The OUYA console... is it doomed? Inquiring minds want to know...

Do you plan to purchase a OUYA gaming console?

  • Yes.

    Votes: 213 47.9%
  • No.

    Votes: 107 24.0%
  • Haven't decided.

    Votes: 125 28.1%

  • Total voters
    445
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mpeg3s

Senior Member
Aug 11, 2009
78
4
Yes, it is doomed!

It's a wash after Nvidia said it was making portable consoles. The only thing left is for this to be a media player and I rather buy a media player for that.
 

OniV2

Senior Member
Jan 14, 2012
295
92
Playing all previous gen games on your 50in screen doesn't excite you? Playing every NES, GENESIS, SNES, GAMEBOY, GBA, PSX, PSP, ATARI, etc game... Being able to natively use XBMC doesn't excite you? The possibilities are endless!

I have a Home Theatre PC for that. Better video and audio decoders that I myself can configure, a larger range of free currently supported emulators, hardware compatibility, and the ability to play PC games.
 

Raverbunny

Senior Member
Oct 23, 2012
157
42
Brisbane
I supported Ouya during their kickstarter campaign and I can't wait for it to arrive next month :D

Indie gaming may be niche, but giving developers a cheap platform to work on can't be bad, who knows, the next Minecraft (for example, don't like it that much myself) could be developed for Ouya

And even if gaming doesn't takeoff on it, it will be much better than my current android stick and will make a perfect platform to run XBMC
 

G.Trenchev

Senior Member
Feb 7, 2011
123
19
Sofia
Every successful console survived because of the game titles for it.Remember Nintendo 64 ?Terrible hardware,painful programming,expensive console and diskettes,technically it couldn't even rival the Play Station.But...Mario,Zelda,Resident Evil 2...and Nintendo supported developers,because otherwise it's dead.The titles were not so many,but were iconic.Every game copy sold means a console owned,check statistics yourself...
Now does anyone remember the SEGA Dreamcast ?
It was released two years before XBOX and PS2 and was if not more capable,then surely in the same league in terms of hardware.Optical drive,powerful graphics,flexible programming...Surely it had Sonic,but that wasn't enough,and it's story ended two years later.Pity...
Why was XBOX a success?Because Halo,Elder Scrolls,KOTOR...and the PS2?Just mention Grand Theft Auto...

So what I'm saying about consoles is,that hardware does not sell...nobody cares wtf chip you have there or if it's "hackable" or something...but titles do...Give them GTA V and Halo 4 and expect 30 mil sales in the first months...and you can sell it for 399$....
Current Android game titles are just useless garbage.Like,really useless,that's why there's no game consoles.You can focus on the content,not the package,but there's a LEGO block on the carpet - called Open Source - nobody needs the console actually.So it's doomed.
So Open Source both gives birth and kills - with more things,but less content.Wonder which direction will Android go.
 

netham45

Inactive Recognized Developer
Jun 24, 2009
886
569
Denver
I've been saying since the first day it was on kickstarter that OUYA wouldn't take off.

1) It's essentially a non-portable Android tablet/phone
It's not exactly hard to hook a phone or a tablet to a BT controller and to a TV, I think you guys are underestimating average folks when you say it's hard.

2) They're not going to have any worthwhile games
The biggest game that said they -might- port over to OUYA was Minecraft, and that's not exactly a console seller when it's available on a bunch of other platforms.

3) It's not the only media player
Every major console can get on Netflix, the PS3 and Xbox 360 support UPnP streaming, the 360 has Media Center (which will beat anything OUYA can come up with, even XBMC)

4) Price point
$99 is too high to compete with things like the Xbox 360 (which can be found for $~120 if you look) and the Wii (which can be found for ~$50 if you look)


Basically the OUYA is facing overwhelming competition from pre-established giants. It doesn't bring anything new or advanced to the market. Specs-wise it's pathetic against existing consoles, it has no new titles, it's pretty much in the same price point as a (used) 360, and far more expensive than a used Wii, with none of the library. Not to mention that most everyone who will be interested in OUYA will have a device fully capable of being an OUYA, their phones/tablets.

