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View Full Version : At last: PocketSNES for HTC Universal!


richardlai
18th June 2006, 11:31 PM
You guys must have been aching for a working SNES emulator for your Universal; you've got it now!

Two days ago I received this updated version of PocketSNES from a generous guy who wishes to remain anonymous. It is based on the SNES9x ver. 1.39.

I ran Super Mario World and Yoshi's Island on the emulator. Both ROMs ran smoothly without sound on, and I mapped the controller buttons with the keyboard. So now my Universal is a bit like the Nintendo DS, except it only has one screen and only runs smoothly without sound on.

Have a go anyway - simply unzip the downloaded file, copy both the .exe file and .dll file to a folder on your device and then run it.

Unfortunately this program has been optimised for use on the HTC Universal only, so I'm afraid that owners of other WM5 devices may not be able to use this.

BTW the boring stuff: you should know that you can only download the ROMs provided that you have bought a copy of the game. You will have to search for the download sites yourself I'm afraid!

svkhtn
19th June 2006, 12:27 AM
Tried but it couldn't run.

It raised the error: "The file cannot be opened. Either it is not signed with a trusted certificate, or one of its components cannot be found...."

mdaexecfan
19th June 2006, 10:56 AM
Will give it a shot. Thanks for sharing!

richardlai
19th June 2006, 12:02 PM
Tried but it couldn't run.

It raised the error: "The file cannot be opened. Either it is not signed with a trusted certificate, or one of its components cannot be found...."
That could be to do with your ROM. Which version is it? You might have to app-unlock your ROM in that case.

dahquim
19th June 2006, 01:11 PM
I get the same error, tried running from phone memory, and storage card. I am running Mr Clean Rom

Thanks

herpi
19th June 2006, 02:16 PM
same error. Certificate problem. Have latest jasjar ROM from Imate.
PLs solve it, you made me curious and I still have hundreds of SNES files, wating to be played with.
Huib

Yen
19th June 2006, 03:38 PM
Got the same error :cry:
Have a XDA Exec with latest rom.

richardlai
19th June 2006, 06:03 PM
Dear all,

Sorry about that: my bad. I forgot to include an essential .dll file.

Download the new zipped file, extract it and copy both file to a folder on your device and it should work. :)

Yen
19th June 2006, 07:34 PM
Yep it's working now.
Tried donkey kong country and mario allstars, both working excellent with sound on. You just need to get used with the controls (buttons).

Thanks man.

richardlai
19th June 2006, 08:05 PM
Yep it's working now.
Tried donkey kong country and mario allstars, both working excellent with sound on. You just need to get used with the controls (buttons).

Thanks man.
May I ask what sound setting are you on? Is the game running at a good frame rate?

Yen
19th June 2006, 08:30 PM
At the moment i'm running arkanoid at a frame rate of 30. The other games i tried are between 25-35 fps.

Activated sound options are:
V Sound Emulation
V Sync Sound
V Stereo
V Interpolate Source
V Alt Sound Decoder
V Envelope Height Rea....der
V Fix Frequency

Quality is 16 bit.
Rate is medium.

ping79
20th June 2006, 03:58 PM
wow works great. 25fps. I would like my dos-emulator to do that.

The only thing is that the keys aren't working like on a joypad or my computer. Let me explain.

on my qtek 9000 you press the right-arrow key an hold it for walking right. If you meanwhile click another button the system forgets that you've holding the right-arrow key. Threrfore its almost impossible to play jump'n'run games.

Does anyone have a solution for this kind of problem?

richardlai
20th June 2006, 04:01 PM
The only thing is that the keys aren't working like on a joypad or my computer. Let me explain.

on my qtek 9000 you press the right-arrow key an hold it for walking right. If you meanwhile click another button the system forgets that you've holding the right-arrow key. Threrfore its almost impossible to play jump'n'run games.

Does anyone have a solution for this kind of problem?
I'm having that problem too. Disabling the sound helps a bit but I don't know if there is a solution for this. I'll ask the guy who wrote this program.

ady
20th June 2006, 05:34 PM
The Keyborad driver for qtek9000/Universal doesn't allow multiple key press.

You can use other hard keys though including camera, voice, backligh, Video, Contacts etc

ping79
20th June 2006, 05:44 PM
is there a way to replace these drivers? does alternative drivers exist? does anybody knows a solution?

