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barrmulio
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(Last edited by barrmulio; 31st July 2012 at 03:18 AM.)
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ok launcher is re-patched -
5 pane in app drawer
icons on workspace: not perfect (i can't get edge-to-edge) but this maximizes the available real estate and decreases some of the cramped view in both portrait and landscape

soak test download: mirror 1 mirror 2 see update w/faster rotation speed in post 346 below
it's a system app, so boot to recovery, adb rm the old one from /system/app and adb push this version

once i get some feedback i'll upload into alpha3

note - be very very careful using this with 3rd party roms like sgt7 because they compile their own launchers..this isn't needed for roms like jr6 that don't use the stock launcher

screens:
see update w/faster rotation speed in post 346 below
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tsruggles
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I'll be right on this......as soon as its in a flashable format. I'm a dummy and I have no idea what all that abb pushy stuff is.

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ejchis
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I've spent the last several days trying every rom and combination out there, working on finding the best way to use this tablet. The best approach I've found is to wipe everything clean and flash, in this order, Pure AOSP, gapps, supersu, and this patch in one recovery session, then boot and install everything fresh from the market. I am running sko smoothly right now, and everything feels great. Thank you.

Sent from my Full Android on Grouper using Tapatalk 2
 
barrmulio
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Quote:
Originally Posted by ejchis View Post
I've spent the last several days trying every rom and combination out there, working on finding the best way to use this tablet. The best approach I've found is to wipe everything clean and flash, in this order, Pure AOSP, gapps, supersu, and this patch in one recovery session, then boot and install everything fresh from the market. I am running sko smoothly right now, and everything feels great. Thank you.

Sent from my Full Android on Grouper using Tapatalk 2
I can probably package all that in one zip in the next release

I do have a rom that's exactly that,but until I either have a toggle or fix the dropbox bug I don't think i want to release it

Sent from my Nexus 7 using xda app-developers app
help me help you....learn how to post a logcat!
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ejchis
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Quote:
Originally Posted by barrmulio View Post
I can probably package all that in one zip in the next release

I do have a rom that's exactly that,but until I either have a toggle or fix the dropbox bug I don't think i want to release it

Sent from my Nexus 7 using xda app-developers app
Well, that would be pretty awesome of you. 100% pure, unadulterated android with a tablet ui is all I want on this thing.

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imritechere
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Tablet Thanks

Quote:
Originally Posted by barrmulio View Post
I can probably package all that in one zip in the next release

I do have a rom that's exactly that,but until I either have a toggle or fix the dropbox bug I don't think i want to release it

Sent from my Nexus 7 using xda app-developers app

Thanks for your hard work I'm using Alpha 2 on JR6 w/ Motley Kernel and no problems to report ! Been running several days! Looking forward to the latest Alpha!
 
barrmulio
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(Last edited by barrmulio; 30th July 2012 at 06:11 AM.)
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i found some explanation why the stock launcher rotation is so slow
Code:
  // Determines how long to wait after a rotation before restoring the screen orientation to
     // match the sensor state.
   private final int mRestoreScreenOrientationDelay = 500;
I changed it to 100, it's faster for the app workspace, and the drawer is moderately faster too
I deleted the links above for an updated launcher, please use the ones below

Edit: wrong launcher updated will fix in the am
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barrmulio
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unreleated note to launcher, but for the folks on jr6
has anyone seen a guide or aosp git for extended power menu that *does not* involve smali edits but java source edits?
(i know cm git has their extended menu, but hoping for aosp or source code), if not i'll try to adapt the one from fuzion24

all the guides, like djmcnz, seem to be based on smali which will be a PITA to integrate
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PhilDX
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(Last edited by PhilDX; 1st August 2012 at 01:45 AM.) Reason: EDIT: old links removed
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Quote:
Originally Posted by barrmulio View Post
i found some explanation why the stock launcher rotation is so slow
Code:
  // Determines how long to wait after a rotation before restoring the screen orientation to
     // match the sensor state.
   private final int mRestoreScreenOrientationDelay = 500;
I changed it to 100, it's faster for the app workspace, and the drawer is moderately faster too
I deleted the links above for an updated launcher, please use the ones below
is it just me or is the effective screen area (indicated by the outline box when you move icons around) larger than the actual screen? icons I put at the edge of the screen (top/bottom/side) are partly off the viewable screen. this is on JRO03D.
 
barrmulio
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(Last edited by barrmulio; 31st July 2012 at 03:19 AM.)
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Quote:
Originally Posted by PhilDX View Post
is it just me or is the effective screen area (indicated by the outline box when you move icons around) larger than the actual screen? icons I put at the edge of the screen (top/bottom/side) are partly off the viewable screen. this is on JRO03D.
EDIT: I uploaded the wrong launcher (stock without the previous fixes), my apologies, will fix links tomm morning
EDIT 2: links this afternoon, i incorrectly merged to my git and lost all the changes i had made to launcher2
FIXED & IMPROVED - see post 346 below
------
If you already wrote over it, just flash alpha 2 again
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