So, yea, I don't think OUYA has a chance.
 
Last edited:

bigd5783

Senior Member
Mar 3, 2009
165
22
Oklahoma City
I backed the quick starter as when it was started it sounded bad ass. Now that it has been set to release in March and April with non pre ordered units hitting in June I wonder how it will do. New processors are already out and being fitted in new phones and tablets right now. It makes me feel like I bought last years cool toy a year late. I cant cancel my preorder so I will take the ouya and hopefully there will be an overclocked kernel especially how the processor has a heatsync and fan attached to it. I will use mine solely for emulation and as a media center with XBMC in my bedroom.
 

swbf2lord

Senior Member
Dec 13, 2009
1,115
15
Florida
Honestly, the Ouya took a while to get to market, and it now has older hardware than most current cell phones. If anything, that would doom it. Hopefully though, the devs will still get on board.
 

Azerox

Senior Member
Jan 26, 2010
667
76
Groningen
I will buy it, for those $99 its very cheap, even if it (probably) becomes €99 for Europe.

Just a great device.
 

unixon

Senior Member
Nov 8, 2012
67
15
Metro Detroit
From the standpoint of a casual gamer and movie buff in college, I would not mind paying a measly $99 for a reasonably powerful device that can plug into my TV, let me easily use my XBMC server, Netflix, Youtube, and Hulu Plus whilst allowing me to play some of the excellent games Android has brought me.

MADFINGER makes some really well scripted games with the best graphics I have ever seen. Samurai II was maybe a dollar? And the artwork is fantastic and it's a fun button masher with a comic book style. Shadowgun is $2. Gears of War really isn't that much different, and it's $60. Need for Speed Most Wanted is the most fun I have ever had playing a racing game.

Dead Trigger is free, as is Subway Surfers and Temple Run 2, and a plethora of Freemium/Server games. The games are good. And as much as I'm a snob about my games, some free ones kick butt. And end up being maybe 50 megabytes. Which is surprisingly well optimized.

We have enough big names to keep my hardcore side and a friend entertained. Need for Speed, Minecraft, Dead Space, Grand Theft Auto, Sonic, Call of Duty, The Sims, etc.

And I mean, emulators... games from classic style devs like Gamevil.

And keep in mind if the games are well optimized they will look extremely good, just compare the first 360 games to Halo 4 on the same Xbox.

No more subscription required to play your darn games (XBL)

And then the nerd activist in me enjoys an open source movement, a toy to tinker with, an emphasis for indie development, and better market competition. The team interacts with users. Oh and it's a brushed aluminum box that can replace my Xbox 360 and Roku 2 both of which I hate! Cool.
 

lordhardware

Member
Apr 15, 2010
49
6
Melbourne
In answer to almost all of your questions: Why does xda developers have different sections for each device?

The answer is that programs, tools, bootroms, in fact, almost everything, runs differently from device to device.

That sweet new game thats out at the moment? it doesnt run on the first iteration of android dongles due to hardware limitations.|


Speaking of hardware, the Ouya jumps that little issue by having uniform hardware from one device to the next, which means that (unlike even xbox360 and playstation games) developers are making their games run well on only ONE device, with ONE processor, ONE set of assembly instructions, ONE set amount of ram, and the same graphics processor on EVERY device.

Thats why its better than the alternative. It's a DEDICATED device.
 
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davidian22

Senior Member
Jan 22, 2013
76
13
Groningen
Most People think it will have the power of an mobile phone, but the tegra 3 in the ouya is 1.6 ghz since it does not need to save battery power.

Sent from my LT22i using xda app-developers app
 

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  • 2
    I've already got a Viewsonic G Tablet set up upstairs as a media center with HBO Go and Netflix, I dump 720p movies on the microsd card and have all my NES, SNES, Master System and Genesis games on there.
    I love it.
    Problem is I hate moving the dock and cables every time I want to put it downstairs for the kids to play games or watch movies.
    I paid $350 total for my Gtab, dock and a Bluetooth game controller.
    A Roku box that only does video streaming is $100.
    Ouya is $99 and ships with a controller and is MEANT to connect to a tv!
    Hell yeah I'm getting one!
    I can leave my tablet upstairs, leave the little cube tucked away, and enjoy my movies, shows and games two different places without the fuss.

