[ROM] [4.2.2] AOKP :: jb-mr1 :: build-6 :: grouper

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sethyx

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Nov 23, 2011
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  • MAKE A NANDROID
  • wipe data/factory reset in recovery
  • flash ROM
  • flash Gapps
  • reboot
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8a36cd62f1c71f6e4d19b5f3c537c690 aokp_grouper_jb-mr1_build-6.zip // mirror // more info
b7e53e96e1c8b1a1c4865bf29418c8e0 gapps - March 1, 2013

keep up with the latest changes on our gerrit instance (click the merged link!)

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If you'd like to help contribute by writing code, submit to gerrit and feel free to stop by IRC and talk to us!
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Check out the ROM source on github. We are open source, and always will be.
 
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sethyx

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Nov 23, 2011
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l3s

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Jan 27, 2011
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GreyCelt

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Apr 28, 2011
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Re: [ROM] [4.2.1] AOKP :: jb-mr1 :: build-3 :: grouper

Question. Do I need to install the new bootloader/radio to install the 4.2.2 rom?

I just flashed the 4.2.2 and I'm on the "old" 3.14 bootloader and everything is working great. As a side note, I also did a dirty flash from aokp jb mr1 build3 to the 4.2.2 after wiping only cache & dalvik cache.

Sent from my AOKP JB MR1 B3 Nexus 7 using Tapatalk HD
 
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gururise

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Feb 1, 2010
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Just installed the unofficial 4.2.2... what happened to overclock? Kernel can only go up to 1.3Ghz. Previously 1.7Ghz was available.
 

poondog

Inactive Recognized Contributor
Dec 11, 2011
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Melbourne
Just installed the unofficial 4.2.2... what happened to overclock? Kernel can only go up to 1.3Ghz. Previously 1.7Ghz was available.

Official AOKP builds are not pub. Only the pub builds contained the custom kernel (Steve compiled faux ultimate with it) which goes up to 1.6 GHz
These builds include the stock Google kernel iirc
 

brizey

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Aug 6, 2011
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Re: [ROM] [4.2.1] AOKP :: jb-mr1 :: build-3 :: grouper

Looks like build 4 is up on goo.

Sent from my Nexus 7 using xda premium
 

nuclearmonkeyuk

Senior Member
Mar 3, 2011
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Coventry
Re: [ROM] [4.2.1] AOKP :: jb-mr1 :: build-3 :: grouper

OK so running build 4.. First custom ROM I've put on my 7.. If I change ui to tablet mode in the ROM settings all is fine until I go to play a game eg.. NFS:MW the status bar stays at the bottom of the screen (which now becomes the right side of the screen to play in landscape) but because of this the game is forced to play in portrait mode so you lose half the picture

Sent from my Nexus 7 using xda app-developers app
 

tdizzle404

Senior Member
Nov 27, 2010
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North Georgia
Re: [ROM] [4.2.1] AOKP :: jb-mr1 :: build-3 :: grouper

OK so running build 4.. First custom ROM I've put on my 7.. If I change ui to tablet mode in the ROM settings all is fine until I go to play a game eg.. NFS:MW the status bar stays at the bottom of the screen (which now becomes the right side of the screen to play in landscape) but because of this the game is forced to play in portrait mode so you lose half the picture

Sent from my Nexus 7 using xda app-developers app

Tablet ui has some issues with the nav bar. phablet works fine. you can always add the remove have bar toggle and just remove it also .

Sent from my SGH-T999 using xda app-developers app
 
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caliber177

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Can we finally get a fix for the gradient banding? Evident on the settings menu really bad.

Other than that, thank you for your hard work guys.
 

tdizzle404

Senior Member
Nov 27, 2010
4,653
1,102
North Georgia
Re: [ROM] [4.2.1] AOKP :: jb-mr1 :: build-3 :: grouper

Can we finally get a fix for the gradient banding? Evident on the settings menu really bad.

Other than that, thank you for your hard work guys.

Change the theme it seems to fix it but I'm pretty sure there is a build prop edit around here somewhere. But I agree its horrible lol

Sent from my SGH-T999 using xda app-developers app
 
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