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  • Last Activity: 21st November 2014 07:37 PM
  • Last Login: 1st January 1970 12:00 AM
  • Join Date: 3rd December 2013
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Hi, I've recently released a game made with Unity, called "Debris Cascade". The goal in this game is to survive as long as possible in the middle of flying space debris. It starts off easy, and gets increasingly more difficult as the clock keeps t...
The game has now been updated with Google Play achievements and leaderboards. It also uses immersive mode on KitKat now, so the navigation buttons aren't visible in-game.
Great, thanks for the guide! I haven't done any flashing yet but it certainly interests me.