move a 3d avatar, unity doubt
I have to create an application where an avatar 3d rigged moves according to the commands given.
the options are:
- Ide android + some 3d library (Can you suggest me some library it is useful to move objects rigged? Rajawali perhaps?)
- Unity 3d
- QT 5.3 with some library that handles the 3d
I have another question on unity 3d.
If I create the animation in unity 3d, and then I want to build an app around the animation for example : menu, data storage, etc. etc.,
Can I import the project done with Unity 3d (perhaps as a library) in the IDE Android and finish the app with android language ? Or I have to create the entire application with unity 3d ?
The application is "simple" I have to move "only" avatar's arm exploiting the model rigged .
Have you some suggest to me ?