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[Q] How many hours of gaming do you get?

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CheyTac-12
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Originally Posted by HTC Venom View Post
Keeping a device cooler means less energy Is consumed ( heat is wasted energy). when installing glitch kernel you will be able to decide how thermal control works for your device . beside decreasing temperature produced by device will increase it's life span
At installing I use stock for everything . beside decreasing battery capacity to 93% and super cool feature

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ElemeltalX kernel has a feature like that, should I enable it?
 
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I think you should give it a try

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previous phones Nokia 5210 ----> Samsung V200 ----> Sony Ericson K750 ----> Iphone 2G ----> ( HTC ONE X, and HTC Sensation XE)

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I think you should give it a try

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Does the "cooler" feature not work without decreasing battery capacity?

I mean, can I still have this cooler feature without the 93% battery capacity?
 
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Does the "cooler" feature not work without decreasing battery capacity?

I mean, can I still have this cooler feature without the 93% battery capacity?
Yes

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previous phones Nokia 5210 ----> Samsung V200 ----> Sony Ericson K750 ----> Iphone 2G ----> ( HTC ONE X, and HTC Sensation XE)

If you have a broken G-Sensor on your HTC One X try my [TUT] here http://forum.xda-developers.com/show....php?t=2420209
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Yes

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Thanks button slapped my friend, I'll try that out.
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HTC Venom
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So how does things now go for you with this new kernel ?

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previous phones Nokia 5210 ----> Samsung V200 ----> Sony Ericson K750 ----> Iphone 2G ----> ( HTC ONE X, and HTC Sensation XE)

If you have a broken G-Sensor on your HTC One X try my [TUT] here http://forum.xda-developers.com/show....php?t=2420209
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So how does things now go for you with this new kernel ?

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I didn't flash the kernel, as I said, ElementalX has this feature. I enabled it, I've seen a reduction on heat, not too much but it's something noticeable. Battery life though, I think I should clock the gpu at stock frequencies and underclock the cpu to at least 1.2ghz.

Normal usage with low brightness could last at least 10 hours of screen usage, it's completely ok, but when I'm playing it's like 15% lost every 30 minutes, which means it lasts 3 hours... if I let it die it might last until 3 hours and half. And I should at least get from 4 to 5 hours, right?
 
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http://forum.xda-developers.com/show...&postcount=537

See what I mean?
There's no way that I can get that amount of time.
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I doubt it unless he provide a screen shot

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previous phones Nokia 5210 ----> Samsung V200 ----> Sony Ericson K750 ----> Iphone 2G ----> ( HTC ONE X, and HTC Sensation XE)

If you have a broken G-Sensor on your HTC One X try my [TUT] here http://forum.xda-developers.com/show....php?t=2420209
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CheyTac-12
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I doubt it unless he provide a screen shot

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90 minutes of gameplay.
20% lost in that period of time.
Trial Extreme 3, 30% brightness, 30% volume.
1ghz underclock.

If that's accurate, I'd be getting 7.5 hours of gameplay, which is just too much to be true.

Now, I have to test Nova 3, with the same configuration and gameplay time but with 1.5 ghz.

I have a question: If my device is 100% charged, does it discharge quickly than if it were on 50% charge? Because, the problem I was having was that, during 15% battery lost gameplay I achieved 30 minutes, so, doing the maths that would be 3 hours or a little more. So, does this actually happen? Or am I mistaken.

Thanks for answering.

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