[SoundMod][Xperia Z-Z5][Lp/M][CM\AOKP] S Music™ [premium lossless sound]

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Toxizen

Senior Member
Aug 1, 2014
235
638
Khulna
iSXbbPU.jpg


S MUSIC SYSTEM
MESSAGE FOR ALL
This is the first soundmod I built for Xperia lollipop devices. So there could be some problems. This is the version 1. From time to time things will get better and better.


High resulation audiotechnology gives the artists intended sound​
sonyad-logos-small.jpg


Hiresaudio.jpg


FEATURES
1.lossless audio playback
2.Pure bass
3.Pure highres quality (pure high res music quality with high res audio is only available for Z2 later devices)
4.improved dsee
5.xLOUD and clear phrase available
6. Dolby enabled

Tested on - Xperia Z2, Z3. 5.1.1

INSTRUCTIONS
Flash the zip
Clear dalvik/art
Flash the speaker fix down below if don't get any speaker sound
And enjoy


Download No copyright music for test S MUSIC
https://drive.google.com/file/d/0B4TWfrb9-m18bnd3dmpRZlkzU2s/view?usp=docslist_api

DOWNLAODS for Stock Base roms
VERSION 1 - https://drive.google.com/file/d/0B4TWfrb9-m18TmZHa2RYcERKZ00/view?usp=docslist_api

----------------------------------------------------------------------------------------------------------

S MUSIC WITH CYANOGENMOD 12 BETA

Sony sound on CM12 and CM12.1 roms.​


Before flashing add this lines in build.prop
Code:
# SONY effect
#  Allocate bit for each effect.
#  If necessary, define effect list with logical sum.
#  EFFECT_DN        0x0001 (Dynamic Normalizer)
#  EFFECT_SF        0x0002 (S-Force)
#  EFFECT_CPHP      0x0004 (ClearPhase Headphone)
#  EFFECT_CA        0x0008 (ClearAudio)
#  EFFECT_VPT       0x0010 (VPT)
#  EFFECT_CPSP      0x0020 (ClearPhase Speaker)
#  EFFECT_XLOUD     0x0040 (xLOUD)
#  EFFECT_CAPLUS    0x0080 (ClearAudio+)
#  EFFECT_SPBUNDLE  0x0100 (Speaker Bundle)
#  EFFECT_ALC       0x0200 (ALC)

# Effect used by Speaker Bundle.
# EFFECT_SF | EFFECT_CPSP | EFFECT_SPBUNDLE = 0x122
sony.effect.custom.sp_bundle=0x122

# Effect used by ClearAudio+ headset
# EFFECT_CA | EFFECT_VPT | EFFECT_CAPLUS | EFFECT_ALC = 0x298
sony.effect.custom.caplus_hs=0x298

# Effect used by ClearAudio+ speaker
# EFFECT_CA | EFFECT_VPT | EFFECT_CPSP | EFFECT_CAPLUS | EFFECT_ALC = 0x2B8
sony.effect.custom.caplus_sp=0x2B8

# Added system property for DSEE HX
audio.offload.pcm.16bit.enable=true
audio.offload.track.enabled=true

#3183219 Decimal sum after removing FLAC parser flag
#3314291: Decimal sum after adding FLAC parser flag 131072
#37491 is decimal sum of supported codecs in AAL
#codecs: DivX DivXHD AVI AC3 ASF AAC QCP DTS 3G2 MP2TS
mm.enable.qcom_parser=3183219

S MUSIC PROPS 
media.aac_51_output_enabled=true
ro.semc.xloud.supported=true
persist.service.xloud.enable=1
ro.somc.clearphase.supported=true
persist.service.clearphase.enable=1
ro.somc.sforce.supported=true
persist.service.sforce.enable=1
HI RES™

sony.support.effect=0x1FF
ro.somc.dseehx.supported=true 
ro.semc.dseehx.enable=1
af.resampler.quality=4


Download S Music for CM,AOKP
https://drive.google.com/file/d/0B4TWfrb9-m18Sy13T0c3cHZ3ckE/view?usp=docslist_api




TROUBLESHOOTING
No speaker sound fix - http://xdaforums.com/showpost.php?p=64484584&postcount=11
 
Last edited:

Toxizen

Senior Member
Aug 1, 2014
235
638
Khulna
S music beta test program

Welcome to Beta test program

For Stock android 5.1.1 Xperia devices only!