This cant't be the end :cry: I've tried "super street fighter 2" it works fluently and flawlessly except the fact that you can't jump forward or backward, not talking about the special moves, just because of the keyboard!

ady
20th June 2006, 05:48 PM
It is possible to write an alternate driver for the keyboard. I'm not voluntering though (not at the moment at least)

adamdon89
20th June 2006, 10:37 PM
Thank mate! This is awesome.

subroutine
21st June 2006, 04:54 PM
its beatifull

i tried it with supermario world and final fantasy 2..

but NO SOUND !!! AHHHHHHHHHHHH CRAP !!..

any ideas.. imho i tried every snes rom setting ..

plz help

kbracing6
21st June 2006, 05:41 PM
Sweet! Thanks!

richardlai
21st June 2006, 08:35 PM
its beatifull

i tried it with supermario world and final fantasy 2..

but NO SOUND !!! AHHHHHHHHHHHH CRAP !!..

any ideas.. imho i tried every snes rom setting ..

plz help
Are you using it on a Universal device? It is probably the game because I have sound problems with one of my games too.

subroutine
22nd June 2006, 06:05 PM
it sometimes gives sound sometimes not :)..

tried it with 3 games..

finalfantasy 2
supermario world
and super bomberman 2

all no sound..
but somtimes it has (crappy laggy buggy sound)

so .. i guess its a softproblem

Yen
22nd June 2006, 07:49 PM
Stange, you're sure there's nothing wrong with the roms?
Have tested around 25 roms and had no problems with the soundsettings mentioned above. No hickups at all.

daemon1
22nd June 2006, 08:26 PM
Hey Richard,

Where have you posted the file?

lie_ui
22nd June 2006, 08:36 PM
I installed it last nite and wowwwww..... first time I saw Mario World in my Uni. The sound is very nice too. Don't even talk about the video/graphic.

I have no clue how to use the keyboard for playing the game.
It seems I cannot remap the buttons. May be someone can help explaining how to remap the buttons to the keyboard? Thanks.

Yen
22nd June 2006, 09:55 PM
Go to Options > Buttons
Tap the button you want to chance and the key you want to use.

Yen
22nd June 2006, 10:02 PM
Hey Richard,

Where have you posted the file?

You need to be logged in to see the link.

subroutine
22nd June 2006, 10:43 PM
the thing is with the controls..

you can only press one button at a time..

atleast.. i trie to run and then jump.. but .. it wont work :)..
so ussualy i die in first level..

i heard/ read somewhere on this forum.. about an blue tooth gamecontroller :)

that would be great :)

hehe..

well.. gonna trie to find me another snes game that hoppfuly works for me with sound :)..
greetz

Richie
23rd June 2006, 03:42 PM
I'd love to get this working, I used to use Pocket SNES all the time on my XDA2.

I've copied both files onto my SD card into the same folder as my SNES roms.

When I start the exe it seems to be working and I can see all the options etc but when I load a rom I just get a black screen where the game ought to be, my device freezes and I have to soft reset to get out!

Any ideas?

Thanks.

XTCrefugee
23rd June 2006, 08:45 PM
Thanks very much richardlai, I'd tried other SNES emulators but none ran at an acceptable speed (if at all).

Regarding other emulators, there's a version of PicoDrive (a Sega Mega Drive/Genesis emulator) that works well on my universal, which I can post here if anyone wants it.

Even FpseCE (a PlayStation emulator) runs, although nowhere near fast enough to be playable. I still die horribly when I try to play RE2, but now in slow motion :lol:

richardlai
23rd June 2006, 10:13 PM
Hey Richard,

Where have you posted the file?
You should see it in the first post, but here's the link anyway:
http://forum.xda-developers.com/download.php?id=12533

XTCrefugee
23rd June 2006, 10:27 PM
When I try and run PocketSNES.exe I get nothing at all, not even an error...? I have the dll (zlibce.dll) in the directory, and have tried running it from both main memory and an SD card.

As others have got it working, I presume I'm missing something obvious - does the emulator require a bios file or something?

