Google wallet fix for SGS3 US variants AT&T, T-MOBILE, US Cellular, VERIZON, etc

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ogdobber

Inactive Recognized Developer
Nov 4, 2008
3,256
1,827
Understanding google wallet

the new google wallet is now available on ALL devices, however the "tap and pay" feature isn't
the tap and pay feature is officially only supported on the following devices
Phones

HTC One on Sprint
HTC One SV on Boost Mobile
HTC EVO 4G LTE on Sprint
LG Viper 4G LTE on Sprint
LG Viper 4G LTE on Zact Mobile
LG Optimus Elite on Sprint
LG Optimus Elite on Virgin Mobile
LG Optimus Elite on Zact Mobile
LG Nexus 4*
Motorola Moto X on Sprint
Motorola Moto X on US Cellular
Samsung Galaxy Note II on Sprint
Samsung Galaxy Note II on US Cellular
Samsung Galaxy SIII on Sprint
Samsung Galaxy SIII on MetroPCS
Samsung Galaxy SIII on US Cellular
Samsung Galaxy SIII on Virgin Mobile
Samsung Galaxy SIII on Boost Mobile
Samsung Galaxy S4 on Sprint
Samsung Galaxy S4 on US Cellular
Samsung Galaxy S4 Google Play Edition*
Samsung Nexus S 4G on Sprint
Samsung Galaxy Nexus on Sprint
Samsung Galaxy Nexus*
Samsung Galaxy Victory 4G LTE on Sprint
Samsung Galaxy Victory 4G LTE on Virgin Mobile
Samsung Galaxy Axiom on US Cellular
Tablets

ASUS Nexus 7 (2012)
ASUS Nexus 7 3G (2012)*
Samsung Nexus 10

other phone can support tap and pay.... they just need a work around

for google wallet (TAP) to work first your nfc libs need to be correct (smx enabled)
and second the google servers need to see that your phone is supported for the initial setup (build.prop edit)

for example, if you have an AT&T galaxy s3, the smx (most likely) is not enabled because they want you to use ISIS (which uses the secure element in the sim card)
We cannot compile the att version of touchwiz because we have no source, we can take the correct libs from a sprint gs3 to use on an att phone (see lib fix below)

When trying to get wallet to work on a new device/rom take the following steps
1-instal wallet from play or side load. Set up and see if tap and pay is enabled. if no, see step 2
2-change build.prop to galaxy nexus (see below) uninstall wallet then reboot and repeat step 1. if no, see step 3
3-run a logcat while opening wallet and look for "wallet" , "nfc" , and "smx" . Most likely at this point you need a (lib fix) In other words, you need the smx enabled libraries and corresponding files from a supported device. flash appropriate files (see lib fix zip) and start at 1
4-once google wallet TAP is working, the build.prop can be reverted, but sometimes is will break wallet (TAP) and it might take a couple times for success. keeping the build.prop as galaxy nexus has no real side effects (I currently have a sony galaxy nexus ;))


old wallet fix
*The lib&nfc fix is intended touchwiz roms
For CM9/10,aokp, and any other aosp rom, just flash the desired version wallet as the libs and nfc apk are correct

latest Wallet version 1.5-r87-v15 changelog
where google wallet works
Google wallet (rom) compatibly list
to contribute here is the google wallet compatibly list thread

Ok, first a little background

basically what you are seeing if you try to install google wallet on at&t, tmo, etc, is you get stuck on "activating device"
If you dig a little further and ran a logcat, you will see that there it no "SMX detected"

What this means, when compiling the rom you need to enable SmartMX in the config headers located in the external/libnfc-nxp library. (thats why it works on CM9/10, they do this)
this is impossible for us because there is no source for samsung's TouchWiz. We got a break on the international sgs3 as the latest update has the secure element enabled...so does the sprint sgs3

well that got me thinking, and of course sprint's nfc libs are close enough to work without breaking anything


so this is how to do it. (btw, you need root)
1-make a nandroid! I am not responsible if you mess up your device
2-edit you build.prop using root explorer (when you press save, it creates a build.prop.bak)
do not use ES explorer, it does not save correctly, for that matter ONLY use root explorer! (or adb push/pull)
/system/build.prop
preferred
Code:
ro.product.model=Galaxy Nexus
ro.product.name=yakju 
ro.product.device=maguro
or
Code:
ro.product.model=htc_jewel
ro.product.name=htc_jewel
ro.product.device=htc_jewel

