Welcome to XDA

Search to go directly to your device's forum

Register an account

Unlock full posting privileges

Ask a question

No registration required
Post Reply

[Q] Simulating a long sequence of screen presses with precise timing and low resource

OP user1409199

17th May 2014, 01:36 AM   |  #1  
OP Junior Member
Thanks Meter: 0
 
2 posts
Join Date:Joined: May 2014
This topic really belongs under Android Development and Hacking > Miscellaneous Android Development, but I don't have permission to post there, so I'm posting it here.

I want more people to look like my stackoverflow question, because I'm not getting hits and could use some help:

stackoverflow.com/questions/23671588/android-simulate-touch-screen-presses-with-precise-timing-overcome-resource

Details are in the link.
Basically, I want to simulate hundreds of screen presses in order and timing precision within +/-100ms. The problem is that executing hundreds of sendevent commands causes lagging so that I'm not getting the 100ms precision that I need. I want to know what's causing the lag and how I can overcome this problem.
Last edited by user1409199; 17th May 2014 at 02:00 AM.
18th May 2014, 10:47 AM   |  #2  
OP Junior Member
Thanks Meter: 0
 
2 posts
Join Date:Joined: May 2014
bump
Post Reply Subscribe to Thread
Previous Thread Next Thread
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes