I love this tablet except I didn't realize it is running 32-bit win8.1 which sucks. Anyone know if there is a way I can get Win 8.1 64-bit on it?
I love this tablet except I didn't realize it is running 32-bit win8.1 which sucks. Anyone know if there is a way I can get Win 8.1 64-bit on it?
I love this tablet except I didn't realize it is running 32-bit win8.1 which sucks. Anyone know if there is a way I can get Win 8.1 64-bit on it?
That's not entirely true. First of all, "severely crippled" is quite an overstatement; you'll lose a few percent CPU efficiency while executing 32-bit programs, and cache coherency will suffer a bit, but the impact is barely noticeable and has nothing to do with RAM size (that is, you'll take the same hit for running 32-bit code on a 64-bit OS whether you have 2GB or 20GB). Program binaries (64-bit ones, that is) are usually larger, which consumes both more storage and more RAM once they're loaded, but they also get to use the extra registers and instructions (including native 64-bit integer math) that are available to 64-bit-aware programs, which can actually make them more efficient than their 32-bit counterparts in some cases. In other cases, they will be very slightly slower (largely due to cache coherency loss from the large pointer values) but the difference is pretty small.
Then, there's security. 64-bit programs can use high-entropy ASLR, which makes ASLR *vastly* more effective (32-bit OSes typically use only 8 or 12 bits of entropy for ASLR, which is good but still permits brute-forcing on repeatable attacks, and the occasional lucky hit in any case; HE-ASLR uses enough entropy that you could exploit every PC on the planet and still have a fair chance of missing every time). 32-bit programs have such small heaps that a heap-spraying attack (writing a NOP-sled into the payload instructions, so that if you pivot the instruction pointer onto the heap you will "slide down" to the payload) is practical, typically taking less than a second; on a 64-bit process, even if you could commit enough virtual memory (you can't; no existing PC can) it would take *years* to spray it all.
Finally, a nitpick about setting the threshold at 4GB for where 64-bit is needed instead of 32-bit. Video memory is typically mapped into the kernel address space, as are the I/O buffers for other drivers. In the old days, this was no big deal; a PC could easily afford to give up even a gig or so of kernel address space (assuming you weren't trying to assign more than 2GB to user-mode per-process allocation) and as long as you didn't have more than 3GB of physical memory, the memory manager could still address the rest of it. These days, even cheapo GPUs sometimes have more memory than that, and even a merely decent graphics card will have so much VRAM that a 32-bit system couldn't address all of it using the default 2GB user / 2GB kernel split. This isn't really a problem for embedded graphics, but anybody using 32-bit with a modern discrete GPU is nuts.
Going 64 bits on less than 4 GB of RAM is like asking to get yourself the slowest possible computer.
You won't be able to do any sort of real multitasking, since the system itself will use twice the amount of RAM it uses on 32 bit systems.
why don't you try it? Use the Windows 7 DVD ISO tool to create a bootable USB and try
http://www.microsoftstore.com/store/msusa/html/pbPage.Help_Win7_usbdvd_dwnTool