Introducing XDA:DevCon – A Conference For Developers By Developers
XDA Developers Android and Mobile Development Forum
Forgot your password?
 
Post Reply+
Tip us?
 
Roland Deschain
Old
#11  
Roland Deschain's Avatar
Senior Member
Thanks Meter 18
Posts: 259
Join Date: Dec 2008
Location: Kirkland, WA
These are nearly the only headphones/ear buds in existence that will have all the controls work properly on your phone with.

http://www.zagg.com/audio/smart-buds.php

Virtually all headphones/ear buds with audio controls are designed for Apple products. Apple is a terrible company, they make everything proprietary; they switched the mic and ground connectors so they could force manufacturers to make headphones that would only work properly on their bass-ackwards newer Apple products.

Products like these:
http://www.bose.com/controller?url=/...=mie2i_headset
http://www.sennheiser.com/sennheiser...rt-line_504603
http://www.skullcandy.com/shop/50-50-black-red.html
http://www.sonystyle.com/webapp/wcs/...52921666138350
http://www.klipsch.com/na-en/product...gged-overview/

Will only work on newer-generation iPods/iPhones/etc. because Apple switched the microphone and ground connectors, so when you plug any of the above-linked products into a regular, worldwide standard, normal headphone jack like we have on our Droid X and that a gazillion other devices have, the buttons work sporadically or not at all.

God, I hate Apple. Support Zagg for being nearly the only company in existence to recognize what Apple has done, and accordingly provided a product for everyone else with. Apple would do the same thing with Bluetooth if they could, but they don't own the Bluetooth standard, thankfully; which is why all your audio controls work on any Bluetooth-enabled device out there. (as long as it's not a really old one)
All hail the Crimson King.
The Following User Says Thank You to Roland Deschain For This Useful Post: [ Click to Expand ]
 
angryjello
Old
#12  
angryjello's Avatar
Junior Member
Thanks Meter 0
Posts: 22
Join Date: Jun 2010
Quote:
Originally Posted by Roland Deschain View Post
These are nearly the only headphones/ear buds in existence that will have all the controls work properly on your phone with.

http://www.zagg.com/audio/smart-buds.php

Virtually all headphones/ear buds with audio controls are designed for Apple products. Apple is a terrible company, they make everything proprietary; they switched the mic and ground connectors so they could force manufacturers to make headphones that would only work properly on their bass-ackwards newer Apple products.

Products like these:
http://www.bose.com/controller?url=/...=mie2i_headset
http://www.sennheiser.com/sennheiser...rt-line_504603
http://www.skullcandy.com/shop/50-50-black-red.html
http://www.sonystyle.com/webapp/wcs/...52921666138350
http://www.klipsch.com/na-en/product...gged-overview/

Will only work on newer-generation iPods/iPhones/etc. because Apple switched the microphone and ground connectors, so when you plug any of the above-linked products into a regular, worldwide standard, normal headphone jack like we have on our Droid X and that a gazillion other devices have, the buttons work sporadically or not at all.

God, I hate Apple. Support Zagg for being nearly the only company in existence to recognize what Apple has done, and accordingly provided a product for everyone else with. Apple would do the same thing with Bluetooth if they could, but they don't own the Bluetooth standard, thankfully; which is why all your audio controls work on any Bluetooth-enabled device out there. (as long as it's not a really old one)
Another reason to hate Apple... thanks alot man!


Galaxy S III i535 HyperDrive RLS13

Samsung C225 | Moto Razr | Samsung Alias | HTC Droid Eris | Moto Droid X | Moto Droid Bionic CM9

Avatar Image Source
 
lseaver92
Old
#13  
Junior Member
Thanks Meter 0
Posts: 1
Join Date: Feb 2011
i have the in-ear beats. They are AMAZING. the controls don't work though.
 
FreaKaDroidXYZ
Old
#14  
Junior Member
Thanks Meter 0
Posts: 19
Join Date: Jan 2011
+1 for S9 as well.
 
Dirty Ders
Old
(Last edited by Dirty Ders; 9th March 2011 at 08:18 AM.)
#15  
Junior Member
Thanks Meter 1
Posts: 2
Join Date: Mar 2011
The Nokia TRRS standard is what everything else uses, Tip = Left channel, first Ring = Right channel, second Ring = Mic/Control feed, Sleeve = Ground.
The Apple TRRS standard uses, Tip = Left channel, first Ring = Right channel, second Ring = Ground, Sleeve = Mic/Control feed.

Funny thing is Nokia started to use that TRRS layout well over ten years ago in Asia. Almost immediately China and Japan adopted it as an industrial standard and every phone manufacturer since has used it too.