Features

Same as the stable version


Add this lines in build.prop before flash
Code:
# SONY effect
#  Allocate bit for each effect.
#  If necessary, define effect list with logical sum.
#  EFFECT_DN        0x0001 (Dynamic Normalizer)
#  EFFECT_SF        0x0002 (S-Force)
#  EFFECT_CPHP      0x0004 (ClearPhase Headphone)
#  EFFECT_CA        0x0008 (ClearAudio)
#  EFFECT_VPT       0x0010 (VPT)
#  EFFECT_CPSP      0x0020 (ClearPhase Speaker)
#  EFFECT_XLOUD     0x0040 (xLOUD)
#  EFFECT_CAPLUS    0x0080 (ClearAudio+)
#  EFFECT_SPBUNDLE  0x0100 (Speaker Bundle)
#  EFFECT_ALC       0x0200 (ALC)

# Effect used by Speaker Bundle.
# EFFECT_SF | EFFECT_CPSP | EFFECT_SPBUNDLE = 0x122
sony.effect.custom.sp_bundle=0x122

# Effect used by ClearAudio+ headset
# EFFECT_CA | EFFECT_VPT | EFFECT_CAPLUS | EFFECT_ALC = 0x298
sony.effect.custom.caplus_hs=0x298

# Effect used by ClearAudio+ speaker
# EFFECT_CA | EFFECT_VPT | EFFECT_CPSP | EFFECT_CAPLUS | EFFECT_ALC = 0x2B8
sony.effect.custom.caplus_sp=0x2B8

# Added system property for DSEE HX
audio.offload.pcm.16bit.enable=true
audio.offload.track.enabled=true

#3183219 Decimal sum after removing FLAC parser flag
#3314291: Decimal sum after adding FLAC parser flag 131072
#37491 is decimal sum of supported codecs in AAL
#codecs: DivX DivXHD AVI AC3 ASF AAC QCP DTS 3G2 MP2TS
mm.enable.qcom_parser=3183219

S MUSIC PROPS 
media.aac_51_output_enabled=true
ro.semc.xloud.supported=true
persist.service.xloud.enable=1
ro.somc.clearphase.supported=true
persist.service.clearphase.enable=1
ro.somc.sforce.supported=true
persist.service.sforce.enable=1



How to install
Just flash via recovery

DOWNLOAD BETA VERSION​
0.1 - https://drive.google.com/file/d/0B4TWfrb9-m18M2V4MFNHOWJ0cTg/view?usp=docslist_api
 
Last edited:

KWOKSFUNG

Senior Member
May 15, 2013
1,049
137
Hong Kong
Hi, tested on Z1 5.1

Problems:
1. Speaker no sound
2. Dynamic normaliser is "enabled" by deafault, but if u try to switch it, it gives fc
3. Equilzer/surround settings no effect, but DSEE is obviously working, and ClearPhase has effect on headphone too (which is surprisingly not bad lol)

Nice try, despite those problems the effect is actually not bad, I'm a little surprised how the Z1 can make such sound without calibration of eq (y)
 
  • Like
Reactions: Toxizen

Toxizen

Senior Member
Aug 1, 2014
235
638
Khulna
Hi, tested on Z1 5.1

Problems:
1. Speaker no sound
2. Dynamic normaliser is "enabled" by deafault, but if u try to switch it, it gives fc
3. Equilzer/surround settings no effect, but DSEE is obviously working, and ClearPhase has effect on headphone too (which is surprisingly not bad lol)

Nice try, despite those problems the effect is actually not bad, I'm a little surprised how the Z1 can make such sound without calibration of eq (y)

Thanks for using. I'm working on it. Will you try the beta version of S Music and tell me how it run on ur device
 

KWOKSFUNG

Senior Member
May 15, 2013
1,049
137
Hong Kong
Thanks for using. I'm working on it. Will you try the beta version of S Music and tell me how it run on ur device

Oh i forgot to add build prop at all
sorry, will try the things again asap

Sorry, a little confused, should I just add what you typed under S MUSIC PROPS or paste everything in?
 
Last edited:

Toxizen

Senior Member
Aug 1, 2014
235
638
Khulna
easy to add line build.prop using flashable zip, going to try your sound mod , thnx

Edited: No speaker sound on xperia z1
Replace with original mixer_path.xml , speaker sound work fine

I'm was little lazy to put all in a flushable zip. But thanks. Can you send me the mixer_path of Z1. It will be a great help for me. Which Mod u used? Beta or official one?
 

iedafarha

Senior Member
Feb 19, 2012
235
255
Cheras
I'm was little lazy to put all in a flushable zip. But thanks. Can you send me the mixer_path of Z1. It will be a great help for me. Which Mod u used? Beta or official one?

i use pdsire mixer_path , but got other issue, no sound on calling, now restore my backup., i didnt try original stock mixer_path with this mod, may be it can use.. tq
 
May 23, 2014
31
8
33
Tsingtao
I think it's the best soundmod I have tested...
Will you update this for the MM?
I flashed this in Z2 MM but all ringtone has no sound.
Speakers in playing music work fine, all media sound works fine, but all the ringtone sound doesn't work.
And the DSEE-HX doesn't work...
 