-edit-
Sorry, ignore this. I'm still getting use to having to reset the phone every now and then so that everything works as it should - after a soft reset, the emulator works fine.

richardlai
24th June 2006, 04:25 PM
I'd love to get this working, I used to use Pocket SNES all the time on my XDA2.

I've copied both files onto my SD card into the same folder as my SNES roms.

When I start the exe it seems to be working and I can see all the options etc but when I load a rom I just get a black screen where the game ought to be, my device freezes and I have to soft reset to get out!

Any ideas?

Thanks.
Mind if I ask which model is your phone and what ROM are you using? Have you tried soft-resetting it? Cos someone else got PocketSNES to work after soft-resetting. Good luck.

ice_coffee
24th June 2006, 05:47 PM
I have 2 exec's It does not work on my main one (which is overloaded with crap anyway) but it works on my backup (which is fairly clean) any idea which type of currently or previously installed program might cause it difficulties

tech.junkie
25th June 2006, 03:17 PM
tnx 4 this richardlai. doesnt morphgear work w/ d HTC univ yet? id love 2 play sega genesis games as well on my univ.

XTCrefugee
25th June 2006, 03:40 PM
Morphgear doesn't work, I tried the current version recently.

There's a version of PicoDrive (a Genesis/Mega Drive emulator) that works well - actually much faster than this SNES one and with better sound too. I've attached it - I think this version's by Hao Zhang.

I use these options:
Display - Landscape Right, Smooth Stretch, FPS Limit 60, Fast Render
Sound - Enable Sound, Sound rate 11025, Enable Z80

Most games I've tried work, with the exception of the Road Rash series (it works, but the display is corrupted).

tech.junkie
25th June 2006, 04:02 PM
wow, fast reply! tnx XTCrefugee! :)

Shun
26th June 2006, 03:18 PM
Thanks for pointing out these two great emulators guys. It is really frustrating that you can’t play the games properly because of the crappy keyboard drivers! :evil: Does anyone think it is possible to write new keyboard drivers so that more than one button can be pressed at the same time?

I would make a donation via Paypal to anyone who can create some new drivers for the universal. Who else would donate? I reckon if there are at least 10 of us who promise to donate 5-10 GBP each then someone clever enough could make us some drivers.

ping79
26th June 2006, 07:15 PM
if someone is going to do this emu perfect i'm willing to donate at least 10 €.

Indeed, the keyboard driver of the universal is crap.

Biffert
26th June 2006, 09:31 PM
if someone is going to do this emu perfect i'm willing to donate at least 10 €.

Indeed, the keyboard driver of the universal is crap.

It's not crap, it's the Universal that is not designed for gaming :)

tony2win
26th June 2006, 11:27 PM
i use morphgear with the snes plugin and it works decently enough for me on my universal

Richie
27th June 2006, 12:15 PM
I'd love to get this working, I used to use Pocket SNES all the time on my XDA2.

I've copied both files onto my SD card into the same folder as my SNES roms.

When I start the exe it seems to be working and I can see all the options etc but when I load a rom I just get a black screen where the game ought to be, my device freezes and I have to soft reset to get out!

Any ideas?

Thanks.
Mind if I ask which model is your phone and what ROM are you using? Have you tried soft-resetting it? Cos someone else got PocketSNES to work after soft-resetting. Good luck.

I'm using O2 XDA Exec with Qtek ROM (so I can use Anycom stereo bluetooth headphones which work really well!). I have tried a soft reset, but still no luck.

The phone has a lot of stuff on it and is due for a hard reset and cleanup so I think this may be my problem. However, I can use Morphgear with SNES and Genesis roms OK, although I prefered the interface of pocket SNES. Going to try Picodrive now...

altgrr
28th June 2006, 12:23 PM
Took me a while to figure out that you have to tap the screen to get out of a game.

I've got some games that'll just give you a black screen, but tapping the screen allows you to break out of the game and safely quit, even in the instance where the games don't load properly.

I've just tested out Donkey Kong Country and encountered the keyboard problem, though there is (sort of) a workaround: if you press to jump then immediately let go and press the key to run, you can do running jumps. It may, of course, only work with that one game, and it's a bit cumbersome.

Overall, though, nice work - I'm impressed.

Richie
30th June 2006, 10:34 AM
Still can't get PocketSNES to work :( Nothing happens when I tap the black screen, I'm definitely locking up.

