Welcome to XDA

Search to go directly to your device's forum

Register an account

Unlock full posting privileges

Ask a question

No registration required
Post Reply

I'm done!

OP joaommsousa

7th November 2014, 06:47 PM   |  #21  
livecouk's Avatar
Senior Member
Flag Hyderabad
Thanks Meter: 20
 
123 posts
Join Date:Joined: Oct 2014
Quote:
Originally Posted by Mad Catz Nate

Hello All,
M.O.J.O. is a new and innovative product but for the most part the issues aren’t related to the hardware. C.T.R.L.R support in Android apps is new and it’s taken some time for developers to update their manifests to get device support for M.O.J.O. Anybody that’s using M.O.J.O. and doing regular firmware updates will attest that, while it’s not perfect, the universe of apps and games available today is pretty cool and getting better all the time. Of course, there are many other micro-consoles that are now available and may be simpler to use, but we’re not aware of one that has the depth of assortment and quality of games and apps that M.O.J.O. has today and we’re committed to continuing to expand the selection and improve the experience.

The evolving nature of the Android app universe means that compatibility has been a moving target but we are fully committed to universal app compatibility and developers want their apps on as many supporting devices as possible. We are continuously working with developers to implement Google’s directive to support game controllers in games (http://developer.android.com/trainin...ler-input.html ). Please let us know when you come across an app that has a problem and we'll get in touch with the developer. Please feel free to contact the developer directly as well.

The "not compatible" message is a result of the hardware support filtering in the Google Play Store and can be impacted by options selected by the developer when posting the app manifest to the store. Typically, it’s not because M.O.J.O. can’t run the app. For example, we recently had an issue with one game that was rendered incompatible for a few days due to an update that had removed M.O.J.O. from their “white list” of supported devices by mistake. Fortunately, that was a quick and easy fix. The latest firmware update for M.O.J.O. gets access to a lot more content than previous unrooted releases, although we still find some apps with options selected in their manifest that prevent them from being accessible even though it would play fine on M.O.J.O. otherwise. Again, as with controller support, let us and the developer know and we’ll chase it up for you. Positively, there’s little doubt that the vast majority of popular apps and games are now available.

In addition, we have a lot of content for gamers not widely supported on other devices. OUYA is now available on M.O.J.O. giving access to hundreds of games configured specifically for compatibility with our C.T.R.L.R. More and more games are being added as OUYA works through their library of now over 900 games. We've also partnered with OnLive and their game-streaming service giving access to their PlayPack library and CloudLift-enabled titles from your Steam account with over 250 PC games from triple-A publishers playable on M.O.J.O. and with our C.T.R.L.R. These apps are not supported on many other devices today.

For resolution settings, we offer 720p, 1080p, and 4K support, as mandated by Google for GMS-certified TV devices.

DTS pass-through is unfortunately not supported but M.O.J.O. has full support for Dolby Digital pass-through. Some of the issues people are facing are app issues. For example, pass-through functionality is broken in the Android version of XBMC but other media players such as MX Player support it just fine.

I don't own a MOJO because it's price is too Damn high!
14th November 2014, 04:06 PM   |  #22  
Junior Member
Thanks Meter: 0
 
2 posts
Join Date:Joined: Oct 2014
Angry I am also very disappointed with the madcatz.
I am also very disappointed with the madcatz.
I was especially taken in order to play online and chaos that works very well on ouya so via the store ouya should work on mojo, but not ...
when other games there too may compatible to justify 250 euros.
they promised us android 4.4 but almost one year after the still out there, customer service does not even reponds short, mad catz is a box of M ... E.
here is my opinion.
16th December 2014, 11:56 AM   |  #23  
Junior Member
Flag Las Vegas
Thanks Meter: 1
 
9 posts
Join Date:Joined: Dec 2014
More
Thumbs down Another Disappointed Owner
Well I have not owned my MOJO for as long as many of you. I also didn't pay any where near as much as I have seen in these post. I was lucky to have got it on Cyber Monday from Newegg for only $99. The sad part is I was so impressed by the reviews there and on Amazon I actually returned my Fire TV to be able to have the money for the MOJO. The hardware specs simply blew the Fire TV away.

