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  #921  
Old 4th May 2009, 04:17 PM
dazza9075 dazza9075 is offline
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Ill run this tests with the different DLLs once i figure out the easiest way to do it, any tips guys cuz ive flashed this phone more times in the last 24 hours then i have in the last 3 months, an i'd rather not do it again!

Stock Dutty 3.3 with and without ATI drivers (suggests already installed)
test 1 30
test 2 17
test 3 40
test 4 29

Stock Dutty 3.3 with GFXBoost also with and without ATI drivers (suggests already installed)
test 1 43
test 2 17
test 3 42
test 4 26
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  #922  
Old 5th May 2009, 12:43 PM
errorka errorka is offline
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Quote:
Originally Posted by errorka View Post
Here is a package (not a cab) with files I use to improve graphics performance. Just place them to the Windows folder of your device.

[skipped]

P.S. No warranty of any kinds. Also it might require some certificates (e.g. sdkcerts) to work.
Results from the new TestOpenGL:
Test1: 53-54 fps
Test2: 15-16 fps
Test3: 67-68 fps (EDIT: sometimes it is 60-61 fps. Probably depends on what is loaded into memory (e.g. ActiveSync))
Test4: 30-31 fps

Last edited by errorka; 5th May 2009 at 12:47 PM.. Reason: Test3
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  #923  
Old 5th May 2009, 01:21 PM
errorka errorka is offline
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Let me throw some light on some files from the "NeoS2007 OpenVG Drivers.cab" file.

Diag_LSM.dll - it is mostly the same file as Topaz 1.40.707.1 one, but a bit lower build number. You can find the "d:\wm616_21040\platform\..." string inside the NeoS2007's file. In Topaz's one it is "d:\wm616_21042\platform\...". I'm 99.9% sure that the meaningful code of both files is the same.

openvg.dll - it is absolutelly the same as Topaz's one but with the different certificate.

libgles_cm.dll - I do not know where it comes from, sorry. But:
BlackStone (1.57.831) file: "y:\m7201jsdcaapzd522527\wm\platform\msm7200\..."
Topaz (1.40.707) file contains string: "y:\m7201jsdcaapzd52252901\wm\platform\msm7200\..."
NeoS2007's file contains string: "y:\m76xxcsdcabpzd612517\wm\platform\qcmsm\..."

In my GraphPack.zip I took original Diag_LSM.dll, openvg.dll and d3dm_ati.dll files from the Topaz ROM 1.40.707.1.

Last edited by errorka; 5th May 2009 at 01:29 PM.. Reason: libgles_cm.dll
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  #924  
Old 5th May 2009, 04:58 PM
blueyon blueyon is offline
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Really we just need a Qualcomm® MSM7201A driver for an windows mobile 6.1 device.

Last edited by blueyon; 5th May 2009 at 05:52 PM..
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  #925  
Old 5th May 2009, 05:50 PM
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nuke1 nuke1 is offline
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Quote:
Originally Posted by blueyon View Post
looks like some people are already working on it:

http://www.htcclassaction.org/driver...ate_20081009_1

Really we just need a Qualcomm® MSM7201A driver for an windows mobile 6.1 device.
Lol, you're basically looking at the people that are 'working on it.'

Oh, not me btw. Half of the devs on this thread though.
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  #926  
Old 6th May 2009, 05:10 AM
crazililazn crazililazn is offline
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Quote:
Originally Posted by errorka View Post
Results from the new TestOpenGL:
Test1: 53-54 fps
Test2: 15-16 fps
Test3: 67-68 fps (EDIT: sometimes it is 60-61 fps. Probably depends on what is loaded into memory (e.g. ActiveSync))
Test4: 30-31 fps
wow... can you tell me what dll you have installed? I mean, i cant get even close to those results >< im using dutty 3.3 rom and my results are...

Test 1: 43-44 fps
Test 2:15-16 fps
Test 3: 42-44 fps
Test 4: 25-26 fps

So please share how you get those great results with all of us :]
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  #927  
Old 6th May 2009, 10:47 AM
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NuShrike NuShrike is offline
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Quote:
Originally Posted by poiuyterry View Post
but here are all the relevant files on my device:
LibGLES_CL v1.0.0.27200 I believe this came from NeoS2007.
You know, I am considering take libgles_cl, and other stuff, offline since I don't get any credit for it.
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  #928  
Old 6th May 2009, 11:03 AM
johnpatcher johnpatcher is offline
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Quote:
Originally Posted by crazililazn View Post
i am wondering how that person got the 65 fps on the first test tho o.o are you using the topaz ati driver? because everywhere i go, i can only find the diamond one. or does dutty 3.1 xt ship rom come with the topaz ati driver? o.o
And I'm wondering how you get your results . I've taken the files from GraphPack, plus the libgles_cm.dll (from a few posts above, just as you), but for me the result stays "normal", just something like:

Test 1: 42 fps
Test 2: 16 fps
Test 3: 43 fps
Test 4: 29 fps

Really strange that everybody is reporting different results .
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  #929  
Old 6th May 2009, 11:08 AM
johnpatcher johnpatcher is offline
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Quote:
Originally Posted by NuShrike View Post
You know, I am considering take libgles_cl, and other stuff, offline since I don't get any credit for it.
If you are keen on attention and credits, you maybe should consider to change business! We are here in order to make our devices even better, so don't be that selfish please.
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  #930  
Old 6th May 2009, 11:12 AM
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NuShrike NuShrike is offline
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Quote:
Originally Posted by johnpatcher View Post
If you are keen on attention and credits, you maybe should consider to change business! We are here in order to make our devices even better, so don't be that selfish please.
Thanks, I'll take my business elsewhere now.
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