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Evil_enc
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Unhappy Will all upcoming android devices have hardware acceleration? GPU acceleration?

hey all,

first: sorry for my bad english..

i love android for example being open source (and so having the ability for custom roms)... and for much more. but NOT for being not perfect smooth. most android devices do not have fully hardware acceleration/gpu acceleration. when you compare the S2 with an iphone 4 or iphone 4s or lumia 900 you will realize, that the s2 is smooth, but not so butter-smooth as the iphone or new windows phones. the iphone and the new windows phones (e.g. lumia 900) have fully working/fully enabled hardware acceleration/gpu rendering.
now in the new ice cream sandwich build there is an OPTION (only option, not enabled by default) for complete gpu rendering. this option is missing or not enabled in the new android 4.03 leaks of the S2 samsung firmware. i dont get it why google does not force all new firmware to enable this very very nice feature by default. in my option it should be enabled about 1 year ago.. i love android, but from an objective point of view, IOS and the new windows phone software is much smoother.

http://www.youtube.com/watch?v=SKV39MPZw30

watch the video and you will see the difference. i hope it will be the new standard and will be fully enabled in all upcomping android firmwares. will i be satisfied?!

sorry for my bad english!
 
spunker88
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As devices are made for ICS you'll see better GPU acceleration. Older devices with unofficial ICS builds may never run as smooth due to driver/kernel limitations. Personally I find Android plenty smooth, but I would rather have functionality than aesthetics. I turn off all the app drawer animations, etc since they waste computing power and delay transitions.

Chances are there will always be low end phones that can't handle the graphics that well. When Windows debuted aero many low end systems couldn't run it. In a more closed eco system like iPhone or Windows Phone minimum hardware requirements are established so the experience is nice. Android leaves the minimum requirements up to the manufacturer.
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Evil_enc
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So you mean with better GPU acceleration that GPU or hardware acceleration will be partly or fully enabled? should be fully enabled in the future...

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Guru Zeb
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Quote:
Originally Posted by Evil_enc View Post
hey all,

first: sorry for my bad english..

i love android for example being open source (and so having the ability for custom roms)... and for much more. but NOT for being not perfect smooth. most android devices do not have fully hardware acceleration/gpu acceleration. when you compare the S2 with an iphone 4 or iphone 4s or lumia 900 you will realize, that the s2 is smooth, but not so butter-smooth as the iphone or new windows phones. the iphone and the new windows phones (e.g. lumia 900) have fully working/fully enabled hardware acceleration/gpu rendering.
now in the new ice cream sandwich build there is an OPTION (only option, not enabled by default) for complete gpu rendering. this option is missing or not enabled in the new android 4.03 leaks of the S2 samsung firmware. i dont get it why google does not force all new firmware to enable this very very nice feature by default. in my option it should be enabled about 1 year ago.. i love android, but from an objective point of view, IOS and the new windows phone software is much smoother.

http://www.youtube.com/watch?v=SKV39MPZw30

watch the video and you will see the difference. i hope it will be the new standard and will be fully enabled in all upcomping android firmwares. will i be satisfied?!

sorry for my bad english!
Dood its not quite as simple as you think. Just enabling global GPU acceleration is not guaranteed to always give UI speed benefits. Due to complex interaction between soft/hardware components & bottlenecks , in fact on some configs it can definitely slow UI down.
Also on a mobile device you have to consider more issues than just pure UI speed, battery life is definitely more of an issue to consumers.
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sashank
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Battery life is supposed to be better with hardware acceleration/GPU rendering, yeah?
 
-leo-
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of course lower consumption by hw render because it lowered cpu usage
 
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