_____________________________________
WVGA - LINEAR - 2D FPS - SIDE SCROLLING
a feature will be displayed with a
if it is completed/done/fixed, or a
if it is not completed/done/fixed,
any additional information that is linked to that specific feature will be displayed with a * directly under it.
_______
BETA V2
cheat system
* turning cheats on will give you 1000 points, also gives you an M16 with 1000 ammo and you cannot die
* you can only use the cheats once
* my game will log that you have cheated and display an image in the top right corner of the screen
improved enimy
* enimy bullet animation, enimy will now shoot at you
* player bullet animation, the bullets you fire will instantly kill the enimy on contact
* each kill = +100 points
* killing an enimy when you have low health will give you bonus points
improved health system
* player hitbox, if your hitbox is hit by an enimy bullet your health takes damage
* if your health takes damage you get blood spatter on your screen
* hit by enimy bullet = -10 points, if score = 000 you do not loose any points
* kevlar armour adds an additional 5 hitpoints to your health, when the kevlar armour is depleated your health takes damage from enimy bullets
* you are able to be hit by enimy bullets 9 times, on the 10th = death
new weapons and skins
* FIRE-AXE AK74, M4A1 CCO, L85A1 SUSAT, M1014 SHOTGUN, ROCKET LAUNCHER, M249 SUPPORT GUN and C4
* empty player bullet animation, empty bullet shells after you shoot will fall
* ammo system, cannot shoot when you have no ammo
* improved zoom feature, zoom's in automaticly when shooting and zoom's out when moving, this was the best soloution for scoping
new sound fx
* added all new sound fx, removed almost all sound files from V1 due to overall file size
* ability to change the menu music, 5 music files to choose from and your also able to turn it completely off
points/ammo/health/armour number and colour
* colour and number changes based on how much you have
* health and kevlar armour number is dispalyed as a percentage (%)
* ammo number will display how much ammo you have but buying a weapon will reset your ammo amount
shop system
* an inventory menu allowing the ability to buy guns, ammo, health and kevlar armour, also shows a description of weapons
* ammo -100 points, amount of ammo is based on what weapon you have, also removes all player bullet animations
* health -300 points, also removes blood splatter animation
* kevlar armour -150 points
* all weapons -200 points
* cannot buy C4 and FIRE-AXE from the shop, these items will be "pickup" only
* all items from the shop can be purchased any time during the game
* game pauses when browsing the shop menu
rank system
* your rank is based on your points, you can have ranks removed ~ de-promoting your rank when having a low score
* having a high score will obviously promote you to a higher rank
cursor now stationary rather than bouncing
* community complained saying it was hard to aim with the previous V1 bouncing curser, now its easier to aim when stationary
* reduces fps and less lag
sniper rifle
* just need scope animation then all weapons animations are complete
new UI
* almost complete
update graphics
* only weapon animations have been added atm
* buildings, enimies and vehicles etc
save/load feature
* not sure how to save/load yet
* saving and loading will be avaliable from the main menu and ingame UI
* ability to save and load you current rank/points, ammo, heath, armour, and active weapon
____________
BETA V2 BUGS
lag and low fps when shooting
*rescript the shoot button (a script now checks which weapon is in use then allows a specific shoot button to be active and that weapon is now usable)
*remove recoil (previously the curser jumped upwards to give the effect of the recoil for the weapon when shooting)
*remove missfire (previously when shooting too fast you would get a missfire animation, you could not shoot for about 3-4 seconds)
lag and low fps
*rescript the main actors (too much to go into detail but rescript will be a pain in the ass)
____________
BETA V2 TEST
a demo of the BETA V2 engine will be released soon to get community feedback.
__________________
BETA V2 VIDEO DEMO
WVGA - LINEAR - 2D FPS - SIDE SCROLLING
a feature will be displayed with a
any additional information that is linked to that specific feature will be displayed with a * directly under it.
_______
BETA V2
* turning cheats on will give you 1000 points, also gives you an M16 with 1000 ammo and you cannot die
* you can only use the cheats once
* my game will log that you have cheated and display an image in the top right corner of the screen
* enimy bullet animation, enimy will now shoot at you
* player bullet animation, the bullets you fire will instantly kill the enimy on contact
* each kill = +100 points
* killing an enimy when you have low health will give you bonus points
* player hitbox, if your hitbox is hit by an enimy bullet your health takes damage
* if your health takes damage you get blood spatter on your screen
* hit by enimy bullet = -10 points, if score = 000 you do not loose any points
* kevlar armour adds an additional 5 hitpoints to your health, when the kevlar armour is depleated your health takes damage from enimy bullets
* you are able to be hit by enimy bullets 9 times, on the 10th = death
* FIRE-AXE AK74, M4A1 CCO, L85A1 SUSAT, M1014 SHOTGUN, ROCKET LAUNCHER, M249 SUPPORT GUN and C4
* empty player bullet animation, empty bullet shells after you shoot will fall
* ammo system, cannot shoot when you have no ammo
* improved zoom feature, zoom's in automaticly when shooting and zoom's out when moving, this was the best soloution for scoping
* added all new sound fx, removed almost all sound files from V1 due to overall file size
* ability to change the menu music, 5 music files to choose from and your also able to turn it completely off
* colour and number changes based on how much you have
* health and kevlar armour number is dispalyed as a percentage (%)
* ammo number will display how much ammo you have but buying a weapon will reset your ammo amount
* an inventory menu allowing the ability to buy guns, ammo, health and kevlar armour, also shows a description of weapons
* ammo -100 points, amount of ammo is based on what weapon you have, also removes all player bullet animations
* health -300 points, also removes blood splatter animation
* kevlar armour -150 points
* all weapons -200 points
* cannot buy C4 and FIRE-AXE from the shop, these items will be "pickup" only
* all items from the shop can be purchased any time during the game
* game pauses when browsing the shop menu
* your rank is based on your points, you can have ranks removed ~ de-promoting your rank when having a low score
* having a high score will obviously promote you to a higher rank
* community complained saying it was hard to aim with the previous V1 bouncing curser, now its easier to aim when stationary
* reduces fps and less lag
* just need scope animation then all weapons animations are complete
* almost complete
* only weapon animations have been added atm
* buildings, enimies and vehicles etc
* not sure how to save/load yet
* saving and loading will be avaliable from the main menu and ingame UI
* ability to save and load you current rank/points, ammo, heath, armour, and active weapon
____________
BETA V2 BUGS
*rescript the shoot button (a script now checks which weapon is in use then allows a specific shoot button to be active and that weapon is now usable)
*remove recoil (previously the curser jumped upwards to give the effect of the recoil for the weapon when shooting)
*remove missfire (previously when shooting too fast you would get a missfire animation, you could not shoot for about 3-4 seconds)
*rescript the main actors (too much to go into detail but rescript will be a pain in the ass)
____________
BETA V2 TEST
a demo of the BETA V2 engine will be released soon to get community feedback.
__________________
BETA V2 VIDEO DEMO
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