When will the Windows RT version of the app be released?
That's a hard question, and has been a source of confusion, notably because too many people can't make the difference between WinRT and Windows RT. (Note that even Microsoft people are confused about this
) So, to compile VLC for WinRT on x86, we use gcc and MinGW to produce the VLC engine, and we compile the UI (in C#) with Visual Studio. The reason is that VS2013 cannot compile VLC, because of the lack of correct support of C99. To compile VLC for WinRT on ARM, aka Windows RT and Windows Phone, we have only two ways: fix gcc-binutils for Windows on ARM or patch VLC and work-around VS2013 bugs. We're trying both at the moment, but we don't know yet the best way. Once VLC is compiled, the app can be released. I will know more about this before the end of the month.