Really impressed by the new version of Pico Drive though. Every mega drive game I have seems to work with sound in full screen mode. Keyboard driver is a drag though but you can work around it in most games by double pressing buttons.

Here's a good site for roms (assuming you already own them all). I recommend the emulators various DVD.

http://www.mame-burner.co.uk/

finghard
2nd July 2006, 11:31 PM
ill donate as well £5
please someone sort this keyboard problem .

tony2win
3rd July 2006, 08:21 PM
yes, a new keyboard driver would be great... i could play games other than rpgs! I'm currently confined to FF7 when using a psx emulator on my universal...

I'll donate!

PDAholic
3rd July 2006, 11:17 PM
Or you guys could just get a bluetooth gamepad. You'll never be satisfied with the keyboard as your only input method. Would be nice, though, to be able to use the keyboard when you don't have the gamepad available.

richardlai
4th July 2006, 06:09 AM
Or you guys could just get a bluetooth gamepad. You'll never be satisfied with the keyboard as your only input method. Would be nice, though, to be able to use the keyboard when you don't have the gamepad available.
The problem with gamepads is that you must have a stable surface for the Universal to be sat on. This can be quite difficult for those travelling on any means of transport.

And also the gamepad would cost a bit of money. ;)

PDAholic
4th July 2006, 09:39 AM
I bought my bluetooth gamepad for about $35. I paid an average of $800 for my two Universals. The gamepad is a bargain in comparison, my friend.

And yes, I realize that the gamepad is not appropriate in all situations, which is why I included the last line in my above post.

Biffert
4th July 2006, 10:00 AM
I also have a BT gamepad, but for me it was a true waste of money. It has a delay when you press a button. So when playing, the timing is always off. I gave up gaming on the uni alltogether since then. It just doesnt work for me...

PDAholic
4th July 2006, 06:19 PM
That's too bad; I have absolutely no lag, and it truly revolutionizes gaming on a PDA. Worth every penny.

Enslay
10th July 2006, 09:45 PM
Just a quick question PDAholic but which BT controller are you using?
Want to try this out.
Thanks.

Enslay
10th July 2006, 09:47 PM
Just a quick question PDAholic but which BT controller are you using?
Want to try this out.
Thanks.

Shun
11th July 2006, 12:54 AM
Is there still any chance of someone coming up with a new keyboard driver:?:

I don't want to have to carry around a gamepad just in case i want a bash at Super Mario World!

makoto
11th July 2006, 08:46 AM
I'd much rather use a game pad.

What BT game pad are you using that has no lag?

Shun
11th July 2006, 04:15 PM
Whats the point in a BT gamepad?? You can't exactly use them for portable gaming as you need to rest the phone on a flat surface while playing and also carry the controller everywhere you go.

A bluetooth gamepad is ok for home use, but then most people have laptops/dektops which have more power and bigger screens than the universal.

I know the the universal isnt supposed to be a games machine but it could be with a new keyboard driver!

I would write one if i had the knowledge, but unfortunatly i don't.

@ADY It is possible to write an alternate driver for the keyboard. I'm not voluntering though (not at the moment at least)

Would you volunteer now? I'd pay £10 for a new driver!!!!!! :D

Shun
14th July 2006, 12:03 PM
BUMP!

SmoothCriminal
14th July 2006, 07:21 PM
Is there any chance of this being compiled for a wallaby? I have a cingular 8125, and I can get the app to run, but I get maybe 0.2fps. Also, would it be possible to implement a vars and setter functions for screen size and/or button maps in the menus? I'd love to help if someone wants to send me the source.

finghard
15th July 2006, 07:02 PM
wow that picodrive realy works sweet .
thanks XTCrefugee

tony2win what psx emulator are you using for your exec

tony2win
24th July 2006, 09:10 AM
tony2win what psx emulator are you using for your exec

i use fpsece

chrisredmayne
25th July 2006, 12:48 PM
Im gonna try it now me thinks

finghard
26th July 2006, 06:29 PM
thankyou tony2win ,ill give it a go as well.

any input on the keyboard issue yet , anybody !

JeromeMorrow
30th July 2006, 04:18 AM
Morphgear doesn't work, I tried the current version recently.

