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spenceizzle
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#1  
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Location: St. Louis, MO
Default Got PSX games running on my apache!

Every time I think there is absolutely no life left in this poor little phone, it always surprises me. I tried it on a whim after I got it working on my Tilt 2, with no expectation it would work. Ten minutes later I'm playing Final Fantasy Tactics on my phone, and I don't mean it boots up and you have to deal with crippling lag or slowness, it's playable! On 5 frame skip it runs at about 45 FPS with and sound on!

Here is my set-up.
FPSEce 0.10
Omnia D3D Driver
HTC Performance to overclock to 624Mhz
PDAJ'S Clean WM 6.5 Build 21501 ROM (You can find it at PPCgeeks)
Only S2U2 and iContact Avian Edition are running in the background

I've only tested Final Fantasy Tactics due to having limited space on my memory card, but I plan on trying out a few more games. I also heard that disabling the sound can get you quite a few more frames per second, plan on trying that out. If anyone needs either the Omnia D3D Driver or HTC Performance cabs, I'll be more then happy to post them for you. Try it yourself and post the results.

Happy Gaming!
 
AlkamistStar
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Default Niceee

That's pretty awesome dude, i would love to get PSX games running on my HTC Tilt 2.
 
josefcrist
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you should see what gran turismo looks like on my expo running at 60fps.
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ahmio
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(Last edited by ahmio; 26th May 2010 at 01:13 AM.)
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Quote:
Originally Posted by spenceizzle View Post
If anyone needs either the Omnia D3D Driver
Please do post it here. Is it needed to run FPSce? I Remember my old Ipaq 1940 could run them full speed without any drivers...
 
Winkler099
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I hate how I spent so much money on the HTC Apache back in the day only so it could become a useless pile. I saw that post up there on a successful PSX game on the Apache and I got really excited.

I tried installing all that same stuff (the D3D driver, the overclocking utility, FPSEce) only as for the Apache's ROM, I used a custom ROM I built with PPCKitchen (it couldn't differ much from the 'clean' ROM, because you can hardly add anything to it because of the limited space).

I tried running Castlevania: Symphony of the Night and it didn't run past the "Press Start" screen. I was hoping that since the game is a fairly simple sidescroller, it would run on the Apache, but no luck.

So far (for me) the only emulator I've tried that runs well and plays smooth on the Apache is that PocketNester. The PocketSNES runs about like the DreamSNES for Dreamcast: only runs at an acceptable framerate without sound. I thought it would be better, since the Dreamcast runs at 200mhz and the Apache can be overclocked to 624mhz... Granted I've only tried these three emulators, but those were the three I knew I'd probably get the most use out of.

With this in mind, I figure a gameboy emulator would run perfectly also.
 
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