3-If you already have Wallet installed...open wallet, go to settings and "reset google wallet" (if it hangs at 99%, reboot and continue with steps)
(if you are (re)installing a new rom, this applies too...reset google wallet from within app)
4-boot to recovery and flash SGS3-TW-US_variants-lib&nfc-fix.zip for ics touchwiz roms or SGS3-TW-US_variants-lib_nfc-fix-jellybean_4.1-1.zip for jellybean touchwiz roms and then wallet version com.google.android.apps.walletnfcrel.modaco.1.5-r87-v15.zip
(for CM9/10, I9300, aokp, aosp roms just flash the wallet zip)
5-reboot device, you will get "android is updating" (only this first boot)(all apps)
6-open google wallet and sign in. add your personal credit cards (you must add them from your desktop first if you have never used google checkout before)
7-(optional)if you get "error adding card try again later", wipe cache and davlik cache from recovery (only once! it sometimes takes hours, not minutes)
8-profit (hold on! your not done, continue on to steps 9 & 10)
9-after it is all up and running (meaning cards added), mount r/w in root explorer, delete the modded build.prop, then rename build.prop.bak to build.prop
10-make a new nandroid with working wallet and put it in a safe place in case you ever accidentally install a new ROM without resetting google wallet data.

still confused, here is a video of how to do it by moonfire711
step by step upgrading to jellybean and adding wallet for verizon here

>Special thanks to Hammermann, he did a ton of nandroids! He confirmed for me that the sprint nfc libs worked
>Special thanks to WarlockLord we now have success on verizon
>thanks to mobilehavoc for the galaxy nexus build.prop tip
>thanks to magn2o for patching the new wallet (until paul returned)
>thanks to FreydNot for for the above tip and for being brave enough to be the first to flash this to his tmobile sgs3
>thanks to chris.ayoubtexas, the first att user with success (beat out Hammerman because ES explorer was screwing him)
>thanks to Maldewka for installing and confirming functionality on US Cellular
>thanks to Paul at Modoco for the modded google wallet apk<<<Paul's thread


notes*
-if you have used google wallet on another device, your prepaid card on the sgs3 is not the same...so balances will not carry over on the prepaid card prepaid is finished
-despite the new cloud-based authentication system, the app does not require the phone to have a data connection to make payments at NFC-equipped terminals
-really the key to this fix is the libs with the security element enabled.
-the build.prop edit is for enabling cards, once they are enabled it can be reverted
-the wallet apk has 3 features patched out. The first was a device check, the second patch was an operator check and the third patch was removing the root warning
-NEVER, I REPEAT NEVER RESTORE GOOGLE WALLET WITH TITANIUM BACKUP! (please click link on step 10)

original build.prop values for at&t
Code:
ro.product.model=SAMSUNG-SGH-I747
ro.product.name=d2uc
ro.product.device=d2att
original build.prop values for t-mobile
Code:
ro.product.model=SGH-T999
ro.product.name=d2tmo
ro.product.device=d2tmo
original build.prop values for US Cellular
Code:
ro.product.model=SCH-R530U
ro.product.name=d2usc
ro.product.device=d2usc
original build.prop values for verizon
Code:
ro.product.model=SCH-I535
ro.product.name=d2vzw
ro.product.device=d2vzw
original build.prop values for Telus, Rogers, Bell
Code:
ro.product.model=SGH-I747M
ro.product.name=d2vl
ro.product.device=d2can
original build.prop values for Wind Mobile
Code:
ro.product.model=SGH-T999V
ro.product.name=d2vw
ro.product.device=d2can

stop! if you are unclear of what to download, read the instructions again
newest files are at the bottom[/HIDE]
 

