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[ROM][CDMA]CM9 - Built for R800x - U:0605

OP paxChristos

22nd April 2012, 07:04 PM   |  #361  
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Quote:
Originally Posted by agraceful

I can test it out probably later today or tomorrow, and yes we change it to xperia play, I don't think there would be a problem if we changed it to zeusc.. You can edit it in the build.prop and try for yourself if you like. It's just what me, pax, and chevy have been branding it

---------- Post added at 01:02 PM ---------- Previous post was at 12:59 PM ----------



I do what chevy did and just edit it myself then re-zip and re-sign it.. I'll try to just make a patch this week if I find the time. Cm and stock are set up entirely different as far as I've learned with it. I have yet to do any developing as far as stock goes so I'm not much help there lol

If you are setting zeusc as board, you shouldn't do that, because you also use the zeus board. Besides I think we have to leave the board property field blank.

Hows my kernel doing
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22nd April 2012, 07:11 PM   |  #362  
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Quote:
Originally Posted by Mogul345

Hey, is anyone out there also using Robert Broglia's .emu line of emulators in the market? I've been trying to work through an issue I've been having since the beginning of chevy's ports of CM9 to our devices, which is that when I first open any of his emulators and start a ROM for the first time in that instance of the emu, I get an all white screen for the playfield, which only goes away after I enter the emu's menu and make it redraw itself somehow (by scrolling or choosing an option or just exiting out of the menu). After that it doesn't happen again, even if I load a new ROM/Savestate.

Unfortunately, Robert has an R800at, not an R800x, and he just installed FXP116 yesterday and he was unable to reproduce. So I'm worried that it's either my specific phone, or something in our build.

If anyone out there is willing to test, his port of SNES9x is free at his website - http://www.explusalpha.com/home/snes9x-ex/downloads.

Also, pax/agraceful, are you guys consistent in what you're setting as the name of our device in the build.prop? I ask b/c there's another bug he fixed already, but part of the fix requires detecting our device, and in FXP116 on his R800at he said the device name came up as "zeus" but in previous logcats I submitted to him, our name was "R800x". And I looked in the build.prop of the 4/19 build, and the name looks like it's "Xperia Play" now.

Just tested it out on 04/21, no problems when loading a game (haven't tried multiple, yet.)

I normally changed the build.prop in mine to this:
Code:
ro.product.model=R800x
ro.product.brand=Sony Ericsson
ro.product.name=Xperia Play
ro.product.device=zeusc
ro.product.board=zeusc
When I do it straight from code, it does come out as this:
Code:
ro.product.model=Xperia Play
ro.product.brand=SEMC
ro.product.name=R800i
ro.product.device=zeus
ro.product.board=zeus
Normally i'm pretty good about changing that one :P

Quote:
Originally Posted by netizenmt

Is the cdma conversion done by patching or is it another recompile? It seems by now we ought to be able to have a patch we could use to experiment with other roms. And I'm also curious to know what is so different about ICS that we can't use that same process to get cdma working on it.

Sent from my R800x using xda premium

If you look in the folder, there's a zip file name porting libs.zip. That's what's used to port to .88 baseband, but be forewarned, it ONLY work with CM based roms.

Stock based requires SemcPhone.apk tweaks, along with framework.jar tweaks (and probably tweaks to everything that depends on semcphone.apk)

(NOTE: I have tried just copying pasting the files from the zip (and fixing build.prop) for .368 .42 .62, PlayIcsBeta, & a couple of others (icXperia has issues (i had an issue where the home launcher wouldn't load)) MIUI had issues with phone.apk crashing (similar to icsBeta)) and that's all I can think of )

Pax
22nd April 2012, 07:35 PM   |  #363  
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pax/agraceful,

Thanks for the quick response on the .emu thing. I did leave out one detail. Make sure you guys have the on-screen controls disabled (Menu -> Options -> Input -> On-screen Controls). If the on-screen controls are enabled, I don't have the issue. If you already did this, crap I guess it's just me

As for the name in the build.prop, I'm just hoping to find something common between our builds and the GSM builds for Robert to use as an identifier, because he's about to go back and change what he was using before to detect, and I think it might end up breaking detection on our devices. From the email he sent me:

