Total Posts
General Information
  • Last Activity: 23rd November 2015 04:46 PM
  • Last Login: 1st January 1970 01:00 AM
  • Join Date: 2nd April 2004
  • Referrals: 0

Most Thanked

Post Summary
OK, I've found a couple of things 1) To replicate it, I need to hammer the hardware a bit. 5 minutes on a game that uses the Tegra 3 hardware seems to do it. (Puddle THD Lite in this case) 2) Using the developer options, it's not even sensi...