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Godfire - High Graphics: update 1.1.28 of this game brought s810 devices
exclusive Adreno 4xx graphics, before the s810 update the game was very smooth but on both low and high graphics it ran in very simple geomtery and low res textures, after the update even low the default low gets upgraded, displacement mapping on the environment, high poly models and shaders, the game is not 1080p its upscaled by default, switching to high mode will bump the resolution (still under 1080p) a little as well as texture resolution and increase shaders + effects like bloom, heat haze and blurs, so I think high is ES3.1
The amount of geometry on screen in some scenes is hard to believe and slaughters many of the TK1 games out there, overall I couldn't stop playing just because the graphics and weapons kept getting better.
Performance in high graphics by default
is locked around 30fps, I played for a very long time in HPM (around an hour) and the game never visibly throttled (WiFi disabled)
recommended CPU mode for this game is full speed or HPM
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Sky Force 2014: This game plays very smooth with both octa or quad mode, but in the powersaver quad mode we see some stutter in the game intro (the first intro when you install the game) while the intro is always 100% smooth if you use the full mode. now, the cool thing about this game, is that while it plays locked 60fps in gameplay for both modes, its actually cooler in temps and drains less in full octa mode! that's because it relies on the A57 for spikes of high performance which is better than to rely on the A53 at full speed all the time, i have been playing it a lot and i can definitely confirm better thermals and battery use in full octa, recommended CPU mode for this game is full speed
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Mortal Kombat X:
Runs at 45fps average but most of the time it hits 60fps, HPM can lead to a more stable 60fps experience, recommended CPU mode for this game is full speed or HPM
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Modern Combat 5: This game is the showcase for s810 as far as i am concerned, its not about the maximized graphics or smooth fps only, its about the amazing ragdoll response when using the game with full CPU speed, it runs much better than the M8, this games requires Wifi on, yet its actually cooler than the M8 for some reason, i never saw it throttle, i actually prefer to play it on the M9 than the Tegra Shield tablet! it looks better and controls better on a denser screen and for some reason it feels even more speedy, it also looks razor sharp around 1080p, recommended CPU mode for this game is full speed, no powersaver since it uses those cores for smoother physics
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Asphalt 8: runs exactly flawless better than the M8 which was capped at 30fps,
on the M9 it's around 43fps, with micro stutters which this game always suffered from even on the iPhone, the speed is incredible with the faster cars, i also never saw this game throttle or the GPU is already way ahead of it, HPM will earn you a more stable stable fps around 45fps. recommended CPU mode is full speed or HPM
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Asphalt overdrive: runs liquid smooth and in higher graphical quality than the M8, it can last 20 minutes before the speed evidently starts reducing, the high end graphics mode was too much for the M8, so when it eventually throttles down to M8 speed it can be get less enjoyable unless you switch to the second best graphics mode, recommended CPU mode for this game is powersaver, the cores are not needed and so you should delay throttling
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Riptide GP2: defaults for the latest versions are not great which enables ES3.1 shadows and makes is slower, however if you switch to shader medium and maximize all other graphics it can run at full graphics slider 1080p almost locked 60fps the M8 was never able to do so, until it starts dropping, its overkill anyway so you can go for medium slider, recommended CPU mode for this game is powersaver, the cores are not needed and so you should delay throttling
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Real Racing 3: here's where things get tricky,this game needs CPU power and so by default its running around 30fps, which is lower than the iPad/Shield, the only way to get it higher at the moment is using the hidden dev options high performance mode (HPM) which acts as a sort of CPU governor boost, it will still throttle in HPM but maintains an upper clock usage rather than stalling down, also temps will hold at around 45c, HPM is the recommended way to play this game it will run in 60fps around this mode