I did a small performance test to see the difference between 0.3 and 0.4, and I'm posting the weird results here if anyone's interested.
I tried to make it fair, but I don't know if it was after all. I am using the AuroraPlay 0.9 ROM with the CPU at 1.2 GHz (undervolted -75 mV, Lupus v6 kernel). So here's what I did:
Rebooted and did not touch the phone for 5 minutes after booting. Tested with antutu and got these scores (graphics 4539)
View attachment 1886335
Then flashed AdrenoBooster 0.4, rebooted, rebooted again (to properly install) and waited for 5 minutes before touching the phone, and tested with antutu again and got these results:
View attachment 1886336
Graphics score is slightly lower with 0.4, but RAM and IO went up for some reason (so did the total score, by about 100 points)
I did not test battery performance, because I just installed it..
This is normal behaviour... v0.4 has ClockGating enabled which means the GPU needs to cycle to its Max clock when in use. So the lower score represents this correctly as it takes a small amount of time to change the clock.
And with the GPU at a lower clock sometimes its not saturating or using the transport bus so the RAM and other stuff has plenty of resources to work to its maximum...
Its difficult to explain in a quick message through a phone but yeah, those results are how it should be and are also really good considering the battery savings you get from using v0.4.
Sent from my R800i using xda app-developers app