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  • com.google.android.apps.walletnfcrel.magn2o.1.5-R75-v6-1.zip
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  • wallet-sgs3-AOSP_I9300.zip
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  • wallet-sgs3-SGS3-TW-US_variants-ALL-fix-2.zip
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  • com.google.android.apps.walletnfcrel.modaco.1.1-r67-v12.zip
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  • SGS3-TW-US_variants-lib_nfc-fix-jellybean_4.1.zip
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  • com.google.android.apps.walletnfcrel.modaco.1.5-r87-v15.zip
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Last edited:

jgalan14

Senior Member
Jul 8, 2010
3,727
365
Las Vegas
Cool info, thanks for sharing I won't be using it cause I flash too many roms and I'll forget to this every time, but I appreciate your contribution

Sent from my SGH-T999 using Tapatalk 2
 

EvilEvo

Senior Member
Oct 27, 2009
74
12
Followed the instructions. Phone went into a boot loop. Had to restore from my Android.

I'll try again later tonight, maybe I messed something up.
 

ogdobber

Inactive Recognized Developer
Nov 4, 2008
3,256
1,827
Followed the instructions. Phone went into a boot loop. Had to restore from my Android.

I'll try again later tonight, maybe I messed something up.

are you running a modified rom? it doesn't seem to work (bootloops) with DIET ICS rom
Do not use ES explorer to edit
 
Last edited:

FreydNot

Senior Member
Jun 21, 2010
232
60
Seattle
SUCCESS!!! I got google wallet working on my T-Mobile USA GS3 (t-999) running the Free GS3 R3 ROM by following the OP instructions. It hung for several minutes trying to add the google prepaid card but it finally came around. I was on my home wifi if that makes a difference for anyone.

I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.

I would add the following to your instructions:
1.5 - make a backup copy of your build.prop file
8 - once you have verified everything is working, put your backup copy of build.prop back in place and reboot

Edit: Also, it would be a good idea to make a nandroid backup once wallet is working and store it somewhere safe. That way you can restore to a working config if you accidentally install a new ROM without resetting google wallet data.
 
Last edited:

meccanikal

Senior Member
Oct 22, 2010
140
18
I tried it on AOKP (7.12.2012 Build) and I can get past the "this device is not supported" stage and through to the Terms and Condition page but when I click agree, it tells me NFC needs to be enabled and "exit" "settings" menu option pops up. I click on settings which takes me to "more..." under settings which displays "airplane", "VPN", "tethering", etc but no NFC options.

If I remember correctly, on yesterdays release, NFC was there in all it's glory with the option for lockscreen, etc... But now, it's no where to be found.

I guess I'll be posting this to the AOKP forum (task650 and ktoonsez) and see what they say.
 

ogdobber

Inactive Recognized Developer
Nov 4, 2008
3,256
1,827
SUCCESS!!! I got google wallet working on my T-Mobile USA GS3 (t-999) running the Free GS3 R3 ROM by following the OP instructions. It hung for several minutes trying to add the google prepaid card but it finally came around. I was on my home wifi if that makes a difference for anyone.

I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.

I would add the following to your instructions:
1.5 - make a backup copy of your build.prop file
8 - once you have verified everything is working, put your backup copy of build.prop back in place and reboot

Edit: Also, it would be a good idea to make a nandroid backup once wallet is working and store it somewhere safe. That way you can restore to a working config if you accidentally install a new ROM without resetting google wallet data.

sweet. you might be the first with a tmobile sgs3 with a working google wallet (using tw)
I will add to the op...yes, as far as the build.prop, it really doesn't matter...that is just what worked for me. I will add though, after you get it up and going, you can put your stock build.prop back in...
 

ogdobber

Inactive Recognized Developer
Nov 4, 2008
3,256
1,827
I tried it on AOKP (7.12.2012 Build) and I can get past the "this device is not supported" stage and through to the Terms and Condition page but when I click agree, it tells me NFC needs to be enabled and "exit" "settings" menu option pops up. I click on settings which takes me to "more..." under settings which displays "airplane", "VPN", "tethering", etc but no NFC options.

If I remember correctly, on yesterdays release, NFC was there in all it's glory with the option for lockscreen, etc... But now, it's no where to be found.

