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Mexican Pygmy
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Maybe directory bind or folder mount would work, i use it for gta sa

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kron123456789
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Originally Posted by Mexican Pygmy View Post
Maybe directory bind or folder mount would work, i use it for gta sa

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I think not, because all mod files are installed to system storage(/data/data/***/files to be exact)

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Mexican Pygmy
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Well i know directory bind can navigate to system directories, not sure if it works yet but ill also have to try folder mount

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r3pwn
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A Black Mesa mod? Are you serious?
Isn't it require Source SDK Base 2007? How can it work?
But even if it works, it's still take 7GB(AFAIR) of storage on it's own and with HL2 cache it takes over than 9GB.
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True unfortunately. We're currently looking into launching from external storage though.

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That's great and i wish you luck with that
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Originally Posted by Mexican Pygmy View Post
Maybe directory bind or folder mount would work, i use it for gta sa

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Originally Posted by kron123456789 View Post
I think not, because all mod files are installed to system storage(/data/data/***/files to be exact)

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Originally Posted by Mexican Pygmy View Post
Well i know directory bind can navigate to system directories, not sure if it works yet but ill also have to try folder mount

Sent from my C6730 using XDA Free mobile app
Quoting all of these, I do have it running off of my sdcard. :P When the mod is done, I will make a guide to install mods to the sdcard as well.

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kron123456789
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Quoting all of these, I do have it running off of my sdcard. :P When the mod is done, I will make a guide to install mods to the sdcard as well.
Cool!
BTW, did you check those script issues in Ep1 that i mentioned on previous pages? Or I'm the only one who have them?

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r3pwn
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Cool!
BTW, did you check those script issues in Ep1 that i mentioned on previous pages? Or I'm the only one who have them?

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I didn't see them, but I don't have EP1 anyways. :/

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half life 2, mod, nvidia, portal, shield
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