View Full Version : [Req] iphone emulator
lede
5th December 2008, 11:15 AM
Someone knows if its possible to make a program to run Iphone programs (like Ibeer en games for Iphone) on a Diamond ?
Like you have the emultor voor nintendo games...
Jin187
5th December 2008, 12:38 PM
Just get an Ipod Touch
Medulla
5th December 2008, 04:15 PM
Short answer: no.
Long answer: nooooooooooooooooooooooooooooooooooooooo.
Medulla
5th December 2008, 04:17 PM
More serious answer: software emulation of devices (e.g. the SNES or other consoles) is really only possible if the hardware you're running the emulator on is two or three generations further advanced than the device being emulated. As the iPhone is a current gen device, and indeed it's likely to be more powerful than the Diamond itself, your chances of emulating it are less than zero.
surur
5th December 2008, 04:34 PM
it's likely to be more powerful than the Diamond itself.
How do you figure this?
Surur
Driskol
5th December 2008, 05:28 PM
How do you figure this?
Surur
Search for a bechmark Diamond vs iPhone.
Diamond is better but dont have Graphics drivers, laggy sounds some times, WIN MOBILE, etc...
iPhone is like a Mac Mini, can run anything designed for Mac more faster than the same software for windows...
surur
5th December 2008, 05:37 PM
Search for a bechmark Diamond vs iPhone.
Diamond is better but dont have Graphics drivers, laggy sounds some times, WIN MOBILE, etc...
iPhone is like a Mac Mini, can run anything designed for Mac more faster than the same software for windows...
When it comes to emulation the important part is the hardware. The Diamond has more RAM and a faster processor. The graphics processor is obviously very important, but I think that is the only aspect that may be different.
When you run Parallels on a mac mini, does that mean your mac mini is more powerful than your gaming desktop?
Surur
DSF
5th December 2008, 05:43 PM
The Diamond has more RAM and a faster processor.
What arguments do you have for this statement?
Diamond has very poor graphics performance ATM.
@lede do you want to emulate iphone games if we cannot emulate even sega/snes perfectly? Not to mention native (2D - DirectDraw?) games..
http://www.youtube.com/watch?v=T-F-8Saxseg
"Using the same game - DragonBall (on the Touch Pro I have to use SPHelper to start the game as it was designed for touchscreen - PocketPCs).
Left - HTC Touch Pro, Qualcomm MSM7201A @ 528Mhz
Right - HTC Tornado, TI OMAP 850 @ 180Mhz!!"
Videos & more info:
http://wmpoweruser.com/?p=1806#comments
http://forum.xda-developers.com/showthread.php?t=449391
Addicteddddd
5th December 2008, 07:45 PM
Short answer: no.
Long answer: nooooooooooooooooooooooooooooooooooooooo.
spot on ahaha
Rudegar
5th December 2008, 10:53 PM
heard some people say that iphone some gpu thingy
but apart from that there is a lot of overhead in emulating
which is why the person before said 2 or 3generation was required
and it would not be likely to cheat itunes to get to itune store
so it would be jail breake stuff too
surur
5th December 2008, 11:21 PM
heard some people say that iphone some gpu thingy
but apart from that there is a lot of overhead in emulating
which is why the person before said 2 or 3generation was required
and it would not be likely to cheat itunes to get to itune store
so it would be jail breake stuff too
People are confusing emulating chips with emulating the environment. The reason why you need 3 generations to emulate hardware is because hardware is a lot faster than software.
Both the iPhone and the Touch run on ARM processors, making running the iPhone environment on Windows Mobile possible, just like running Parallels on the mac, or WINE on Linux.
Surur
willyy1991
5th December 2008, 11:37 PM
Anyone has a Windows XP Emulator for the HTC Touch Diamond :O?
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