I guess I'll be posting this to the AOKP forum (task650 and ktoonsez) and see what they say.

aokp need cm9 libs they are aosp builds not samsumg...
should be easy to get it working though...wallet works fine on cm9
 

manny05

Senior Member
Feb 21, 2011
1,511
174
So instead of using htc_jewell you used Sprint_GS3?

sent from my GALAXY SIII
 

FreydNot

Senior Member
Jun 21, 2010
232
60
Seattle
So instead of using htc_jewell you used Sprint_GS3?

sent from my GALAXY SIII

I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.

If you are asking me, I used htc_jewel (only 1 L), but I speculated on being able to use others.
 

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  • 238
    Understanding google wallet

    the new google wallet is now available on ALL devices, however the "tap and pay" feature isn't
    the tap and pay feature is officially only supported on the following devices
    Phones

    HTC One on Sprint
    HTC One SV on Boost Mobile
    HTC EVO 4G LTE on Sprint
    LG Viper 4G LTE on Sprint
    LG Viper 4G LTE on Zact Mobile
    LG Optimus Elite on Sprint
    LG Optimus Elite on Virgin Mobile
    LG Optimus Elite on Zact Mobile
    LG Nexus 4*
    Motorola Moto X on Sprint
    Motorola Moto X on US Cellular
    Samsung Galaxy Note II on Sprint
    Samsung Galaxy Note II on US Cellular
    Samsung Galaxy SIII on Sprint
    Samsung Galaxy SIII on MetroPCS
    Samsung Galaxy SIII on US Cellular
    Samsung Galaxy SIII on Virgin Mobile
    Samsung Galaxy SIII on Boost Mobile
    Samsung Galaxy S4 on Sprint
    Samsung Galaxy S4 on US Cellular
    Samsung Galaxy S4 Google Play Edition*
    Samsung Nexus S 4G on Sprint
    Samsung Galaxy Nexus on Sprint
    Samsung Galaxy Nexus*
    Samsung Galaxy Victory 4G LTE on Sprint
    Samsung Galaxy Victory 4G LTE on Virgin Mobile
    Samsung Galaxy Axiom on US Cellular
    Tablets

    ASUS Nexus 7 (2012)
    ASUS Nexus 7 3G (2012)*
    Samsung Nexus 10

    other phone can support tap and pay.... they just need a work around

    for google wallet (TAP) to work first your nfc libs need to be correct (smx enabled)
    and second the google servers need to see that your phone is supported for the initial setup (build.prop edit)

    for example, if you have an AT&T galaxy s3, the smx (most likely) is not enabled because they want you to use ISIS (which uses the secure element in the sim card)
    We cannot compile the att version of touchwiz because we have no source, we can take the correct libs from a sprint gs3 to use on an att phone (see lib fix below)

    When trying to get wallet to work on a new device/rom take the following steps
    1-instal wallet from play or side load. Set up and see if tap and pay is enabled. if no, see step 2
    2-change build.prop to galaxy nexus (see below) uninstall wallet then reboot and repeat step 1. if no, see step 3
    3-run a logcat while opening wallet and look for "wallet" , "nfc" , and "smx" . Most likely at this point you need a (lib fix) In other words, you need the smx enabled libraries and corresponding files from a supported device. flash appropriate files (see lib fix zip) and start at 1
    4-once google wallet TAP is working, the build.prop can be reverted, but sometimes is will break wallet (TAP) and it might take a couple times for success. keeping the build.prop as galaxy nexus has no real side effects (I currently have a sony galaxy nexus ;))


    old wallet fix
    *The lib&nfc fix is intended touchwiz roms
    For CM9/10,aokp, and any other aosp rom, just flash the desired version wallet as the libs and nfc apk are correct

    latest Wallet version 1.5-r87-v15 changelog
    where google wallet works
    Google wallet (rom) compatibly list
    to contribute here is the google wallet compatibly list thread

    Ok, first a little background

    basically what you are seeing if you try to install google wallet on at&t, tmo, etc, is you get stuck on "activating device"
    If you dig a little further and ran a logcat, you will see that there it no "SMX detected"

