[Q] Simulating a long sequence of screen presses with precise timing and low resource

2 posts
Thanks Meter: 0
By user1409199, Junior Member on 17th May 2014, 01:36 AM
Post Reply Subscribe to Thread Email Thread
This topic really belongs under Android Development and Hacking > Miscellaneous Android Development, but I don't have permission to post there, so I'm posting it here.

I want more people to look like my stackoverflow question, because I'm not getting hits and could use some help:

Details are in the link.
Basically, I want to simulate hundreds of screen presses in order and timing precision within +/-100ms. The problem is that executing hundreds of sendevent commands causes lagging so that I'm not getting the 100ms precision that I need. I want to know what's causing the lag and how I can overcome this problem.
Last edited by user1409199; 17th May 2014 at 02:00 AM.
18th May 2014, 10:47 AM |#2  
OP Junior Member
Thanks Meter: 0
Post Reply Subscribe to Thread

Guest Quick Reply (no urls or BBcode)
Previous Thread Next Thread
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes