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Seeking kind advice from experianced developers

OP appenin

4th February 2014, 04:28 PM   |  #1  
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Hi

I recently had a problem with one of the discs in my spinal cord, as a result its quite possible I wont be able to return to my work as an industrial electrician. I am looking for other avenues of employment, I have quite abit of time on my hands to educate myself. I have choosen to look into the app market, after all, smart phones are in the hands of many people. Correct me if I am wrong but a well made app that is very popular could return a healthy living.

I want to make games, I see IAPs, premium version, and advertising as the main avenues for generating cash. Is this correct? Please I would like to start with the question, if hard work and effort put in, can money come out? or is it abit of a minority that makes and ultimatly a waste of time?

My next questions are, where should I start? I have ideas for games and I plan to start small so my knowledge and skills grow, first learning the fundamentals. I have begun to read guides but as was in my trade the advice of an experianced electrician was priceless!

So what software should I use, I plan to make for android then if my apps are popular I would transfer to ios and windows. Is there a base program that I could use which would make it easy to convert from to the said operating systems. Is there no way round it but to start from scratch?

What route would you recommend I take?
I think this is enough for now. Please treat me like a complete noob and have abit of patience :x
Is there any website that explains all the jargon associated with app developing?
Also if theres anything else you think I should know please tell me straight I can take it.

Thanks for any replies!

I really want to make this appen
4th March 2014, 10:09 AM   |  #2  
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Austin
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Smile Game and mobile app designing
Before starting with your game designing job you need to have a good knowledge about language that includes assembly, c, c++, java, Eiffel, Smalltalk, Ada, Lua and Python, Fro the language like assembly, c, c++ and java you just need to have a basic knowledge but the main software designing language that are used today are Lua and Python. One you will have a knowledge regarding the basic language then these language and software are easy to operate. Answering to your question about whether you can make money with this, believe me I started as a beginner for the game designing but then today I have a good command over all the language, software and can also use my knowledge for the mobile app designing for the android, windows and apple platform. This field definitely has money.
9th April 2014, 10:40 AM   |  #3  
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Most of your questions aren't of the "do this, it'll be the right way' sort.

If you want to create games, look at the different game development kits around - they will take a lot of burden of you, and might even help you to become multiplatform more easily.

Don't underestimate graphics, sound - they are important key elements of games; you might need other interested people with skills in this areas to develop a good package.

Learn how to programm. Learn how the hardware you designed so far 'thinks' - how the software works, how everything is connected.

I wish you the best, and you might need to rethink your questions, so that people can help you better when you ask more specific questions...
9th April 2014, 03:50 PM   |  #4  
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Quote:
Originally Posted by AliciaWinslet

Before starting with your game designing job you need to have a good knowledge about language that includes assembly, c, c++, java, Eiffel, Smalltalk, Ada, Lua and Python, Fro the language like assembly, c, c++ and java you just need to have a basic knowledge but the main software designing language that are used today are Lua and Python. One you will have a knowledge regarding the basic language then these language and software are easy to operate. Answering to your question about whether you can make money with this, believe me I started as a beginner for the game designing but then today I have a good command over all the language, software and can also use my knowledge for the mobile app designing for the android, windows and apple platform. This field definitely has money.

There are two paths you can take. The scripting (using scripting engines) like quoted post or you can chose the native route. Android is natively written in Java with the java assembly; therefor, java will give you the best performance for an android application. Many openGL engines allow the use of c++ which is the next most common mobile development style with the same performace. I have not heard much on using python for mobile applications, but i know cocos2d was originally a python engine so i know its possible. You could make a million dollar app without knowing any assembly. Assembly was used to make the most out of registers and CPUs back in the days of NES and what have you. With the new tegra processors assembly is very unnecessary, but it never hurts to know it.

My personal recommendation, for the standpoint of a game designer and game engine designer, is to learn java first (it is a simple language) or c++ (more complex but still easier then assembly). If you chose to go the scripting route I would try to find a engine that allows that, there are many. As a side note most commercial games are written in c++ or C (or they are a scripting language that compiles to c++); however in androids case everything is compiled to java assembly.

Hope this helps. There is no wrong path.
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