    What this means, when compiling the rom you need to enable SmartMX in the config headers located in the external/libnfc-nxp library. (thats why it works on CM9/10, they do this)
    this is impossible for us because there is no source for samsung's TouchWiz. We got a break on the international sgs3 as the latest update has the secure element enabled...so does the sprint sgs3

    well that got me thinking, and of course sprint's nfc libs are close enough to work without breaking anything


    so this is how to do it. (btw, you need root)
    1-make a nandroid! I am not responsible if you mess up your device
    2-edit you build.prop using root explorer (when you press save, it creates a build.prop.bak)
    do not use ES explorer, it does not save correctly, for that matter ONLY use root explorer! (or adb push/pull)
    /system/build.prop
    preferred
    Code:
    ro.product.model=Galaxy Nexus
    ro.product.name=yakju 
    ro.product.device=maguro
    or
    Code:
    ro.product.model=htc_jewel
    ro.product.name=htc_jewel
    ro.product.device=htc_jewel

    3-If you already have Wallet installed...open wallet, go to settings and "reset google wallet" (if it hangs at 99%, reboot and continue with steps)
    (if you are (re)installing a new rom, this applies too...reset google wallet from within app)
    4-boot to recovery and flash SGS3-TW-US_variants-lib&nfc-fix.zip for ics touchwiz roms or SGS3-TW-US_variants-lib_nfc-fix-jellybean_4.1-1.zip for jellybean touchwiz roms and then wallet version com.google.android.apps.walletnfcrel.modaco.1.5-r87-v15.zip
    (for CM9/10, I9300, aokp, aosp roms just flash the wallet zip)
    5-reboot device, you will get "android is updating" (only this first boot)(all apps)
    6-open google wallet and sign in. add your personal credit cards (you must add them from your desktop first if you have never used google checkout before)
    7-(optional)if you get "error adding card try again later", wipe cache and davlik cache from recovery (only once! it sometimes takes hours, not minutes)
    8-profit (hold on! your not done, continue on to steps 9 & 10)
    9-after it is all up and running (meaning cards added), mount r/w in root explorer, delete the modded build.prop, then rename build.prop.bak to build.prop
    10-make a new nandroid with working wallet and put it in a safe place in case you ever accidentally install a new ROM without resetting google wallet data.

    still confused, here is a video of how to do it by moonfire711
    step by step upgrading to jellybean and adding wallet for verizon here

    >Special thanks to Hammermann, he did a ton of nandroids! He confirmed for me that the sprint nfc libs worked
    >Special thanks to WarlockLord we now have success on verizon
    >thanks to mobilehavoc for the galaxy nexus build.prop tip
    >thanks to magn2o for patching the new wallet (until paul returned)
    >thanks to FreydNot for for the above tip and for being brave enough to be the first to flash this to his tmobile sgs3
    >thanks to chris.ayoubtexas, the first att user with success (beat out Hammerman because ES explorer was screwing him)
    >thanks to Maldewka for installing and confirming functionality on US Cellular
    >thanks to Paul at Modoco for the modded google wallet apk<<<Paul's thread


    notes*
    -if you have used google wallet on another device, your prepaid card on the sgs3 is not the same...so balances will not carry over on the prepaid card prepaid is finished
    -despite the new cloud-based authentication system, the app does not require the phone to have a data connection to make payments at NFC-equipped terminals
    -really the key to this fix is the libs with the security element enabled.
    -the build.prop edit is for enabling cards, once they are enabled it can be reverted
    -the wallet apk has 3 features patched out. The first was a device check, the second patch was an operator check and the third patch was removing the root warning
    -NEVER, I REPEAT NEVER RESTORE GOOGLE WALLET WITH TITANIUM BACKUP! (please click link on step 10)