"1. The model name is "zeus" instead of "r800*" so the app doesn't default to the Xperia Play control mapping, fixing that in the next update"

Re-reading that, I looked at our build.prop again, I think I'm looking at the wrong value. I think he's referring to ro.product.model, which is R800x in our builds. Is it just "zeus" in the GSM build from FXP?
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22nd April 2012, 07:41 PM   |  #364  
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Quote:
Originally Posted by Mogul345

pax/agraceful,

Thanks for the quick response on the .emu thing. I did leave out one detail. Make sure you guys have the on-screen controls disabled (Menu -> Options -> Input -> On-screen Controls). If the on-screen controls are enabled, I don't have the issue. If you already did this, crap I guess it's just me

Quick response: yes disabling on screen controls does hang on a white screen on 4/21. I tried opening up the gamepad & got a reboot

Sent from my phone, please excuse any Swypos.
22nd April 2012, 07:43 PM   |  #365  
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Set ro.product.board to zeus even if you are the CDMA variant, you still use the same board
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22nd April 2012, 07:46 PM   |  #366  
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Quote:
Originally Posted by KeiranFTW

Set ro.product.board to zeus even if you are the CDMA variant, you still use the same board

I'll fix the build.prop I use so from 4/2x on it'll be ro.product.board= zeus (as long as it doesn't break data, knowing Verizon, it probably will )

Sent from my phone, please excuse any Swypos.
22nd April 2012, 08:04 PM   |  #367  
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Quote:
Originally Posted by paxChristos

Quick response: yes disabling on screen controls does hang on a white screen on 4/21. I tried opening up the gamepad & got a reboot

Sent from my phone, please excuse any Swypos.

Hmm, good to know it's not just me then. Although I can't repro the reboot. Maybe you just got unlucky, although I usually start games with the gamepad already open.

I sent Robert a link to this thread, hopefully he'll see this stuff. In any case, I'll relay this info to Robert.

Thanks guys!
22nd April 2012, 08:08 PM   |  #368  
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Quote:
Originally Posted by Mogul345

Hmm, good to know it's not just me then. Although I can't repro the reboot. Maybe you just got unlucky, although I usually start games with the gamepad already open.

I sent Robert a link to this thread, hopefully he'll see this stuff. In any case, I'll relay this info to Robert.

Thanks guys!

Otherwise if Robert hops on this thread/sends me a pm, I'm more than willing to try to get it fixed! (I'm definitely a fan of getting as many programs working with this as possible)

Sent from my phone, please excuse any Swypos.
22nd April 2012, 08:37 PM   |  #369  
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Quote:
Originally Posted by lightningdude

I tried using Keiran's "newboot.img" that is supposed to make video playback work again. Whenever I boot and try to get my Link2SD working, on my ext4 sd-ext, it gives me the following error:

"Mount Script cannot be created.
mount: mounting /dev/block/vold/179:2 on /data/sdext2 failed: No such device
ext4 may not be supported on your device. Try FAT32 on the second partition."

That error message is obvious enough, but my question for Keiran is, does your kernel actually not support ext4, or is there a bug somewhere else? I'm back on DooMKerneL until I receive an answer either way. I don't really want to switch everything over if it's a smaller issue.

Sorry to quote myself, but Keiran did ask how his kernel was doing and it seems I was completely skipped over.

Sent from my R800x using XDA
22nd April 2012, 08:39 PM   |  #370  
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Quote:
Originally Posted by lightningdude

Sorry to quote myself, but Keiran did ask how his kernel was doing and it seems I was completely skipped over.

Sent from my R800x using XDA

Ext4 might not be enabled in kernel, will post fix tomorrow if I can

Sent from my Sony Xperia™ PLAY using Tapatalk 2

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awesomeness, bazinga, cdma, cyanogenmod, first xperia play cm9 with theme manager!!, ics, legend-wait-for-it-dary!, penut butter jelly time!, r800x, sudo install!, unofficial cm9, why haven't you installed this yet?, xperia play, zeusc
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