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[Q] Please recommend development environment for a designer

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nemuro
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(Last edited by nemuro; 12th June 2014 at 12:11 PM.)
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Default [Q] Please recommend development environment for a designer

Hello,

I'm a designer, so I've got little to no programming experience, but I'm tired of waiting for a game that I like so I'd want to make it myself.
I'm looking for a simple way to develop android games, such as very simple text based RPG or a simple tower defense ( example: robot defense ).

I am now testing the waters with processing.org and I like it, but it's uses a trial and error process for the interface where I code and then test my changes on the phone after about 2 minutes while it builds and uploads.


What I am looking for
  • a free solution
  • powerful enough to do compicated stuff later on ( example: dweller beta rpg )
  • an assets centric interface ( way to drag an drop & manage a list of assets )
  • wysiwyg window where you drag and position buttons around and see changes as you do them with no need to build out what you have to preview the interface
  • rather well documented and supported by a community, popular ( ways to find books or youtube videos on making games )
  • (nice to have) export apk or even better a signed apk with my .keystore file
  • (optional) cross platform to ios with the same code
  • offline tool for windows so that I can develop anywhere with no internet
What I want do avoid
  • stupid limitations such as enforced splash screens stating it's using a free version, max number of assets, etc


Close but no cigar

That being said, I'm open to suggestions. Thank you in advance.
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Free stuff: Simple text icons & Free Wallpapers
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nemuro
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Any pointers are welcomed.
HTC Topaz - waiting for android port / HTC TYTN II - for kicks / HTC Wildfire - sold / Yinlips YDPG-18 - sold

HTC HD2 EU - sold
Radio: 2.12.50.02.2 - best battery for me
NAND: Redux - The smallest fastest working HD2 rom & Haldric's Stock Desire HD GB Rom
Kernel: In Tytung we trust.

Free stuff: Simple text icons & Free Wallpapers
Find my post useful? Instead of saying "thanks", click here (it will enlarge my e-penis)
 
Trozzul
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Quote:
Originally Posted by nemuro View Post
Hello,

I'm a designer, so I've got little to no programming experience, but I'm tired of waiting for a game that I like so I'd want to make it myself.
I'm looking for a simple way to develop android games, such as very simple text based RPG or a simple tower defense ( example: robot defense ).

I am now testing the waters with processing.org and I like it, but it's uses a trial and error process for the interface where I code and then test my changes on the phone after about 2 minutes while it builds and uploads.


What I am looking for
  • a free solution
  • powerful enough to do compicated stuff later on ( example: dweller beta rpg )
  • an assets centric interface ( way to drag an drop & manage a list of assets )
  • wysiwyg window where you drag and position buttons around and see changes as you do them with no need to build out what you have to preview the interface
  • rather well documented and supported by a community, popular ( ways to find books or youtube videos on making games )
  • (nice to have) export apk or even better a signed apk with my .keystore file
  • (optional) cross platform to ios with the same code
  • offline tool for windows so that I can develop anywhere with no internet
What I want do avoid
  • stupid limitations such as enforced splash screens stating it's using a free version, max number of assets, etc


Close but no cigar

That being said, I'm open to suggestions. Thank you in advance.
i would recommend unity 3d, its free but the paid version (expensive...) is pretty great too, check out android studio as well, it might come in handy building the ui.
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