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Desktop vs RT Flash Player Differences?

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Member - OP
Thanks Meter 13
Posts: 45
Join Date: Dec 2011
Default Desktop vs RT Flash Player Differences?

I've been messing around with the Flash Player on my RT and am very curious what the differences between the x86/64 Flash Player and the ARM Flash Player on Windows RT. Most objects in the browser still run as intended, but some objects, such as the swf for The Binding of Isaac, refuse to run regardless of whether they are loaded as a swf directly into the browser or imbedded in an HTML page. The same swf works perfectly fine on a desktop though. I couldn't find anything on Microsoft or Adobe's websites about this, nor could I find any information here apart from the old threads on the flash whitelist back when WinRT was first released. Is there something I'm missing on why some flash objects just refuse to open on Windows RT?

tl;dr Tried to play Binding of Isaac's swf on my Surface, but IE just displayed a blank page. It works on my laptop in IE. Why is that?
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Thanks Meter 2,699
Posts: 5,682
Join Date: Jan 2011
Location: Seattle
I'm not aware of any actual differences. More likely, the problem is in an external dependency. For example, perhaps BoI uses OpenGL... there's no OpenGL driver for RT (well, not officially).

Out of curiosity, is your tablet jailbroken? It could be some restriction about local files (not in IE's lowbox) and signature enforcement.
Win8/Windows RT projects:
List of desktop apps for hacked RT devices

WP8 projects:
Native Access WebServer and Libraries
WP8 Interop Unlocks
Storage Cleanup tool

WP7 projects:
XapHandler, Root Webserver, OEM Marketplace XAPs, Bookmarklets collection (Find On Page), Interop-unlock hacks.

Do not private message me with questions that should have been posted on the forum! Not only are you wasting your time - I'm not going to bother writing an answer to such a question for only one person - but I will probably block you from PMing me in the future as well.
Member - OP
Thanks Meter 13
Posts: 45
Join Date: Dec 2011
Yes. I have tried running both nonjailbroken and jailbroken, along with testing on 8 and 8.1 tablets. BoI doesn't use either DirectX or OpenGL. Its just a basic flash game in essence.

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