Then Apple comes along years later, with all its infinite wisdom on how to do things that will alienate themselves from the rest of the market and switches the second ring and sleeve. So now the mic and controls for Apple headsets wont work with ANY other phone, and you can’t use any other headset with the iPhone unless it is Apple configured.

Things get even more complicated when apple decides to alter the amp setting for the output of their audio. This is even more interesting and dumbfounding: Apples headsets bass range can be driven at a much lower signal power, that means that you can still use the Apple TRS headphones for audio only (no mic, no controls) in any other device BUT you can’t properly use TRS headphones manufactured for the rest of the industries phones because they require a higher signal power to drive the low end. So if you try to use a standard set of headphones with an Apple device the bass will surely suffer. Those issues happen all the time with iPods because of the same configuration of the TRS standard.

With TRRS you get other issues caused by the signal grounding through the control buss, every now and then output from a song will bias a diode or transistor just right to skip the track or stop the song or do a whole slew of different and wacky things.

So if you ever see someone having this issue with a smart phone tell them to get non-Apple headsets.

If you see someone with an iPhone that’s having this issue, tell them to get an Android device. No, seriously though, tell them to get an Apple headset. Same thing goes if they are experiencing poor bass.

So it isn’t that there is only one brand making the correct headsets, its more like a few brands making headsets that only work with Apple. An easy way to identify the difference is Apples control standard is referred to as TapLine. Just buy headsets that aren’t TapLine or TapLineII. A vast majority of ALL the headsets on the market use the Nokia TRRS standard which is what everything other than Apple is configured for, you shouldn’t have any issues finding a headset that will work for audio and voice.

If you want to use Bluetooth, then you have a world of options for headsets, pretty much everything works. I like the MOTOROKR S305, inexpensive, uses micro USB to charge, and has FULL control, even with voice commands.

If you want to save your battery and use corded headsets with FULL control, then be prepared for disappointment. Right now the Droid X does not support phone controls through the headset command controls. You should still be able to control your music player (maybe, that is still a hit or miss), but if you want to answer and end a phone call then you only have the option of setting the phone to handsfree. With the phone set to handsfree answer and the headphones are plugged in, the phone will answer and you just have to allow the caller on the other end to terminate the call.
The Following User Says Thank You to Dirty Ders For This Useful Post: [ Click to Expand ]
 
Dirty Ders
Old
#16  
Junior Member
Thanks Meter 1
Posts: 2
Join Date: Mar 2011
Quote:
Originally Posted by Roland Deschain View Post
These are nearly the only headphones/ear buds in existence that will have all the controls work properly on your phone with.
I can't repost the link because the forum thinks I might be a spammer.

It was the link for the Zagg headset.

OK, I am confused with your post. You acknowledge that Apple does things differently and that Apple headsets won’t work on other phones, but then you list a link that is for an Apple configured headset. The description on the page states: “ZAGGsmartbuds music control for iPhone” and then contradicts that with: “Compatible with almost all smartphones with 3.5mm jacks” and then it states: “Some non-US smartphones, such as the Samsung i9000, have a unique jack configuration that requires an adapter for use with the ZAGGsmartbuds.” which is yet another contradiction because that phone is the Galaxy S Android phone that uses the Nokia standard. So the description on that page is pretty much saying that if you want these to work with anything other than an Apple device then you need to use a converter.
 
TheBookheimer
Old
#17  
Member
Thanks Meter 3
Posts: 35
Join Date: Apr 2012
Location: La Jolla,CA
I hate how most earphones don't work especially my Beats

Sent from my DROIDX using xda premium
 
thelastred
Old
#18  
thelastred's Avatar
Senior Member
Thanks Meter 40
Posts: 222
Join Date: Jun 2012
the i beats that come with htc works on htc phones and galaxy s 2 phone

the htc i beats are called urbeats and 3 carriers sell them tmobile sprint and att they also have a white solo that works on android

Urbeats
http://www.wireless.att.com/cell-pho...id=wUnNWoHhHH2
solo
http://www.wireless.att.com/cell-pho...id=wUnNWoHhHH2
both should work with android not iPhone

LiveSound
http://store.sony.com/webapp/wcs/sto...ab=featuresTab

 
Post Reply+
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Go to top of page...

XDA PORTAL POSTS

Learn to Edit Graphics for your Development Work

The importance of good and appropriate graphics for your development work is undeniable. Be … more

Tasker Alternative: AutomateIt, Automates Your Device Tasks – XDA Developer TV

XDA Developer TV Producer Kevin wants to help make your … more

Preventing App Piracy: Join the Discussion

The topic of piracy is always a touchy subject, but I feel that the grass roots style of Android … more

Jolla Sailfish OS Flagship Device Makes First Appearance

Given the amount of coverage that Android receives around here, you could almost be … more