There's a version of PicoDrive (a Genesis/Mega Drive emulator) that works well - actually much faster than this SNES one and with better sound too. I've attached it - I think this version's by Hao Zhang.

I use these options:
Display - Landscape Right, Smooth Stretch, FPS Limit 60, Fast Render
Sound - Enable Sound, Sound rate 11025, Enable Z80

Most games I've tried work, with the exception of the Road Rash series (it works, but the display is corrupted).

Thanks a lot, PicoDrive it is great!

MrHRMathis
31st July 2006, 03:21 PM
where do you go to get the games?

sixt33n
5th August 2006, 12:02 PM
oh man... since this came up i was seriously about to get a universal. but because of the fact that theres a keyboard problem (cant press simultaneously) its making me think twice about getting a universal. i love playing emulators on my wizard but its too slow. im thinkin about getting the o2 xda trion but its too expensive for me right now and i dont like the fact that it uses micro sd (less space and slower than sd. need music too). *sigh*

Pyrojester
5th August 2006, 06:02 PM
I have been using pocket snes for a while now (thank god for extended battery, it eats battery life running off SD) and have 2 points;

1. Multiple key presses are registered, but in a strange way. for example, if you want to run and then turn, hold down any button, then press run, and release the first button. you should start running straight and be able to turn by pressing left and right, or do anything else, while remaining running. Its strange, but works.

2. Play Final Fantasy 6. Its great, best PPC RPG out :D

yj
7th August 2006, 08:52 PM
Nintendo (http://www.nintendo.com/corp/legal.jsp#download_rom) keeps telling that you are not allowed to donwload any rom, not from Internet nor from you Cartiges, even if you posses the cartige legally as you do not have any right for this. Besides Nintendo blames emulators for a large loss of income. I think we all can just smile at this claim when we take a look at their financial statement.
In fact, in some countries, as in Switzerland, the law explicitly allows you to make a copy of data that is on a carrier and use the copy instead of the original carrier. So you are allowed in Switzerland to get a SNESemu and ROM if you posses an SNES-device and the games you download the roms (preferably from the cartiges themselfes but there's no precedence for that, so it technically doesn't matter where you got the ROM from).

tony2win
9th August 2006, 11:54 AM
grr.. i upgraded to the newest qtek rom.

morphgear with the snes plugin no longer works (i was using o2's latest rom)... and chrono trigger doesn't work with pocketsnes (at least it ran decently in a small window using morphgear)

ah well, i guess i'll have to fall back onto playing the final fantasy series using the universal.

ady, how about creating a new keyboard driver for us now? we'll donate! ;)

[edit]
i can't get sound to work at all... and actually, i'm having problems playing the final fantasy games as well... seems like the games like to freeze randomly.. argh? any ideas guys?

[edit again]
wtf, okay, now sound is working after mutiple soft resets and such.. i think setting options, then exiting the program properly is what fixed everything for me... we'll see if it keeps on freezing though

adyyyyyyyy..... drivers...? we'll love you forever and ever and ever... ;)

kwang0429
9th August 2006, 05:34 PM
my PocketSnes runs on my o2 exec but when I load any ROM, it just kills the program itself without giving any error....

anyone else having this problem?

I am using the latest dopod 900 ROM.

thanks

futlib
16th September 2006, 06:56 PM
Thank you a lot for this PocketSNES build, I have tried about 6 different ones, and none worked.

Now I can perfectly play some of my favourites - the keyboard problem is not that big for me, since I don't play action games - preferred games on Universal are Chrono Trigger and Final Fantasy 6 atm.

Everything works fine with sound, except that turning sound on makes the whole game a little slower - still playable though. The sound settings don't seem to change the speed, but turning off bluetooth and telephone functionality made it work a little faster. Does anyone know a way to make this go faster?
It is also not really possible for me to use the virtual gamepad - very often, the direction key stays pressed after I released it, and my character will walk to one direction automatically for some minutes. So I play in pocketpc mode, which is very comfortable.

I got myself morphgear too, but I cannot figure out how to use it reasonable with the Universal. The virtual gamepad is way to small to use it with human fingers, and the screen gets sort of messed up when I use my device in pocketpc mode. If I'd change the keybindings, it should be useable too, but I just prefer PocketSNES for his handyness.

