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View Full Version : [Alpha]Gesture Launcher Version 0.1.0 Alpha(3October2009)


scilor
7th March 2008, 09:27 PM
Gesture Launcher 0.1.0 Alpha



POLL: http://forum.xda-developers.com/showthread.php?t=496135

If you like, you can test the preview and give me your Opinion

This Should work on any Touchscreen Device with netcf2
but i just tested it on my Kaiser

Edit the config file (cfg/gestures.cfg) like you want!
the dire7th March 2008 23:37 - added config and launcher!ctions of the gestures are like on the numpad:

7-8-9
4---6
1-2-3



Exit: Draw an "X", but it must be in one line and closed at the Top or Bottom
About: Left, Right, Left
Calculator: Draw a "C"

!!!!!
BIG Thanks to the author of this thread!
http://forum.xda-developers.com/showthread.php?t=374375
!!!!!

DOWNLOAD
http://www.scilor.com/gesturelauncher.html

7th March 2008 21:40 - Should now work on every Screen Resolution
7th March 2008 23:37 - added config and launcher!
8th March 2008 11:17 - added editable pictures (skin), exit Button, little change in gesture recognition
8th March 2008 22:25 - added Recording Icon and changed gestures.cfg to decrease memory,cpu use
3th October 2009 23:51 - Update to .net cf 3.5

JDSX
7th March 2008, 09:29 PM
Before I even check it out just a big thanks for taking it on.

JDSX
7th March 2008, 09:34 PM
I can see that it's reading. Will this be a transparent overlay?

TheDude1120
7th March 2008, 09:35 PM
cant wait to see the finishes product, since i joined xda, everyone who has a touch and sees it says ay howd u get your phone to do all that :D

scilor
7th March 2008, 09:36 PM
Yes that it is ^^, Its just showing the Debug Data, (320x240)
What a Device are you using JDSX?

JDSX
7th March 2008, 09:40 PM
Yes that it is ^^, Its just showing the Debug Data, (320x240)
What a Device are you using JDSX?
I use the Tilt.

scilor
7th March 2008, 09:41 PM
I reuploaded it, now there shouldnt be Scroll Bars Anymore

JDSX
7th March 2008, 09:44 PM
Just so I'm clear, what kind of help are you asking for at this stage? I can help test the product but I haven't done any mobile development.

scilor
7th March 2008, 09:47 PM
If you haven't done developement just Keep trying it and report bugs! If you have special wishes or ideas for the GUI you are welcome

Im just programming the Launcher Part

JDSX
7th March 2008, 09:52 PM
All I'm after is an app that uses motion for unlocking. In the purest form it can be like the iPhone unlocker where there's a bar to slide but, unlike S2SU, the bar should be positionable and it shouldn't write over anything else on the screen. That means if you have something like SpB Mobile Shell, when your phone is locked it shows the Now screen. I would want to see the Now screen still. Here's a mockup:

http://i264.photobucket.com/albums/ii198/azzambm/IDEAWinCE.jpg

More advanced features can be things like custom-defined motions for unlocking including no visual hints which in effect will function like a password. As for functionality outside of unlocking...it doesn't really interest me because so many other applications already do that. Is there something you need tested now? When I ran it, it didn't seem like it was at that stage yet.

jomo25
7th March 2008, 09:57 PM
All I'm after is an app that uses motion for unlocking. In the purest form it can be like the iPhone unlocker where there's a bar to slide but, unlike S2SU, the bar should be positionable and it shouldn't write over anything else on the screen. That means if you have something like SpB Mobile Shell, when your phone is locked it shows the Now screen. I would want to see the Now screen still. Here's a mockup:

http://i264.photobucket.com/albums/ii198/azzambm/IDEAWinCE.jpg

More advanced features can be things like custom-defined motions for unlocking including no visual hints which in effect will function like a password. As for functionality outside of unlocking...it doesn't really interest me because so many other applications already do that. Is there something you need tested now? When I ran it, it didn't seem like it was at that stage yet.
IMHO, "Invisible Lock Screen" and "Gesture to Unlock" are 2 distinct challenges. I agree it would be cool to combine the 2. But you may need to prioritize those 2 efforts.

My personal opinion would be to implement a small, very efficient gesture recognition module that generates an event based on the a successful gesture match. It would be like "Gesture 2 Action". Then others like A_C could perhaps integrate or make it an option for S2U2. With G2A, then again, it could be used to do anything - launch an app, set an alarm, disable bluetooth, etc...

The invisible lock screen would be nice also, but I think it presents entirely different challenges.

scilor
7th March 2008, 09:58 PM
I will reupload Preview B in some minutes, there you will be able to Launch programs by Gestures
You can configurate it in a text file

JDSX
7th March 2008, 10:00 PM
Scilor, aren't there already apps that launch programs via gesture? Touch Commander (http://www.touch-commander.com/) is one. I'm sure there are more. What are your development priorities?

jomo25
7th March 2008, 10:02 PM
Scilor, aren't there already apps that launch programs via gesture? Touch Commander (http://www.touch-commander.com/) is one. I'm sure there are more. What are your development priorities?

