RGB Color Channel Balance (these should all be straight lines)
CIE diagram with gamut and saturations
Near Black (the 3 lines should be along the curve, you can see that there is no smooth gradient to black)
Color Temperature (white point) Should be around 6500 Kelvin so its too blue
(contrast ratio and brightness at 100%) And don't even get me started with this one. The HTC One contrast ratio is above 1000:1!!! WTF Sony! Seriously!
These are all without Bravia 2 on. The Z Ultra display is at 100% brightness for these measurements. So this is the display's default behavior (unless they have added some extra processing to achieve this behavior), though with Bravia on the behavior did not change . The new X-Reality Engine (waiting for release) is post processing and can't change this calibration either (if this is indeed calibration and not processing). If anything, its just more processing added to what we see here. I will be talking about these in some depth on my channel.
But looking at the gamma image, you can see that highlights and midtones are way too low in gamma and shadows are compressed (or dark too early, taking away all details in shadows). *****Everything should be along the gamma 2.2 line.*****
Also there is an image that shows you proof that the contrast ratio is not good and this display is very bright.
Now y'all have some proof while I continue with the video =) AND NO MY DISPLAY IS NOT DEFECTIVE. YOU CAN EXPECT TO SEE THIS WITH ALL OF THEM.