Well so far this is my experience. The first device was bricked. After powering it up it wouldn't load past the flash/logo screen. I talked to someone in Mad Catz live support who repeatedly insisted all I needed to do was factory reset it, even though I could not get past the loading screen. So I called Mad Catz. That rep also tried to walk me through factory resetting it. I finally reached a supervisor who agreed to RMA it. Now the new unit refuses to wake from sleep mode with the CTRLr and I need to unplug it to get it to work. After waiting 4 days to get a response to my support ticket I called again. The rep told me he would send me some troubleshooting suggestions. Instead he simply asks me if my controller is also going into sleep mode. I sent an immediate reply and 3 days later (a week after opening the ticket) still nothing. So I called again to talk to a supervisor (the same one who RMAed my first MOJO). After having no solution other then to say "It seems like your MOJO is just powering down" to which I asked why all of their FAQs say the MOJO is an always on device he tells me "Well I nor anyone else here has any real experience with the MOJO. So let me do some research and get back to you tomorrow". Really no one in your tech support has experience with a device that has been out for a year and you sell for $200-$250!

Main reasons I purchased the MOJO was 1. the hardware and 2. the fact it would be update to the latest version of Android as long as said hardware could support it. Now I am reading post saying that the MOJO will never have an official Kit-Kat update, WTF! Kit-Kat is why I got it do to this being for my 3 kids and and 4.4 being able to support profiles.

Looks like my kids got Srooged by Mad Catz this Christmas!
16th December 2014, 05:49 PM   |  #24  
Unjustified Dev's Avatar
Recognized Developer
Flag Memphis , TN
Thanks Meter: 5,224
 
5,015 posts
Join Date:Joined: Oct 2012
Donate to Me
More
Quote:
Originally Posted by Sir Jaxxy

Well I have not owned my MOJO for as long as many of you. I also didn't pay any where near as much as I have seen in these post. I was lucky to have got it on Cyber Monday from Newegg for only $99. The sad part is I was so impressed by the reviews there and on Amazon I actually returned my Fire TV to be able to have the money for the MOJO. The hardware specs simply blew the Fire TV away.

Well so far this is my experience. The first device was bricked. After powering it up it wouldn't load past the flash/logo screen. I talked to someone in Mad Catz live support who repeatedly insisted all I needed to do was factory reset it, even though I could not get past the loading screen. So I called Mad Catz. That rep also tried to walk me through factory resetting it. I finally reached a supervisor who agreed to RMA it. Now the new unit refuses to wake from sleep mode with the CTRLr and I need to unplug it to get it to work. After waiting 4 days to get a response to my support ticket I called again. The rep told me he would send me some troubleshooting suggestions. Instead he simply asks me if my controller is also going into sleep mode. I sent an immediate reply and 3 days later (a week after opening the ticket) still nothing. So I called again to talk to a supervisor (the same one who RMAed my first MOJO). After having no solution other then to say "It seems like your MOJO is just powering down" to which I asked why all of their FAQs say the MOJO is an always on device he tells me "Well I nor anyone else here has any real experience with the MOJO. So let me do some research and get back to you tomorrow". Really no one in your tech support has experience with a device that has been out for a year and you sell for $200-$250!

Main reasons I purchased the MOJO was 1. the hardware and 2. the fact it would be update to the latest version of Android as long as said hardware could support it. Now I am reading post saying that the MOJO will never have an official Kit-Kat update, WTF! Kit-Kat is why I got it do to this being for my 3 kids and and 4.4 being able to support profiles.

Looks like my kids got Srooged by Mad Catz this Christmas!

The reason I bought this device is because I knew all of this. It's the perfect device for development and so far I am impressed with how easy it was to get the newest version of android working I've only had mine for 3 days. There are very minor issues that I've already fixed such as recent mode from the controller it appeared to be missing in the latest update from Mad Catz now double pressing home of the controller brings recents mode. The only issue with 5.0 for me is Wifi is not fixed at least I won't know until I get home other than that it's perfectly stable as stock so I don't see much of a disappointment. Once you get TWRP working pm me and we can reflash stock and factory reset the device completely. I did add support for up to 8 multiple users.
Last edited by Unjustified Dev; 16th December 2014 at 06:08 PM.
The Following 2 Users Say Thank You to Unjustified Dev For This Useful Post: [ View ]
Post Reply Subscribe to Thread
Previous Thread Next Thread
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes