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Tegra 3 optimized Games and apps -- All About Tegra 4

OP Ali_ultra99

31st July 2012, 08:44 PM   |  #941  
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Quote:
Originally Posted by hamdir

just die hard patch and the app

like i said in the app, i was just explaining different methods to the same results

the app is the quickest and easiest, it does everything in the guide

just flash DieHard with it (no need to run supercharger)

Aye Aye captain.. reporting back in another hour!
31st July 2012, 08:59 PM   |  #942  
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Asphalt 7 v1.0.0 - PlayStore - HTC One X - Tegra 3 - Optimized graphics [works for any Tegra 3 device]

- go to SD:\Android\obb\com.gameloft.android.ANMP.GloftA7H M

- rename main.100.com.gameloft.android.ANMP.GloftA7HM.obb to .zip and open with winrar navigate data/DeviceConfig and relpace the DeviceConfig.xml with one from the attached pack

- replace the Gamma.txt in the root of the compressed file

- once done rename back to .Obb

this will not request a re-download since the .xml files are a match in size

Two version are included

DeviceConfig+FullEffectWithoutHighMap_ 60fps
- Added full dynamic reflections without frame rate skip
- Added traffic shadows
- Added blur effect on impact
- Use high quality car shader
- Use second render targert (bloom)
- Added swf post effect
- Added car reflections in garage
- Increased car detail in gameplay and in garage vs SGS3

DeviceConfig+OptimizedWithHighMap_30fps
- A little less effects than the above plus High details tracks in order to keep it playable

DeviceConfig+S3Exact_HighMap_30fps
- The exact same quality as for the SGS3 including the gamma luminance filter

Use with Faux005b1 and RenovateGamingBoost App in order to achieve the targeted frame rates

by the way the game is still not optimized for Tegra3 as evident by the clipping polygons problems




Last edited by hamdir; 7th August 2012 at 04:19 PM.
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31st July 2012, 11:18 PM   |  #943  
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Bloody AMAZING!!!!!

---------- Post added at 02:48 AM ---------- Previous post was at 02:15 AM ----------

I enabled High-res in the first config and it is still pretty playable with the Gaming Boost app.

Does the High-res argument improve anything other than the road textures?
1st August 2012, 06:04 PM   |  #944  
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Added one more config for Asphalt 7

DeviceConfig+S3Exact_HighMap_30fps
- The exact same quality as for the SGS3 including the gamma luminance filter

This is the exact configs for the S3, very playable in usual faux005b1 + gaming app recommendation

by the way it looks the exact same also on the iPhone 4s, except polygon clipping is much further, on the 4s it's 30fps stable on the SGS3 its 60fps rock solid
1st August 2012, 06:19 PM   |  #945  
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Whats the FPS like One X?

UPDATE : very very playing with the boost app.
Last edited by bloodhawk; 1st August 2012 at 06:54 PM.
2nd August 2012, 10:32 AM   |  #946  
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Quote:
Originally Posted by bloodhawk

Whats the FPS like One X?

UPDATE : very very playing with the boost app.

what is very very?
2nd August 2012, 10:51 AM   |  #947  
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Quote:
Originally Posted by hamdir

what is very very?

Lol

Sent from my HTC One X using xda premium
2nd August 2012, 11:11 AM   |  #948  
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Quote:
Originally Posted by timlambo

Lol

Sent from my HTC One X using xda premium

you know what's funny iUsers

my friend just downloaded Nova3 on his iPhone 4s

its running in full effects but at worse frame rate than the stock HOX as well as constant hitches/pauses

and yet they say "its playable, good enough, it will load and get faster"

now let see a game running this bad on Android device they will scream burnnnnnnnnnnn
2nd August 2012, 01:13 PM   |  #949  
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Quote:
Originally Posted by hamdir

what is very very?

Well, not just playable, VERY playable!! xD

I really dont know how to check the FPS. Hence the VERY VERY!
2nd August 2012, 01:16 PM   |  #950  
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Quote:
Originally Posted by bloodhawk

Well, not just playable, VERY playable!! xD

I really dont know how to check the FPS. Hence the VERY VERY!

its little over 30fps for sure like the speed on the iPhone 4s

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