  • Like
Reactions: Donny Chris Devill

Toxizen

Senior Member
Aug 1, 2014
235
638
Khulna
I think it's the best soundmod I have tested...
Will you update this for the MM?
I flashed this in Z2 MM but all ringtone has no sound.
Speakers in playing music work fine, all media sound works fine, but all the ringtone sound doesn't work.
And the DSEE-HX doesn't work...

It was built for lollipop ?. so it's pretty much simple it not gonna work on mm. yes I have plan of making an update.
 

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  • 16
    iSXbbPU.jpg


    S MUSIC SYSTEM
    MESSAGE FOR ALL
    This is the first soundmod I built for Xperia lollipop devices. So there could be some problems. This is the version 1. From time to time things will get better and better.


    High resulation audiotechnology gives the artists intended sound​
    sonyad-logos-small.jpg


    Hiresaudio.jpg


    FEATURES
    1.lossless audio playback
    2.Pure bass
    3.Pure highres quality (pure high res music quality with high res audio is only available for Z2 later devices)
    4.improved dsee
    5.xLOUD and clear phrase available
    6. Dolby enabled

    Tested on - Xperia Z2, Z3. 5.1.1

    INSTRUCTIONS
    Flash the zip
    Clear dalvik/art
    Flash the speaker fix down below if don't get any speaker sound
    And enjoy


    Download No copyright music for test S MUSIC
    https://drive.google.com/file/d/0B4TWfrb9-m18bnd3dmpRZlkzU2s/view?usp=docslist_api

    DOWNLAODS for Stock Base roms
    VERSION 1 - https://drive.google.com/file/d/0B4TWfrb9-m18TmZHa2RYcERKZ00/view?usp=docslist_api

    ----------------------------------------------------------------------------------------------------------

    S MUSIC WITH CYANOGENMOD 12 BETA

    Sony sound on CM12 and CM12.1 roms.​


    Before flashing add this lines in build.prop
    Code:
    # SONY effect
    #  Allocate bit for each effect.
    #  If necessary, define effect list with logical sum.
    #  EFFECT_DN        0x0001 (Dynamic Normalizer)
    #  EFFECT_SF        0x0002 (S-Force)
    #  EFFECT_CPHP      0x0004 (ClearPhase Headphone)
    #  EFFECT_CA        0x0008 (ClearAudio)
    #  EFFECT_VPT       0x0010 (VPT)
    #  EFFECT_CPSP      0x0020 (ClearPhase Speaker)
    #  EFFECT_XLOUD     0x0040 (xLOUD)
    #  EFFECT_CAPLUS    0x0080 (ClearAudio+)
    #  EFFECT_SPBUNDLE  0x0100 (Speaker Bundle)
    #  EFFECT_ALC       0x0200 (ALC)
    
    # Effect used by Speaker Bundle.
    # EFFECT_SF | EFFECT_CPSP | EFFECT_SPBUNDLE = 0x122
    sony.effect.custom.sp_bundle=0x122
    
    # Effect used by ClearAudio+ headset
    # EFFECT_CA | EFFECT_VPT | EFFECT_CAPLUS | EFFECT_ALC = 0x298
    sony.effect.custom.caplus_hs=0x298
    
    # Effect used by ClearAudio+ speaker
    # EFFECT_CA | EFFECT_VPT | EFFECT_CPSP | EFFECT_CAPLUS | EFFECT_ALC = 0x2B8
    sony.effect.custom.caplus_sp=0x2B8
    
    # Added system property for DSEE HX
    audio.offload.pcm.16bit.enable=true
    audio.offload.track.enabled=true
    
    #3183219 Decimal sum after removing FLAC parser flag
    #3314291: Decimal sum after adding FLAC parser flag 131072
    #37491 is decimal sum of supported codecs in AAL
    #codecs: DivX DivXHD AVI AC3 ASF AAC QCP DTS 3G2 MP2TS
    mm.enable.qcom_parser=3183219
    
