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[APP][2.1+]Virtual Wheel Beta 0.2

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By tincanman, Member on 19th April 2013, 01:40 AM
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Hi Everyone,

This is the first app that I've publish, so any constructive criticisms are welcome.

Vritual Wheel:
This app allows you to use your android device as a wireless steering wheel to control racing/driving games on your PC.
Your android device and computer must be on the same network for this to work (meaning same router/switch).

This app currently works with both 32 and 64 bit Windows.

Installation and usage instructions are in the app description on the Play market.

Link:


Please leave me some feedbacks in this thread on what you like and what you don't like. Also what you want (other than the planned features) and any bugs (please also tell me what device and version of Android you are running).

Code:
Changelog:
v0.1:
Initial Release
v0.2:
Added steering angle adjustments and deadzone.
Added 64 bit support.
Thank You
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22nd April 2013, 03:51 AM |#2  
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id noticed your post on lfs forum earlier on so downloaded it, il be going on lfs soon so will give this a try and leave feedback
22nd April 2013, 11:18 PM |#3  
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Thanks. My computer's graphics card just died on me yesterday, so I won't be able to do much development. Going to take about 3 days for the new GPU to come in. I plan to implement adjustable steering angle, calibration, and hopefully bluetooth communication in the next update. 64-bit is a bit harder than I thought, so that is currently delayed.
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23rd April 2013, 12:29 PM |#4  
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Quote:
Originally Posted by tincanman

Thanks. My computer's graphics card just died on me yesterday, so I won't be able to do much development. Going to take about 3 days for the new GPU to come in. I plan to implement adjustable steering angle, calibration, and hopefully bluetooth communication in the next update. 64-bit is a bit harder than I thought, so that is currently delayed.

It's a fantastic app from what I can see. I'm using a 64bit pc so I'm eagerly awaiting the 64 bit release!

EDIT: Is there anyway to run it on a 64 bit pc as a 32 bit app or something? Like "Compatability mode" etc?
24th April 2013, 04:35 AM |#5  
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Quote:
Originally Posted by mtb_kng

It's a fantastic app from what I can see. I'm using a 64bit pc so I'm eagerly awaiting the 64 bit release!

EDIT: Is there anyway to run it on a 64 bit pc as a 32 bit app or something? Like "Compatability mode" etc?

Unfortunately no. The 64 bit support has to do with the driver. Currently, I estimate about 1-2 weeks before I can get the 64 bit support working. So hang in there, it's coming
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25th April 2013, 12:49 AM |#6  
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Ok, finally got my GPU. Just compiled the 64bit drivers, and tested to be working fine. All I have to do now is implement them into the installation package. 64 bit coming this weekend
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28th April 2013, 02:43 PM |#7  
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Quote:
Originally Posted by tincanman

Ok, finally got my GPU. Just compiled the 64bit drivers, and tested to be working fine. All I have to do now is implement them into the installation package. 64 bit coming this weekend

good to hear, im on a 64 bit machine so would find these useful, i look forward to testing it on live for speed,
28th April 2013, 10:28 PM |#8  
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v0.2
Added steering angle adjustments and deadzone
Also added 64-bit support (I am still learning Windows Driver Development, so the implementation is not very efficient and clean. Hopefully I will be able to design a clean custom driver for both 32 and 64 bit within the next month)
28th April 2013, 10:33 PM |#9  
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Wow this is a sweet idea :P

Sent from my GT-N7100 using xda premium
28th June 2013, 03:29 PM |#10  
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How to make this app works with City Car Driving or Need For Speed Underground 2?
Would you give a way to configure it on PC (in games)?

Thanks...
1st July 2013, 10:10 PM |#11  
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I can confirm this works with the HTC One X and Saints Row 2, I'll check out some other games the coming days if I have time.
Really awesome development!

Two things didn't go very smooth though:
- installing the unsigned driver
- figuring out the correct axis and buttons

The first is a tough nut probably, but the latter could be solved by adding a help option in settings that shows the button map.

Idea's for further development:
- autolaunch the program with Windows, to the system tray
- autosearching from the app for running servers on the network (check out Unified Remote's implementation)
- choosing to use the two center buttons or using that as a touch area (for camera control)
- hook the volume buttons as shoulder buttons!
- allow custom layouts (maybe only colors and texts, but that would be cool to accomodate other games)
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joystick, racing, steering, wheel, wireless

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