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[MOD] [GNEX] BEATS+XLOUDER! 4.3.1/4.4.2 [16/12] ☆ #BangonPhilippines! ☆

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Misledz
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

Quote:
Originally Posted by madhavs View Post
I uninstalled all erstwhile music players although don't want to name them .Noozy with Xlouders V6beta4 is the perfect choice
Noozy is a little broken right now but it does the job and the experience is amazing on it. Until Loouis gives the go signal on the new player, we have to stick with what works best.

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ahmedsaber20005
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Quote:
Originally Posted by Misledz View Post
Like I mentioned. Just extract the apk from the mod zip V6B2 or you can always install V5 AwesomeBeats from awesome thread in GNexus Theme section

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Thanks that help me so much
I do this "extract the apk from the mod zip V6B2" and iam install it manual with root explore and add it at system /app and it is working fine now

Thanks you are the best
 
mfsr98
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

Guys, I don't use any of the apps given with the mod, am I taking full potential of it?

Sent from my Galaxy Nexus using xda app-developers app
Galaxy Nexus i9250
ROM: CyanogenMod (Kitkat 4.4.2)
Recovery: TWRP
Kernel: Stock
Bootloader: Unlocked
Status: Primary
HTC Touch HD
ROM: IceBread
Kernel: fagyi's
SPL: hard-SPL1.56
Recovery: CWM
Radio: 1.17.25.09
Status: Basically dead
HTC tytn II
ROM: eOS WinMo 6.1
SPL: hard-SPL3.56
Radio: 1.70.18.02
Status: Not reading SIMs
 
goast
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

Quote:
Originally Posted by mfsr98 View Post
Guys, I don't use any of the apps given with the mod, am I taking full potential of it?

Sent from my Galaxy Nexus using xda app-developers app
IMO I would say no... The equalizer really adds to the potential... Personally I use the noxidizer it however you spell it

Sent from my Galaxy Nexus using xda app-developers app
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Adavek
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Sorry if it's been asked before, I could not find the answer. If one has an older version of XLouder (e.g., beta 2) and dirty flashes a ROM (due to a small ROM upgrade that does not require a clean flash), should one revert the earlier version of XLouder before flashing the new one to make sure every file is replaced, or is even a dirty flash of the ROM usually sufficient to start with a clean slate?
 
ahmedsaber20005
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Quote:
Originally Posted by Adavek View Post
Sorry if it's been asked before, I could not find the answer. If one has an older version of XLouder (e.g., beta 2) and dirty flashes a ROM (due to a small ROM upgrade that does not require a clean flash), should one revert the earlier version of XLouder before flashing the new one to make sure every file is replaced, or is even a dirty flash of the ROM usually sufficient to start with a clean slate?
Just do a revert then install a new version
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greyhd
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Thank you once again for your hard work. I can confirm that this is working on CM 10.1- 4.2.2.
 
Misledz
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

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Originally Posted by greyhd View Post
Thank you once again for your hard work. I can confirm that this is working on CM 10.1- 4.2.2.
Wait isn't it supposed to be 10.2?

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greyhd
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

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Originally Posted by Misledz View Post
Wait isn't it supposed to be 10.2?

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Lol, umm how about 10.1.5?

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Misledz
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Default Re: [MOD] [GNEX] BEATS+XLOUDER! 4.1.2/4.2.2 [13/02/13] JB Louder Audio Improvement Pa

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Originally Posted by greyhd View Post
Lol, umm how about 10.1.5?

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I was sure that 10.1 was for 4.2.1 and 10.2 was for 4.2.2 lol

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Tags
audio mod, awesome, beats, galaxy nexus, ohitsanepicmod, whodat?, xlouder
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