Quote:
Originally Posted by ccsnet
Having tested ... it it does hqve that problem.
T
Sent from my GT-I9100 using Tapatalk 2
---------- Post added at 01:59 PM ---------- Previous post was at 01:35 PM ----------
Pershoot.... I'd be happy to contribute of you want although I will say I'm just using the basic builds and not changing the kernal.
T
Sent from my GT-I9100 using Tapatalk 2
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Ok this is what I thought, i have flashed quite a few roms in hope to solve this HDMI flicker issue, CM10.1 unofficial, Paranoid android, and Aopk unofficial all which result in the same, i was also unable to get voice calling working in any of these roms, so iv reverted back to ICS stock with voice calls, but still got this annoying HDMI flicker and sound clips that happen now and again, the resolution is also 1024 * 800 so it does not fit my TV correctly, id prefer to have a 1024*720 resolution which i notice Mx player and Bsplayer both auto push video to this resolution but its would be nice if the whole android experience could be displayed in full screen.
---------- Post added at 04:47 PM ---------- Previous post was at 04:45 PM ----------
I found this information on while researching the issue on the s2 forum and found it interesting, and am wondering if something like this could be implemented into a P7500 rom??
Quote:
Originally Posted by davietr View Post
Hello,
I have done some testing that I think you might find some of my results interesting.
I applied your build.prop setting and they did get rid of the home screen and gallery flicker problems for me. But, I was still seeing stuttering while playing videos and those problems were amplified playing a video while connected to tv with mhl/hdmi. Which of course this bothered me.
It make me think of the build.prop. Then I remembered something.
A change was made to: debug.composition.type...from dyn to cpu or gpu.
if you look a little further down in the build.prop list you will find an entry for "dev.pm.dyn_samplingrate" with value set to "1"
So, when the debug.composition.type was "dyn" it had a sampling rate. But when the debug.composition.type is changed to "cpu" or "gpu" it isn't assigned a sampling rate.
Needless to say I decided to give them a sampling rate. I added and used both "dev.pm.cpu_samplingrate" and "dev.pm.gpu_samplingrate" with values of "1" and "2" for each.
Results. Video playback is stutter free on device and when plugged into tv thru mhl/hdmi the stutter and flicker where completely gone. Also, I swear the graphic speed is lightning fast and apps open faster. I really do believe it has improved the over all graphics speed on the device. Test for yourself and see what you think.
My best result were
debug.composition.type=gpu
debug.egl.hw=1
debug.mdpcomp.maxlayer=0
debug.sf.hw=1
add
"dev.pm.gpu_samplingrate=1"
Edit: forgot to mention. I am running R4INS AOKP Sept 26Th build with stock kernel. No performance changes. No ability to disable dithering.
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