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Google Cardboard DIY virtual reality app not working on note 2 ?

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kaceps
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Plug Google Cardboard DIY virtual reality app not working on note 2 ?

At the recent google IO, a fun little project was launched.

https://developers.google.com/cardboard/
https://play.google.com/store/apps/d....cardboarddemo

It's called cardboard, and it's google take on smartphone / VR helmet. I was really curious to try it on my Note 2, specially since I already had a helmet. (Made it when I was bored some time ago.)

Saddly, it seems the app won't work on a galaxy note 2. It should, but it doesn't.
So I wondered, does anyone else tried the app ? Did you manage to make it work on note 2 ?
 
DiogoCV
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Hi there! Same thing happens with me and not only with that app, with Google camera as well.
I'm running stock kitkat from samsung.
Could this problem be from Google apps?
 
muppetmania
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It appears our devices don't support the "GL_EXT_robustness extension"

I encountered the same issue with WebGL not being supported in Chrome. It appears this is why.
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pwave
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i tried it in a stock i9300 and i9500 and both crash .
 
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Quote:
Originally Posted by muppetmania View Post
It appears our devices don't support the "GL_EXT_robustness extension"

I encountered the same issue with WebGL not being supported in Chrome. It appears this is why.
Does this mean the app will never work the GN2?

HTC: Mogul, Touch, Touch Pro, Touch Pro 2, Sensation
Samsung: Moment, Intercept, Galaxy SIII & Note 2
LG: Optimus V, Optimus Slider
Tablets: Nook, Acer A500, Nexus 7
 
kaceps
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Originally Posted by one80oneday View Post
Does this mean the app will never work the GN2?
Thanks for the answer. Already clearer.
Would switching to a non-samsung rom help support it ? ( I guess not, even non-samsung rom probably use samsung drivers.)
 
Xenira
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Did anyone tryed to use the VR Toolkit provided by google?
I would like to know if apps build with this crash on the note 2.
 
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I have a note 2 on the sprint network(sph-l900 running 4.4.2)
and the app works on mine
as for the cardboard case it seems the note 2s size may cause problems(i will be adding 1/4 inch to the front cover)

the note 2s camara is blocked(i will cut my own hole to compensate for phone difference)
 
kaceps
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Quote:
Originally Posted by xbartx99 View Post
I have a note 2 on the sprint network(sph-l900 running 4.4.2)
and the app works on mine
as for the cardboard case it seems the note 2s size may cause problems(i will be adding 1/4 inch to the front cover)

the note 2s camara is blocked(i will cut my own hole to compensate for phone difference)
Well, the app was just updated. Like 5 minutes ago on my phone. And now it works. On my note 2, only the "windy day" demo crash.

More info I found though on the subject though :

https://code.google.com/p/chromium/i...tail?id=288731

Quote:
"The problem is that the EXT_robustness implementation on the Mali-400 does not support reset notification. However, Chrome doesn't use virtual GL contexts on these GPUs, so in theory the effects of WebGL shaders could be confined to the respective WebGL GL context.

I did some further testing (https://codereview.chromium.org/24037006/) and turns out it's still possible for long running shaders in the WebGL contexts to block GL execution in other contexts -- not limited ones in Chrome. Based on this I don't think we want to enable WebGL on Mali-400 based devices.

Note that users can still override this by disabling the "Software rendering list" in about://flags."
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SPIDERTECH
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Quote:
Originally Posted by xbartx99 View Post
I have a note 2 on the sprint network(sph-l900 running 4.4.2)
and the app works on mine
as for the cardboard case it seems the note 2s size may cause problems(i will be adding 1/4 inch to the front cover)

the note 2s camara is blocked(i will cut my own hole to compensate for phone difference)
Even though I figured it wouldn't be the correct dimensions I went ahead and made the case per the instructions and the biggest issue is the focal point. Everything else including the magnet placement works. I'm going to pull the pdf into photoshop and increase all of the dimensions so it will actually be able to encase the Note 2.

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