    Look, I've got a pretty beefy PC I play my big boy games on like Borderlands 2 and Skyrim, and all the nieces and nephews don't care is its Super Mario World, NBA Jam, or the latest greatest console games, and honestly I prefer retro gaming most of the time myself anyways. I can't help it, I grew up on Atari, Intellivision, Nintendo and Sega. Nostalgia is a very powerful thing.
    Graphics on mobile devices happen to be moving along fast, I've seen some Square RPGs and a few sports games that look on par to the PS2.
    Look, it's all fun and games anyways.
    If you like the concept, buy one, if you don't care for it, avoid it.
    1
    I think best case scenario they can hope for is becoming a niche platform for android-nerds. Why? Because there is no market for such device. Casual gamers are quite happy with what they get from smartphone industry and PC-facebook-gaming stuff. More hard-core gamers will want bleeding-edge graphics and high-end performance. Without any real GPU on board OUYA will just stay behind. From the software standpoint, Android is a great system but, with sandboxing and multitasking environment, it is not very well prepared for running performance-demanding games.

    But still.. I think I will buy it.
    1
    It seems interesting and I do want to have one but I kinda want to see what games it gets first before buying, if it doesn't have anything that'll interest me then it would be a waste.
    1
    First, I was an earlier KS backer.

    Those who have order one by now, release this is not meant necessarily to complete with an Xbox or Playstation. They're going after a slightly different gaming market.

    The problem I see with Ouya is that it can be a bit of redundant machine. What does it do that can't be done with a decent smartphone? You may need a rooted phone, but one can hook up a controller, connect to a TV. It's more the mobile game developers adding in controller support. That said, talk about annoying trying up your phone to play games. Having to hook up the phone to the TV every time.

    But I think it could be a nice entry point for small game developers to get into the livingroom. New developers to try to get into the market without going broke or closing the doors if a game fails. Allow gamer to fiddle with their consoles.

    On the positive side, if the Wii can find success, maybe there is a room for something like the Ouya too. The Wii showed, if it's fun to play, a cheap machine can make it.

    ---------- Post added at 04:10 AM ---------- Previous post was at 04:09 AM ----------

    Plus with announcement it's going to be sold a Target, Bestbuy, Amazon and a few other stores, will help with getting numbers sold, which can help bring some of the bigger game developers to the platform.
    1
    I have my Ouya, my intentions were not just to have an little gaming console but something that is an Mutlimedia Console. I know a lot of people who aren't getting it for the gaming but because of it's small form factor, hdmi out, usb(usb hubs do work to expand, I've tested with USB storage, keyboard, mouse, SNES usb controller, all worked on 1 hub expansion), ethernet, built in wifi/bluetooth, you can do basically what most tablets/phones do but tie that into a home-user experience.

    I wanted to be able to watch my collection of movies and TV shows over DLNA or UPNP. (Tested with XBMC, works good, need to do the DTS ffmpeg custom audio codec setup with XMBC)

    I wanted to be able to play classic SNES, NES, Sega, N64 games on a big TV. (Already have 800+ SNES, 2k+ Nes, 100+ N64, 500+ Sega. Only SNES has been tested to work great with SNES9X emu)

    I want to watch YouTube, Netflix, Hulu, and Crunchyroll on this thing too, but some of those apps have been said they were making Ouya verisons. (Netflix and Crunchyroll work with just plain sideloading, not optimized for TV tho, like UI wise, videos look fine tho. YouTube needs google service framework to work and I can't get it working correctly. I'm an novice when it comes to identifying logcat error.)

    If you guys haven't noticed, this forum is pretty dead or very low discussion about games and other development, but at http://ouyaforum.com/forum.php , there are some pretty amazing games people are making and much more discussion about the console. I think XDA won't play an factor until we can secure an safe flash recovery(soonish) and we need kernel source to be able to make more customized ROMS.