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[Q] How many hours of gaming do you get?

OP CheyTac-12

6th January 2014, 09:12 AM   |  #11  
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Quote:
Originally Posted by HTC Venom

Keeping a device cooler means less energy Is consumed ( heat is wasted energy). when installing glitch kernel you will be able to decide how thermal control works for your device . beside decreasing temperature produced by device will increase it's life span
At installing I use stock for everything . beside decreasing battery capacity to 93% and super cool feature

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ElemeltalX kernel has a feature like that, should I enable it?
6th January 2014, 09:20 AM   |  #12  
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I think you should give it a try

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6th January 2014, 09:50 AM   |  #13  
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Quote:
Originally Posted by HTC Venom

I think you should give it a try

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Does the "cooler" feature not work without decreasing battery capacity?

I mean, can I still have this cooler feature without the 93% battery capacity?
6th January 2014, 09:56 AM   |  #14  
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Quote:
Originally Posted by CheyTac-12

Does the "cooler" feature not work without decreasing battery capacity?

I mean, can I still have this cooler feature without the 93% battery capacity?

Yes

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6th January 2014, 10:28 AM   |  #15  
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Quote:
Originally Posted by HTC Venom

Yes

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Thanks button slapped my friend, I'll try that out.
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6th January 2014, 06:27 PM   |  #16  
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So how does things now go for you with this new kernel ?

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6th January 2014, 08:32 PM   |  #17  
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Quote:
Originally Posted by HTC Venom

So how does things now go for you with this new kernel ?

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I didn't flash the kernel, as I said, ElementalX has this feature. I enabled it, I've seen a reduction on heat, not too much but it's something noticeable. Battery life though, I think I should clock the gpu at stock frequencies and underclock the cpu to at least 1.2ghz.

Normal usage with low brightness could last at least 10 hours of screen usage, it's completely ok, but when I'm playing it's like 15% lost every 30 minutes, which means it lasts 3 hours... if I let it die it might last until 3 hours and half. And I should at least get from 4 to 5 hours, right?
6th January 2014, 08:36 PM   |  #18  
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http://forum.xda-developers.com/show...&postcount=537

See what I mean?
There's no way that I can get that amount of time.
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7th January 2014, 06:37 PM   |  #19  
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I doubt it unless he provide a screen shot

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8th January 2014, 06:32 AM   |  #20  
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Quote:
Originally Posted by HTC Venom

I doubt it unless he provide a screen shot

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90 minutes of gameplay.
20% lost in that period of time.
Trial Extreme 3, 30% brightness, 30% volume.
1ghz underclock.

If that's accurate, I'd be getting 7.5 hours of gameplay, which is just too much to be true.

Now, I have to test Nova 3, with the same configuration and gameplay time but with 1.5 ghz.

I have a question: If my device is 100% charged, does it discharge quickly than if it were on 50% charge? Because, the problem I was having was that, during 15% battery lost gameplay I achieved 30 minutes, so, doing the maths that would be 3 hours or a little more. So, does this actually happen? Or am I mistaken.

Thanks for answering.

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