But those are usually simple one-directional gestures. Not more complex ones.

JDSX
7th March 2008, 10:02 PM
IMHO, "Invisible Lock Screen" and "Gesture to Unlock" are 2 distinct challenges. I agree it would be cool to combine the 2. But you may need to prioritize those 2 efforts.

My personal opinion would be to implement a small, very efficient gesture recognition module that generates an event based on the a successful gesture match. It would be like "Gesture 2 Action". Then others like A_C could perhaps integrate or make it an option for S2U2. With G2A, then again, it could be used to do anything - launch an app, set an alarm, disable bluetooth, etc...

The invisible lock screen would be nice also, but I think it presents entirely different challenges.
I guess what I'm after is what's not available now. To start, a very simple low-impact unlock slider that doesn't override the visible screen, and to finish a custom-motion unlocker with option to hide the visible hint i.e. slider track.

JDSX
7th March 2008, 10:04 PM
But those are usually simple one-directional gestures. Not more complex ones.
That's true. If the primary purpose of this new app will be to one-up Touch Commander with complex gestures, I guess that would be something new.

scilor
7th March 2008, 11:48 PM
I just Uploaded the new Version!
now you can launch programs with it (configuratible in the gestures.cfg)

mb286
8th March 2008, 07:25 AM
interesting app, works on my touch. Thanks!

scilor
8th March 2008, 11:21 AM
I just uploaded a new Version Alpha 0.0.1
I little improved the gesture recognition and made it a littel bit Skinnable

Iam Primary working on a Launcher, because i dont' know how to block buttons, if iam able to do this, i will implent the Locking function

TacoLoco
8th March 2008, 11:53 AM
interesting project but in future it should be possible to make gestures in any app!

scilor
8th March 2008, 06:16 PM
This is a nice idea ^^ i have just to find out how to read the mouse position in background

mr_deimos
8th March 2008, 08:20 PM
Glad to see my article and code helped anyone :)
For making gestures in any app - i don't think it would be wise constantly intercept stylus movement. That would probably interfere with ftouchflo, and normal device operation. But it would be nice to have the app mapped to a hardware button - once you press it, you give focus to recognizer and you can draw a gesture, and action taken if gesture is recognized is dependent on currently active app. Then the gesture recognizer minimizes itself. This way should also be easier to code. It would be nice if recognizer's window was transparent with only some small indication that it's active (like an icon in the corner or the screen) so you can see a gesture trail drawn on top of the active application. However i have no idea how hard to program that would be - as i said, i'm not very familiar with windows CE programming :)

thakidc
8th March 2008, 09:28 PM
sorry to suck so bad but were do i extract to? windows or... but any way this looks like the bizness ive always wanted a program thats closed apps by going from the middle of start bar down kinda like spb's quick menu but to close the running app but thanks this sounds great if it works on my mogul

amanakbar
8th March 2008, 10:00 PM
maybe you should have a look at sensiva symbol commander - and improved on that

http://forum.xda-developers.com/showthread.php?t=324285

scilor
8th March 2008, 10:19 PM
@thakidc Just extract it where you like (Release dir)
@mr_deimos THX Again :D
@amanakbar Thanks for giving the link

I will release the alpha 0.0.2 in a minute!
just little optical improvements

del4
2nd April 2008, 01:54 AM
I will release the alpha 0.0.2 in a minute!
just little optical improvements

Came across this app when I saw a post you made in another thread here on xda. Interesting idea for an app. Will try it out and report back...

BTW, in your sig, the links for the last two of your PPC Programs are backwards. Found this out when I clicked on the one for Gesture Unlock and ended up at the other one. ;)

scilor
2nd April 2008, 01:31 PM
Thank you i will fix this

i will continue this app when i have time left the highest priority is on Fahrplanauskunft ^^

vanilaguy
19th December 2008, 12:11 AM
All I'm after is an app that uses motion for unlocking. In the purest form it can be like the iPhone unlocker where there's a bar to slide but, unlike S2SU, the bar should be positionable and it shouldn't write over anything else on the screen. That means if you have something like SpB Mobile Shell, when your phone is locked it shows the Now screen. I would want to see the Now screen still. Here's a mockup:

http://i264.photobucket.com/albums/ii198/azzambm/IDEAWinCE.jpg

More advanced features can be things like custom-defined motions for unlocking including no visual hints which in effect will function like a password. As for functionality outside of unlocking...it doesn't really interest me because so many other applications already do that. Is there something you need tested now? When I ran it, it didn't seem like it was at that stage yet.

S2U2 not good enough for you?!?! Wow... ur not asking for toooo much, aren't you?

scilor
21st March 2009, 07:11 PM
If I have time, I will create a configuration app

+ Poll added

POLL: http://forum.xda-developers.com/showthread.php?t=496135

scilor
9th April 2009, 08:13 AM
The configuration app is half ready, and I lack of time, iam sorry maybe I get it ready during the easter weekend

Happy Easter!

scilor
3rd October 2009, 11:53 PM
v0.1 Alpha
DOWNLOAD
http://scilor.ac-host.net/gesturelauncher.html
-update to .net cf 3.5 in

scilor
23rd October 2009, 07:02 PM
Thread continues :D

MichelDiamond
24th October 2009, 01:05 PM
Great :)

What do you think - is there a possibility to integrate it also to Titanium, where Gestures are already used for sliding the Panel? (overload method or so?)

Greetz
Micha

scilor
24th October 2009, 01:15 PM
I havn't got Windows 6.5 on my Kaiser yet, so I am not familiar with titanium. I will take a look at it, when I have found a nice 6.5 rom :)

scilor
14th January 2010, 06:26 PM
Ok SciLor's Support board is online now!
http://scilor.ac-host.net/myboard/

quicksite
16th January 2010, 03:40 PM
hi SciLor,

I have not tested this app, as I am now using an Android phone.

In reading this thread I have a few questions:

1. Do you have screenshots or video that shows this app in action? Just going on text descriptions, it sounds fantastic! I'm especially curious given the increasing battle over "resistive screens vs capacitive: which provide best functionality, ease of use, accuracy" etc...

What I don't "get" is: why are there practically no comments here, and really not one at all saying "yes, this works great!" or "I want to include this on a ROM" ? Is this because this is still alpha early development and not yet releasable to use reliably?

2. Sometimes I have found that outstanding work can get ignored here with such a huge site... especially if a developer is either modest, or doesn't like to have to "sell" to others the value of his work.

With the 2009 Devvy Awards in final nomination stage, as I have noted in nominating thread rules, anyone can nominate themselves, no problem with that. And I noticed you must *not* be modest since, on that thread, you ask posters "I hope someone finds one of my apps 'Outstanding'". Later in the thread someone nominates your work, but as an overall batch of "all your apps".

So I am hoping there can be some kind of specificity re what seems to be a large # of technically challenging apps & utilities you have created.

I added your Leo .dll for multitouch, which to me is reason enough for recognition :)

3. Though it is not my call at all --- it is the whole XDA community's call --- I don't personally think (yet) that the Devvy Awards should include game apps -- since there are so many venues that already recognize game app dev... so the frog game app, for example, seems like it's not a development that adds great functionality and usability to touchscreen phones...

4. Thus, I am just trying to see if you can rate your own apps in terms of that criteria: adds great functionality and usability to touchscreen phones...

I think that anyone who is working on foundational work such as gesture based app launcher should have such work recognized. I just don't know, since I can't test myself, if this app is fare enough developed as to qualify for 2009, or whether it is more likely to be a fully realized product in 2010?

thank you in advance for answers ---- from you or anyone of the users of your apps.

scilor
16th January 2010, 04:23 PM
hi SciLor,

I have not tested this app, as I am now using an Android phone.

In reading this thread I have a few questions:

1. Do you have screenshots or video that shows this app in action? Just going on text descriptions, it sounds fantastic! I'm especially curious given the increasing battle over "resistive screens vs capacitive: which provide best functionality, ease of use, accuracy" etc...

What I don't "get" is: why are there practically no comments here, and really not one at all saying "yes, this works great!" or "I want to include this on a ROM" ? Is this because this is still alpha early development and not yet releasable to use reliably?

2. Sometimes I have found that outstanding work can get ignored here with such a huge site... especially if a developer is either modest, or doesn't like to have to "sell" to others the value of his work.

With the 2009 Devvy Awards in final nomination stage, as I have noted in nominating thread rules, anyone can nominate themselves, no problem with that. And I noticed you must *not* be modest since, on that thread, you ask posters "I hope someone finds one of my apps 'Outstanding'". Later in the thread someone nominates your work, but as an overall batch of "all your apps".

So I am hoping there can be some kind of specificity re what seems to be a large # of technically challenging apps & utilities you have created.

I added your Leo .dll for multitouch, which to me is reason enough for recognition :)

3. Though it is not my call at all --- it is the whole XDA community's call --- I don't personally think (yet) that the Devvy Awards should include game apps -- since there are so many venues that already recognize game app dev... so the frog game app, for example, seems like it's not a development that adds great functionality and usability to touchscreen phones...

4. Thus, I am just trying to see if you can rate your own apps in terms of that criteria: adds great functionality and usability to touchscreen phones...

I think that anyone who is working on foundational work such as gesture based app launcher should have such work recognized. I just don't know, since I can't test myself, if this app is fare enough developed as to qualify for 2009, or whether it is more likely to be a fully realized product in 2010?

thank you in advance for answers ---- from you or anyone of the users of your apps.

Hey quicksite,

1. The app works fine, but the GUI is only optimized for QVGA and is only a debug GUI.
But: You will have to edit a cfg file to add new Gestures for Launching. So the "config part" is missing.
Here you have a screenshot: http://scilor.ac-host.net/gesturelauncher.html More isn't there yet, just the numbers at the bottom change

2. Thanks for adding my Multitouch DLL :) I spent many hours on it.

3. Games may be nice, for example if it is very nice unique and new. My Games are not that special. Or would you call a TicTacToe Clone or a reflex testing game "unique"

4. The program will be ready in 2010 and fine useable with a config gui. So it isn't THE App of 2009 ;)