Laurentius26
4th October 2006, 08:23 AM
where do you go to get the games?

little_rock
4th October 2006, 02:28 PM
try hee


http://www.romnation.net/
http://www.rom-world.com/

little_rock
4th October 2006, 02:29 PM
try here


http://www.romnation.net/
http://www.rom-world.com/

mcvpjd3
5th October 2006, 02:50 PM
Yep it's working now.
Tried donkey kong country and mario allstars, both working excellent with sound on. You just need to get used with the controls (buttons).

Thanks man.

Excellent :-)

Viper®
5th October 2006, 05:39 PM
This is great

i've just installed it quickly on my phone and tried Lufia1

sound works as well

I've set sound to:
16 bit
High rate
Sync Sound


The funny thing is, if I select Sound Emulation, 2 sec later my game stops. If I reset it, sound emulation is off again.

Changing Alt sound deco or Stereo on or off doesn't make a difference

! My sound only works if I select Sync Sound !
besides that, all the other options are off

works great though

game runs steady at 28/32 fps


I just tried Mario all stars2, and I folded my MDA in pocketmode, works fine. But Mario uses the A button to jump, so no problems in running and jumping at the same time :D


ps. I have more then 300 roms available

If you need them, or looking for a specific one, lemme know

little_rock
6th October 2006, 12:46 PM
am looking 4 mario kart mario world - the nintendo ones basically - hey how about yoshi's island r whatever it was called

Viper®
9th October 2006, 11:25 AM
I've checken and that's around 1,9 mb
if you have a email or such which can provide that

3lj
27th December 2006, 06:12 AM
Thank you a bazilion!

BTW, import note:
If you are having the problem with it flickering with a black screen when trying to load a rom, and then exiting with no mention of why, its as the rom (.smc file iirc) is in read only mode, just go properties when on windows/activesyncing it, and turn it off (found out the hard way)

woo hoo

FFIII here i come!

yanivbe
27th December 2006, 09:06 AM
can u send me mario bros rom

yanivbelo@nana.co.il

thank u

little_rock
27th December 2006, 09:12 AM
lol sure - let me make you a sandwich while I am here ;-)

exemike
27th December 2006, 11:33 AM
will anyone make a new keyboard driver cas maybe they can get a normal kwyboards driver,install it (maybe pocketdos) and edit the rest of the keys to run

vijay555
27th December 2006, 12:08 PM
What do you want the keyboard driver to do that you can't do now? I'm too lazy to read the thread.

V

exemike
27th December 2006, 02:41 PM
the reason for this is because the universal is only capable of single keystrokes,


lets say were playin sonic and we need to cover a long jump. I have to press


left arrow - space - left arrow
but on the original console you would press side and a, it would work together


the only keys that work together on the uni are fn and other joint keyes if I'm right

John Ericson
28th December 2006, 05:46 PM
will anyone make a new keyboard driver

Sess (http://forum.xda-developers.com/member.php?u=255266) started working on one some time ago. I haven't heard much about it lately though, see the thread (http://forum.xda-developers.com/showthread.php?t=278314) and give him some support! ;)

metalslugx
15th January 2007, 06:41 AM
I wanted to know if anyone can access the roms for snes off their SD card, because when I go to load, it only loads from folders of the device itself, no choices to go to the storage card. Any ideas?

John Ericson
15th January 2007, 03:09 PM
I can access my roms from my SD card. I Store my roms in "/SNES roms" on my SD card.

metalslugx
15th January 2007, 03:29 PM
But what I mean is, when you go to load rom, and the screen shows up to choose your folder from which to load the rom from, how do you access your SD card from that screen? I know the GBA emu lets you choose the folder from SD, but I dont find that in the Genesis nor the SNES, maybe I am missing something here.

Robrecht
15th January 2007, 05:59 PM
About the keyboard problem: the driver for the stowaway IR keyboard allows for multiple keypresses, so until someone fixes the built-in keyboard, this is the best way to play Ultimate Mortal Kombat on your Universal... :)

John Ericson
16th January 2007, 12:26 AM
But what I mean is, when you go to load rom, and the screen shows up to choose your folder from which to load the rom from, how do you access your SD card from that screen?

