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[Q] Linaro vs. SaberMod

21st May 2014, 10:49 AM |#1  
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So, this is something I've been trying to find an answer for, here and elsewhere, but found nothing conclusive:

Between Linaro and SaberMod toolchains, which one produces faster / more optimized binaries? I'm aware of Linaro's improvements over the standard Google toolchain, but it's not clear if SaberMod also follows the same line, and which one should be better regarding binary performance.
 
 
16th March 2015, 11:34 PM |#3  
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Quote:
Originally Posted by dbolivar

So, this is something I've been trying to find an answer for, here and elsewhere, but found nothing conclusive:

Between Linaro and SaberMod toolchains, which one produces faster / more optimized binaries? I'm aware of Linaro's improvements over the standard Google toolchain, but it's not clear if SaberMod also follows the same line, and which one should be better regarding binary performance.

SaberMod is more based on GNU GCC over aosp and generally linaro as well. Also take into consideration that SaberMod has things like graphite enabled where linaro or Google does not.
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