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Posts: 115
Join Date: Jan 2012
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Quote:
Originally Posted by Evil_enc
hey all,
first: sorry for my bad english..
i love android for example being open source (and so having the ability for custom roms)... and for much more. but NOT for being not perfect smooth. most android devices do not have fully hardware acceleration/gpu acceleration. when you compare the S2 with an iphone 4 or iphone 4s or lumia 900 you will realize, that the s2 is smooth, but not so butter-smooth as the iphone or new windows phones. the iphone and the new windows phones (e.g. lumia 900) have fully working/fully enabled hardware acceleration/gpu rendering.
now in the new ice cream sandwich build there is an OPTION (only option, not enabled by default) for complete gpu rendering. this option is missing or not enabled in the new android 4.03 leaks of the S2 samsung firmware. i dont get it why google does not force all new firmware to enable this very very nice feature by default. in my option it should be enabled about 1 year ago.. i love android, but from an objective point of view, IOS and the new windows phone software is much smoother.
http://www.youtube.com/watch?v=SKV39MPZw30
watch the video and you will see the difference. i hope it will be the new standard and will be fully enabled in all upcomping android firmwares. will i be satisfied?!
sorry for my bad english!
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Dood its not quite as simple as you think. Just enabling global GPU acceleration is not guaranteed to always give UI speed benefits. Due to complex interaction between soft/hardware components & bottlenecks , in fact on some configs it can definitely slow UI down.
Also on a mobile device you have to consider more issues than just pure UI speed, battery life is definitely more of an issue to consumers.
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