My Journey to a Top app - Boulder Bash
Hey guys I thought I'd make a post of my journey to making my app popular. I am new to android development and have been researching endlessly for more tips and tricks. So, I thought I'd document my journey and the steps I am taking to create a popular game. From my marketing strategies to my statistics. This way others can see what works and what doesn't.
App Name: Boulder Bash
App Category: Arcade / Action
App Link: play.google.com/store/apps/details?id=com.SyntheticStudios.BoulderBash
Boulder Bash is a fun action packed game. Boulder Bash is an easy to play game with exciting game play, smash your way to victory by crushing all the boulders that fall. Rack up gold from destroying boulders and purchase upgrades, miners, and cool Visual Effects!! And what exactly is the point? Well, to get filthy stinking rich... why else would you play a game? Rack up as much gold as you possibly can and show off to your friends, or hit a new personal goal. Heck, how much gold can you get?
Feel free to check out the game, rate it, download it. Heck any feedback would be great. I'm still creating new content so just tell me what you think the game needs.
Journey So far:
I released the game and throughout the day have been making small changes and bug fixes that I find.
For my marketing strategy I was a little noobish and didn't market before my release. My first goal was to buy some initial advertising
in order to increase my downloads and get the ball rolling. Through my ad campaign I spent 5$ for the first day, keep in mind my budget is insanely low. At the end of the day the statistics from the ad campaign showed around 43 installs.
Total Downloads so far : 43, Documented Downloads (Google Dev. Console): 0, Ratings: 3 - 5 stars [Not ranked]
The google developer console is still behind and still shows 3 5 star reviews but 0 downloads. I need to get much more advertising going on. I spent about 10$ and supposedly got around 100 downloads worldwide. I also decided to start trying to get press for my game. I went to 25 sites that review android apps and games and submitted my app for a free review. So far no responses. At the end of the day I can see 0 downloads in the dev console, but 5 - 5 star reviews.
Total Downloads so far : 143, Documented Downloads (Google Dev. Console): 0, Ratings: 5 - 5 stars [Not ranked]
The google developer console finally updated, it shows my installs at 35/130 which means my advertising is pretty shabby. I have gotten 130 documented downloads and 35 current installs. My reviews are at 11 5- star ratings, which is great! I continued my ad campaign and spent another 10$ which net me around 80 installs worldwide. I stumbled upon some cool android forums and decided to post my game on some of them to help gain exposure. So far my goal to reach top new free has not been reached. I am still trying to gain enough exposure to gain organic downloads.
Total Downloads so far : 223, Documented Downloads (Google Dev. Console): 35/130, Ratings: 11 - 5 stars [Not ranked]