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View Full Version : emulators and button requiring games on touch


shadeone
03-06-2008, 06:59 PM
in the past week ive been studying up on the touch dual a bit as i might get one as a replacement to my ancient htc wizard. The main thing i (along with a number of other people im finding) see as a problem is the lack of soft-keys above the d-pad. I know for most programs you can just use the on screen bottom two keys, but for emulators im just wondering how this would work?

I know morphgear has button mapping so I could map the three sega controller buttons to the physical number pad and be fine there, but what about picodrive and other emulators whos internal programming just expect there to be soft-keys and default the controls to them?

if it wasnt for my love of classic games and the need to have them work on my phone, the touch dual would be in my hand as we speak!

shade

twolf
03-06-2008, 07:58 PM
I mainly use morphgear and finalburn and all work fine...
:)

I prefer morphgear exacly because of its customization features, its not the best or fastest, but its easier to use.

twolf
04-06-2008, 06:57 PM
Great news, you CAN use all the keys in picodrive, just select the 3 keys option (instead of 6) in picodrive v0.52.
;)

soulcrusher
05-06-2008, 02:27 PM
well, my dual cant handle if two buttons are pressed at the same time :S,
so i have to use dpad, and one number at a time for other functions because dpad center conflicts with the left,right etc...:S
Is there a way to fix it??

twolf
06-06-2008, 11:28 PM
This isnt what you wanted, but this genesis emulator can mimic severall button pressed with a screen touch:
http://n0p.tonych.info/?Genesis_Plus:Some_help