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  • Last Activity: 10th August 2014 07:43 PM
  • Last Login: 1st January 1970 12:00 AM
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2 OK, I've found a couple of things 1) To replicate it, I need to hammer the hardware a bit. 5 minutes on a game that uses the Tegra 3 hardware seems to do it. (Puddle THD Lite in this case) 2) Using the developer options, it's not even sensi...