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7th June 2011, 10:16 PM |#717  
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Riptide GP and Backbreaker THD shader replacements
Riptide GP

Slightly adjusted three shaders to work with the SGS2 shader compiler. I think Cube Mapping has been disabled by this change. But hey, it works (for me).

Backbreaker THD

Slightly adjusted two shaders to work with the SGS2 shader compiler. The original shaders are a real mess! These shader replacements do NOT fix the texture issues on the in-game guys, but they do get rid of those error messages. Somebody smarter than me will need to have a real good look at these shaders to fix them properly.
Attached Files
File Type: zip shaders_sgs2_riptide_gp_v1.zip - [Click for QR Code] (1.6 KB, 17513 views)
File Type: zip shaders_sgs2_backbreaker_v1.zip - [Click for QR Code] (3.3 KB, 11406 views)
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