's phone number (when you started new game), it will send SMS right away. If you give response to the game began by someone, you don't need write phone numbers because it works automatically.

A short description: how to test the program via SMS gateway from web page (if your telephone operator allows you) is on Help file.

The Setup:
CHSMSBETA.zip (http://www.jgui.net/chess/CHSMSBETA.zip)

Email:
info@jgui.net with Subject: CHESS SMS EDITION

.

JGUI
15th December 2003, 11:42 AM
I should explain one more.

There is two executable file:
CHESS GAME.exe is the main application and
GAMEENGINE.exe is the small engine to control SMS

the second file is opened/started automatically by the first main but not closed automatically when you close the first main application
AND it should be added to your Startup folder and runs after soft-reset
if you want to get your answer automatically when the main application is not running in some time

this small engine (15kB) controls SMS and connect the main application when the new move of the game arrived

it the BETA version you see both applications in your task manager (running process manager, for example PocketPlus) and there you can close both of them (this is only way because the engine has no interface)

in the final version the engine will not be visible and will work as hidden process

please redownload the setup, I fixed some poor 3D image, now the 3D view is:
http://www.jgui.net/chess/screen_3D.jpg

the engine was built as the basic concept of my plan for more "sms-enabled" game in the future

What game would you want to see? Bridge, Otello? Let me know.

I think there is a lot of games who are fine to play message by message, time independently - opposite to the one-time fight.

Rudegar
15th December 2003, 11:57 AM
Why SMS Edition? Because it's cheap, time independent and useful.

hhmmm sms is a pretty expensive way to sending data back and forth at least in most countrys where you have to pay for each sms not taking into acount how many letters are being sendt

unlike gprs where it's the data which deside the price

JGUI
15th December 2003, 12:10 PM
I agee.

BUT I think it is depend from what kind og game you want to play.

For example, I agree with friend that we have one day to the answer in Chess Game. In the average number of moves per game, for example 50, the game will go almost month and the cost of all SMS will around $1.5

How much do you pay by GPRS if you want to play one month?

As I tried to write, the sms-way of playing the game is a concept for some closed range of game types.

Of course the SMS way to play is not serious for games when you exchange lost of data and continuously, like role-play games, fights, simulators....

Rudegar
15th December 2003, 12:50 PM
How much do you pay by GPRS if you want to play one month?

i suppose it comes down to the size of each packet
and how many packets are sendt during that month

because here i pay pr. MB when it comes to GPRS

JGUI
16th December 2003, 10:32 AM
I just updated the setup to the new.

A small fix.
In the previous version you had to use +XXXX format for phone/SMS numbers.

Now you can use your "network-depend" format. For some specified telecom network, users reported me they need 001XXXXXX format for exmample or even 01-XXX-XXXX format.

Now it works with that formats. ALthought I'm not sure if I know a whole World format and if this version will work in any/every Earth's position.

... 8)
Thanks to Mr. Pruchnik who given me a feedback about this number localizations.