*edit* sorry this got a little longer than I had planned I got going and couldn't stop till I had made my point which as it turns out is kind of big. :P
I also love the platform we have BUT iPhone apps have been and will likely always be better. Think of it like art. There are plenty of painters in the world, but most are average. They would all like to hang their pictures in a gallery, but really at best .0001% are good enough to warrant this. The Apple Appstore is like a gallery. It takes only the best looking, best working, most efficient apps and rejects the rest. Therefore when you walk in, you are blown away. All you see is the best.
The Android Market is more like a city wall. Sure you could paint a masterpiece on one, but who'd notice with all the graffiti everywhere? Everyone who can use a paintbrush is painting all over everything and it's a damned clusterf**k. Just finding the good paintings is luck at best, and there is almost no incentive to paint a masterpiece there for just that reason.
The best Devs develop for iPhones. They prefer the walled garden because it helps keep their app from getting lost in the shuffle(tho the average devs hate it because it keeps rejecting their poorly coded barely functional apps). Also Devs love that when making an iPhone app, you know exactly what type of OS and Phone it will run on. There's only one iPhone. There's only one iOS. There are thousands of android phones, some with keyboards, some with touch-screens, some with Android 2.3, some with 2.3, some with 2.1, plenty with even older versions, some with one resolution, some with other resolutions, some with 3g some with 4g, some without either even. Some are smart phones some are *dumb* phones. Some are flip phones some are sliders. Some have touchwiz some have Sense. Some have Motoblur. Some have...well you get where I'm going with this.
Historically, if you look at apps for Mac computers, while few in number compared to PC apps, they were usually superior and more user friendly. And more polished. The apple and android phone conflict is not a new war, it's a mobile version of the same war that has raged since the early 80s:
On one side there is Apple, saying that "this is our Hardware and this is our OS. You can use it if you but you can't change it. Can't put it on your hardware. You can't put your own spin on it. Our stuff will "just work" because from a Devs standpoint, all variables are known, and we don't allow them access to anything important enough to make your phone stop working at any rate."
On the other side there is Android(taking the place of windows). They say "Here is our software, we don't make hardware so knock yourselves out. Make phones form $50 to $700 dollars for all we care. Also we don't mind if you change our code and make our OS your own. But beware because there will be billions of possible hardware/software combinations due to this and the truly best Devs will just make apps for Mac because it's easier by far. And those Devs who brave our water will produce apps which are buggy and largely untested on most devices... but we will allow them to do many times more with those apps than the simple, easy to use Mac software."
So in the end it will come down to exactly the same argument as had been used for the PC/MAC war for decades. If all you need to do is basic things(email phone calls texts etc) get an iphone(A Mac). If you want to be able to do more but at the expense of user-friendliness and stability, get a android(PC)."
I like to tinker, I use Android. Would NEVER get my girlfriend an android phone tho if she wanted a smartphone. Like ever. Or my parents. Or my daughter.
When all is said and done, Android will win the war for Quantity. There will be far more Android phones and apps. The cell providers love android. And due to the multiple price points and variable there is one for everybody.
But just like in the PC/Mac wars, the iPhone will still have a place. And it's apps will likely always be a cut above.