    S MUSIC PROPS 
    media.aac_51_output_enabled=true
    ro.semc.xloud.supported=true
    persist.service.xloud.enable=1
    ro.somc.clearphase.supported=true
    persist.service.clearphase.enable=1
    ro.somc.sforce.supported=true
    persist.service.sforce.enable=1
    HI RES™
    
    sony.support.effect=0x1FF
    ro.somc.dseehx.supported=true 
    ro.semc.dseehx.enable=1
    af.resampler.quality=4


    Download S Music for CM,AOKP
    https://drive.google.com/file/d/0B4TWfrb9-m18Sy13T0c3cHZ3ckE/view?usp=docslist_api




    TROUBLESHOOTING
    No speaker sound fix - http://xdaforums.com/showpost.php?p=64484584&postcount=11
    3
    Oh i forgot to add build prop at all
    sorry, will try the things again asap

    Sorry, a little confused, should I just add what you typed under S MUSIC PROPS or paste everything in?

    Type all of those lines in build.prop
    2
    S music beta test program

    Welcome to Beta test program

    For Stock android 5.1.1 Xperia devices only!

    Features

    Same as the stable version


    Add this lines in build.prop before flash
    Code:
    # SONY effect
    #  Allocate bit for each effect.
    #  If necessary, define effect list with logical sum.
    #  EFFECT_DN        0x0001 (Dynamic Normalizer)
    #  EFFECT_SF        0x0002 (S-Force)
    #  EFFECT_CPHP      0x0004 (ClearPhase Headphone)
    #  EFFECT_CA        0x0008 (ClearAudio)
    #  EFFECT_VPT       0x0010 (VPT)
    #  EFFECT_CPSP      0x0020 (ClearPhase Speaker)
    #  EFFECT_XLOUD     0x0040 (xLOUD)
    #  EFFECT_CAPLUS    0x0080 (ClearAudio+)
    #  EFFECT_SPBUNDLE  0x0100 (Speaker Bundle)
    #  EFFECT_ALC       0x0200 (ALC)
    
    # Effect used by Speaker Bundle.
    # EFFECT_SF | EFFECT_CPSP | EFFECT_SPBUNDLE = 0x122
    sony.effect.custom.sp_bundle=0x122
    
    # Effect used by ClearAudio+ headset
    # EFFECT_CA | EFFECT_VPT | EFFECT_CAPLUS | EFFECT_ALC = 0x298
    sony.effect.custom.caplus_hs=0x298
    
    # Effect used by ClearAudio+ speaker
    # EFFECT_CA | EFFECT_VPT | EFFECT_CPSP | EFFECT_CAPLUS | EFFECT_ALC = 0x2B8
    sony.effect.custom.caplus_sp=0x2B8
    
    # Added system property for DSEE HX
    audio.offload.pcm.16bit.enable=true
    audio.offload.track.enabled=true
    
    #3183219 Decimal sum after removing FLAC parser flag
    #3314291: Decimal sum after adding FLAC parser flag 131072
    #37491 is decimal sum of supported codecs in AAL
    #codecs: DivX DivXHD AVI AC3 ASF AAC QCP DTS 3G2 MP2TS
    mm.enable.qcom_parser=3183219
    
    S MUSIC PROPS 
    media.aac_51_output_enabled=true
    ro.semc.xloud.supported=true
    persist.service.xloud.enable=1
    ro.somc.clearphase.supported=true
    persist.service.clearphase.enable=1
    ro.somc.sforce.supported=true
    persist.service.sforce.enable=1



    How to install
    Just flash via recovery

    DOWNLOAD BETA VERSION​
    0.1 - https://drive.google.com/file/d/0B4TWfrb9-m18M2V4MFNHOWJ0cTg/view?usp=docslist_api
    2
    Hi, tested on Z1 5.1

    Problems:
    1. Speaker no sound
    2. Dynamic normaliser is "enabled" by deafault, but if u try to switch it, it gives fc
    3. Equilzer/surround settings no effect, but DSEE is obviously working, and ClearPhase has effect on headphone too (which is surprisingly not bad lol)

    Nice try, despite those problems the effect is actually not bad, I'm a little surprised how the Z1 can make such sound without calibration of eq (y)

    Thanks for using. I'm working on it. Will you try the beta version of S Music and tell me how it run on ur device
    2
    Type all of those lines in build.prop

    easy to add line build.prop using flashable zip, going to try your sound mod , thnx

    Edited: No speaker sound on xperia z1
    Replace with original mixer_path.xml , speaker sound work fine