Thanks for the file. The mmiaction.xml permit to change some shortcut......I haven't tested it yet
I've tested it
it works to change the shorcut or to add some new like
<LaunchApp name="L_iGO" context="\Program Files\IGO 2006\igo.exe" />
then you have to modify in
application.xml
<!-- 21 -->
<MSIShortcutButtonManager x="0" y="0" width="50" height="77" show="true" btnid="0x1C" refaction="L_iGO">
<ImageList refsymbol="SHBTN_IGO"" />
<ImageListReflect refsymbol="SHBTNR_IGO" />
<TEXTImage refsymbol="SH_IGO" />
</MSIShortcutButtonManager>
and then on
mmisymbol.xml
for the
image
<ImageList name="SHBTN_IGO" src="" format="8888" frames="3" />
for the
reflection
<ImageListReflect name="SHBTNR_IGO" src="" masksrc="BM_TreflecAlpha.tga" format="8888" frames="3" />
for the
text
<!-- 21 -->
<TEXTImage name="SH_IGO" text="IGO" size="10" color="0xFFFFFFFF" align="center" stroke="outline" bold="false" clipwidth="48" clipheight="31" clip="ellipsis">
</TEXTImage>
The problems I faced :
I miss .tga files for the shorcuts I need (to file the src="")
I cannot place it in the bottom launcher, cause
btnid values are not working
I'd like to have more than one row after the first slide (firstly 4 on one row, then I slide, and get 2 or 3 rows of 4 icons) -> should be playable with x and y values, haven't tested yet...