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Terraria For R800

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crono141
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From the farewell message on the Terraria boards, it looks like he's going to open source it soon. Until then, he points out that the jars are not obfuscated for a reason.

Also, intellectual property must be defended. If he chooses not to defend it, then there's no foul, just the potential for trouble down the road.
R800X with GBTweaked/DooMKernel v02 and 1.5 gb Link2SD
 
retrogrymlyn
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Default Open Source

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Originally Posted by crono141 View Post
From the farewell message on the Terraria boards, it looks like he's going to open source it soon. Until then, he points out that the jars are not obfuscated for a reason.

Also, intellectual property must be defended. If he chooses not to defend it, then there's no foul, just the potential for trouble down the road.
Well, I probably won't release it until it becomes open source. If I do want to release before then, I will message the Devs.
 
Andronom
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i would definitely play and donate. would be very cool.
 
Nucklez
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Count me in! I've been eyeing that game for a while, just haven't tried it yet.
 
beeradg
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Default Simple as pie

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Originally Posted by Kaikz View Post
Good luck converting the XNA mess that is Terraria into Android OpenGL or PSS SDK Graphics Rendering.
Thanks for the (post) wish of good luck... I've done it.. for the most part. I've only spent about 12 hours on it.

I can't post links until as I don't have eight posts... Google "bagearon android terraria" and you can get to my blog post with more info, video, and more to come.
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retrogrymlyn
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Originally Posted by beeradg View Post
Thanks for the (post) wish of good luck... I've done it.. for the most part. I've only spent about 12 hours on it.

I can't post links until as I don't have eight posts... Google "bagearon android terraria" and you can get to my blog post with more info, video, and more to come.
Told you guys it was completely possible! (: I've been doing this in monogame builds. So far I've put about 9 hours or so into it. (Haven't had insane amounts of time, as I am 17 and studying for highschool finals.) Dare to beat me to it?
 
beeradg
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Default Business application developer for hire :)

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Originally Posted by retrogrymlyn View Post
Told you guys it was completely possible! (: I've been doing this in monogame builds. So far I've put about 9 hours or so into it. (Haven't had insane amounts of time, as I am 17 and studying for highschool finals.) Dare to beat me to it?
Depends on what beating you to it means? A stable, fast, playable version? Or a working client? If its the later, I've got that . Heh heh. Nonetheless, I'm always up for a challenge. Please note I'm a business application developer, .net by nature. That meaning two things -
one: this code is HORRIBLY dirtier than what I'm used to
two: well... the obvious... while I've optimized code, not yet have I ever stuck a stopwatch in to count fractions of a millisecond.

but eh, I'm a super quick learner .

I take it you come from a similar background?
 
retrogrymlyn
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I'm a highschool student known for being the "hacker of the school" usually using some kind of distribution of linux I like to crack into things.
I got into programming three years ago starting with java because of minecraft.
I'm almost 18 years old.
I'm mostly done with the client as well, however the gui is messed up and npcs suck and mono doesn't like sound.
 
retrogrymlyn
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Oh and a stable fast version of the game. Working on most devices running android
 
retrogrymlyn
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Or of course we could work together? Somehow...

Sent from my R800x using XDA

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