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[BUILD] **Complete FroYo Bundle** FRX07.1 - Maintenance Release

OP arrrghhh

25th April 2012, 07:02 PM   |  #621  
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Quote:
Originally Posted by mfsr98

I guess it won't work in a fresh data.img, because I already reinstall some builds and with that have a new data.img...
I have no idea what you mean with logs...
It does require some space (10,51 mb)

What!!?

Rename data.img to data.bak. Boot. Download app. Try to use it. Does it work?

Logs. That's also address in the FAQ, which I'm sure you read.
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25th April 2012, 09:24 PM   |  #622  
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Angry
Quote:
Originally Posted by arrrghhh

What!!?

Rename data.img to data.bak. Boot. Download app. Try to use it. Does it work?

Logs. That's also address in the FAQ, which I'm sure you read.

lol, sorry for not understanding. I will try your tip
27th April 2012, 07:44 PM   |  #623  
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Wink Keep it on, people!
Well, after some time of using this build here are my suggestions to improve the system:

1.Make a startup wizard (of course it's not so necessary);
2.Remove google junk, like "maps" , "car home", "places", the default launcher, etc. I think most of them can be installed trough the market.
3.Maybe other apps to install right at the first boot, or to include in the AndroidApps ( of course people can do this, but for the lazy ones it's nice ) like:
-A launcher like LauncherPRO or ADWlauncher;
-SD-Booster;
-an app to set the CPU frequency;
-Android booster is really handy to improve the system ;
4.There's an audio stutter fix on GBX0B ( I think now it changed to GBX0C), maybe guys could make it work on this build?
This is all I got while trying it... I would like to thanks arrrghhh, who helped me a lot on fixing bugs and, of course the whole XDAndroid team, without this people, this project would be impossible.
I'm STILL a Blackstone daily user and I can tell you all, this is able for daily use, if you have some patience
Last edited by mfsr98; 27th April 2012 at 08:38 PM. Reason: I
28th April 2012, 03:22 AM   |  #624  
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Quote:
Originally Posted by mfsr98

4.There's an audio stutter fix on GBX0B ( I think now it changed to GBX0C), maybe guys could make it work on this build?

Most of your suggestions don't make sense - you have to keep in mind, these builds are AOSP from Google - so removing Google junk...? Eh!?? It's straight from Google, there's nothing but Google junk in there lol.

We had a setup wizard as well, but it was extremely annoying. I love it w/o the wizard...

As for this audio stutter fix, perhaps you should check the link? I don't see any audio stutter fix. If you mean that kernel hack that basically disables battery polling when playing music, that's not really a fix.
28th April 2012, 01:45 PM   |  #625  
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Quote:

Quote:

Originally Posted by mfsr98
4.There's an audio stutter fix on GBX0B ( I think now it changed to GBX0C), maybe guys could make it work on this build?



Most of your suggestions don't make sense - you have to keep in mind, these builds are AOSP from Google - so removing Google junk...? Eh!?? It's straight from Google, there's nothing but Google junk in there lol.



We had a setup wizard as well, but it was extremely annoying. I love it w/o the wizard...



As for this audio stutter fix, perhaps you should check the link? I don't see any audio stutter fix. If you mean that kernel hack that basically disables battery polling when playing music, that's not really a fix.

I saw people removing google junk on a rom for the kaiser- but it doesn't work with this packages, in the others it was just remove apk's...
About the audio fix, I was talking about the pre-install prep in GBX0C, of course this is just an suggestion, I have no idea if that will work for this build

Sent from my HTC Blackstone using the XDA mobile application powered by Tapatalk
Last edited by mfsr98; 28th April 2012 at 04:47 PM.
29th April 2012, 12:54 AM   |  #626  
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Quote:
Originally Posted by mfsr98

About the audio fix, I was talking about the pre-install prep in GBX0C, of course this is just an suggestion, I have no idea if that will work for this build

That step isn't required for this build, and I'm trying to sort it out so that step isn't required for GBX either. I don't like sending users to into the \Windows\ directory just to grab some CSV files!
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29th April 2012, 12:19 PM   |  #627  
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Quote:
Originally Posted by arrrghhh

That step isn't required for this build, and I'm trying to sort it out so that step isn't required for GBX either. I don't like sending users to into the \Windows\ directory just to grab some CSV files!

Ok, I just said that because the sound really looks better
29th April 2012, 07:15 PM   |  #628  
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Quote:
Originally Posted by mfsr98

Ok, I just said that because the sound really looks better

Yes, the way acoustic routing works in GBX is much more advanced.
2nd May 2012, 09:09 PM   |  #629  
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No video can be played on this builds. I'm posting this on FRX07.1 but that also happens to GBX0C... can't get why...
2nd May 2012, 09:52 PM   |  #630  
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Quote:
Originally Posted by mfsr98

No video can be played on this builds. I'm posting this on FRX07.1 but that also happens to GBX0C... can't get why...

You keep going back and forth... you say no videos work, then no HD videos, then some HD videos...

You must realize the hardware is ancient, and doesn't play HQ videos so well - at all. We also might not have all the necessary stuff setup for certain videos to play back properly, but that's neither here nor there - this is xda-developers, please if you have something to contribute to fix it do so! But constantly rehashing this issue isn't going to help anyone.

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