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Question about Android system drain!

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So we have two apps in battery drain... First is a game Royal Revolt 2 that is a tower defense 3D game that run 42minutes (not in a row) and Android system that also run for 40minutes...so both of them drain about 10% of battery... How this is possible I mean the Android system drain the same amount of battery as a 3D game?



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5th March 2014, 12:35 PM |#2  
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Do you still get the Android system drain if you don't play the game?

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5th March 2014, 12:56 PM |#3  
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Quote:
Originally Posted by Ben36

Do you still get the Android system drain if you don't play the game?

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I get about 40minutes drain on 12Hours usage (not SOT) and according to GSAM biggets drainers on Android System is ActivityManager-Launch and ConnectivityService...but im not wondering about the drain of AndroidSystem only why it drains so much as a 3D game!
5th March 2014, 04:29 PM |#4  
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Quote:
Originally Posted by pikachukaki

I get about 40minutes drain on 12Hours usage (not SOT) and according to GSAM biggets drainers on Android System is ActivityManager-Launch and ConnectivityService...but im not wondering about the drain of AndroidSystem only why it drains so much as a 3D game!

I had a similar problem but I seemed to have fixed it. I am currently on Omni Rom latest nightly, installed Franco Kernel, and installed Greenify to hibernate apps that cause wake locks and run in the background continuously. Since I have done these 2 things my battery life has been much much better. Before I would be lucky to make it 8-9 hours on a single charge. Now im averaging 14+ hours. Still not amazing but better. Give these two things a try.
5th March 2014, 05:13 PM |#5  
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Quote:
Originally Posted by Willup

I had a similar problem but I seemed to have fixed it. I am currently on Omni Rom latest nightly, installed Franco Kernel, and installed Greenify to hibernate apps that cause wake locks and run in the background continuously. Since I have done these 2 things my battery life has been much much better. Before I would be lucky to make it 8-9 hours on a single charge. Now im averaging 14+ hours. Still not amazing but better. Give these two things a try.

Im with stock franco and greenify...i have at least all my apps that i dont need notifications greenfied....but i still dont get why android system drain as much as a 3D game!
5th March 2014, 06:33 PM |#6  
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I have the same problem. This question will never ever be answered clearly.

Aaand..location reporting off.
Last edited by b00bs; 5th March 2014 at 06:37 PM.
5th March 2014, 06:58 PM |#7  
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10% drain on android system is not high at all, its very normal.
5th March 2014, 08:33 PM |#8  
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I have been using My phone all day so far mainly to listen to music

Android System is only 7%

Compared to the other apps I have been using all day I don't think 7% is bad so 10% may be normal. However this is over a 7 hour period.
5th March 2014, 08:57 PM |#9  
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Originally Posted by simms22

10% drain on android system is not high at all, its very normal.

Yeah simms but why it have the same drain as a 3D game??games need more resources..CPU and GPU I/O etc....android system are just some OS features...
5th March 2014, 09:14 PM |#10  
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Originally Posted by pikachukaki

Yeah simms but why it have the same drain as a 3D game??games need more resources..CPU and GPU I/O etc....android system are just some OS features...

not all games. some need less, some need more, and some games are more optimized than others. my androis system usually takes ftom 8-14% battery, and i still get 5+ hours sot.
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6th March 2014, 01:31 AM |#11  
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Quote:
Originally Posted by pikachukaki

Yeah simms but why it have the same drain as a 3D game??games need more resources..CPU and GPU I/O etc....android system are just some OS features...

Many things can make Android System drain go up, it's not just one process. I believe Widgets battery drain shows up here as well. How many widgets are being used and how often are they updating?

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