    original build.prop values for at&t
    Code:
    ro.product.model=SAMSUNG-SGH-I747
    ro.product.name=d2uc
    ro.product.device=d2att
    original build.prop values for t-mobile
    Code:
    ro.product.model=SGH-T999
    ro.product.name=d2tmo
    ro.product.device=d2tmo
    original build.prop values for US Cellular
    Code:
    ro.product.model=SCH-R530U
    ro.product.name=d2usc
    ro.product.device=d2usc
    original build.prop values for verizon
    Code:
    ro.product.model=SCH-I535
    ro.product.name=d2vzw
    ro.product.device=d2vzw
    original build.prop values for Telus, Rogers, Bell
    Code:
    ro.product.model=SGH-I747M
    ro.product.name=d2vl
    ro.product.device=d2can
    original build.prop values for Wind Mobile
    Code:
    ro.product.model=SGH-T999V
    ro.product.name=d2vw
    ro.product.device=d2can

    stop! if you are unclear of what to download, read the instructions again
    newest files are at the bottom[/HIDE]
    22
    Bing Bang Boom: https://dl.dropboxusercontent.com/u/5084138/2013-09-18 03.27.57.png
    This is a modified version that does not require editing your build.prop!
    It will probably work on any device. The only thing you might have issues with is the nfc.

    Try the following:
    1. Force Stop on Wallet app
    2. Clear Cache and Clear Data on Wallet app (in Application manager)
    3. Delete all traces of it from both locations /system/app and /data/app/ (might be called Wallet.apk too)
    4. Reboot
    5. [OPTIONAL] Flash a fresh version of your AOSP-based ROM (no wipe required)***
    6. Push the apk from this link and set the permissions (DO NOT OPEN IT YET!!)
    7. Reboot
    8. Open the Wallet app and set everything up
    9. Check what Tap and Pay says in "About" section of the app
    10. Confirm what happens on transaction
    ***Note*** If the ROM your are flashing is TouchWiz-based for step 5 you need to flash one of the below for your device BEFORE step 6 and then continue.

    For Galaxy S3: http://xdaforums.com/attachment.php?attachmentid=1943165&d=1367940081
    For Galaxy S4: http://xdaforums.com/attachment.php?attachmentid=2006809&d=1370008832

    Details/How you can do it to:
    I grep'd the smali folder looking for Landroid/os/Build and replaced almost every model, product, device, fingerprint with a string of what it would return from a Nexus 4 build.prop.
    So this:
    Code:
    sget-object v0, Landroid/os/Build;->MODEL:Ljava/lang/String;
    was replaced with this:
    Code:
    const-string v0, "Nexus 4"
    The only ones I didn't replace were in user feedback and about.


    NOTE: Please share this as much as you'd like, but please give me credit. I've spent far too many hours on this.
    ANOTHER NOTE: If you get "Insufficient Privileges - blah blah (release-keys)" then you need to find an nfc fix for your device.

    EDIT: I updated the apk and used a maguro (Galaxy Nexus) build.prop and changed every reference to build.prop, except sdk/version numbers. I personally tested a transaction and it went through successfully.
    19
    I went ahead and patched the latest wallet version and removed the root check, carrier check and device check. This isn't my work. I simply diff'd modaco version and applied the same mods to the latest version.

    It's working fine on my device (SGH-I747).

    Download!

    * edit: APK has been repacked with compression.
    12
    Changed the lines, forced stop, cleared the data, deleted the com.google.android.apps.wallet folder in /data/data, rebooted and it went through. I am not sure that all the other steps were necessary but I did so just in case there was a trigger stored in a data file somewhere.

    Ok, so there is hope! I'm building a new one right now. I changed everything to the maguro build.prop and I modified ALL instances of model, product, device, id, etc. inlcuding in About and User Feedback.

    EDIT: Here's the new apk for anybody to try. I can't test transactions at the moment. You can just overwrite the system app, but I would suggest clearing data for wallet and then overwriting.
    http://xdaforums.com/attachment.php?attachmentid=2266586&d=1379530246
    7
    I might have this working on 4.3. Tap and pay is setup and ready to use, but it's 2am and I'm not going to 7-11 to test right now. I'll make my wife walk with me tomorrow morning. If everything goes well, I'll upload.

    If you've used @dannyben's fix you'll know about the nfc payment has stopped (at least that's what I think it was) error message. That's because he used AOSP based files, whereas mine is modified TW files so no popups.