I don't need to select the folder. It shows all my roms directly. I think the open file dialog has "all folders" as a default.

metalslugx
16th January 2007, 02:13 AM
you know, mines also shows the all folders, but for some reason, it does not show my SD card. Is there something I must do to make my SD card show in that screen? I have a 1gb card.

John Ericson
16th January 2007, 08:08 AM
I'm not sure. I didn't need to do anything special to get it to work. I'm not sure where you store your roms on the SD card either, but I think that they have to be stored in a folder at the root of the device, like "/SNES roms". If you store them in subsequent folders, like "/games/SNES roms", then I think the file dialog won't find them, like in your case.

So if you store them like in the later case, perhaps you should try the earlier way I mentioned.

metalslugx
20th January 2007, 05:34 PM
ok, thanks, your post made me think, and search through my device, and I got it. Thanks a million, really appreciate it.

thebranded
21st January 2007, 07:15 AM
Where is the home page for this app?

I cant seem to play Chrono Trigger, tales of phantasia and magic knight rayeath with sound, any ideas?

also it says i've got 60 fps, but i see 1 frame every 10 seconds, not playable at all. i used to use verions 1.12.200 (2003 build) and it worked fine but no sounds. was this done by the same guy?

Menneisyys
10th May 2007, 02:52 PM
Where is the home page for this app?

I cant seem to play Chrono Trigger, tales of phantasia and magic knight rayeath with sound, any ideas?

also it says i've got 60 fps, but i see 1 frame every 10 seconds, not playable at all. i used to use verions 1.12.200 (2003 build) and it worked fine but no sounds. was this done by the same guy?


Read http://forum.xda-developers.com/showthread.php?p=1257201 , it answers all your (and most of the others') questions.

cothevacothe
5th October 2007, 03:15 AM
I have a Cingular 8125. The emulator works and I'm playing Chrono Trigger on it. However, I'd love if I can turn the display to landscape mode, so I can use my keyboard with it. Any idea?

John Ericson
5th October 2007, 03:06 PM
I could play in landscape mode last time I tried it on my Universal.

Ligthert
1st March 2008, 01:55 PM
Great job! PocketSnes works flawlessly on my Qtek 9000.

I suffer the same keyboard-impairment, but this isn't a problem for me.

zeqiribujar
30th March 2008, 09:53 PM
cen sombody help me i have by a pocket pc htc hera 160 i want a emulator i have tride morphgear but dosent work cen sombody tell me how to download an emulator

red_flash
6th March 2009, 01:36 PM
when i put it on landscape mode it goes blank but on portrait mode it shows anyone kno how to fix this problem and also the keys for XYBA cant really set them

achel
9th March 2009, 11:08 PM
i to will put £10 in the pot for driver.

Dukenukemx
11th March 2009, 10:17 PM
Can't understand why there isn't a 100% working SNES emulator on Windows Mobile. Not only that but most of them can only run full speed if you disable sound. Not sure how our 195 Mhz ARM9 chips compare to Pentiums, but I remember when my old 100Mhz Pentium chip could play ZSES at playable speeds with sound. Even when I overclock it to 260Mhz it's still not playable with sound.

Make matters worse the last time PocketSNES was updated was around around 2003, and the only modified versions were updated in 2006 with no major changes. Anyone who's tried to port Snes9X to Windows Mobile would find that the code requires many changes to work with the compiler.

There needs to be an updated Snes emulator for Windows Mobile.

John Ericson
11th March 2009, 10:39 PM
I've recently got the impression that MorphGear is more popular emulator and also better supported on Windows Mobile. It can do SNES and other systems.

http://www.spicypixel.com/web/page/morphgear/Home.aspx

Chef_Tony
7th July 2009, 08:26 AM
ok, i got pocketsnes running and a bunch of roms i wanted to test, especially for speed and every day compatibility, and it runs and speed is fine, though it varys a little from time to time, but my biggest problem with it is the button mapping.
i want the arrow keys for directions,
a for a
s for b
x for x
y for y
but in game i realized, my universal wonät recognize 2 button presses simultaniously.
is that generally true or are there buttons which would work, pressed at the same time, because, you know, sometimes you need to press "run", "jump" and a direction (e.g. donkey kong, mario) and without the ability to do that, the entire thing makes no sense.

i appreciated if anyone could post a working button mapping or where i seem to get it wrong.