[REVIEW] GameKlip - Phone Mount for PS3 Dualshock Controller

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tmcquake

Senior Member
Jul 11, 2010
208
45
N/A
GameKlip Review:

I've been using the GameKlip for a few days now and here are my thoughts on it.

Disclaimer: I am not affiliated with GameKlip in any way other than as a satisfied customer.

First some background:

The GameKlip was created by a gentleman named Ryan French, a student at the University of Washington. He makes GameKlips for many android phones including all Galaxy S3 variants, the Galaxy Nexus, the HTC Evo 4G and One X, a bunch of Galaxy S2 variants, and the Galaxy Note. He is also developing a tablet version of the GameKlip. The GameKlip comes in both a wireless and wired version. This review is of the wireless version. The wired version is identical except it includes a mini usb to micro usb cable to connect the phone to the PS3 controller.

I love to play games on my G Note but I hate on screen controls, so I've been using the SixAxis controller app (Play Store link: https://play.google.com/store/apps/...5ncGl4ZWxzdHVkaW9zLnNpeGF4aXNjb250cm9sbGVyIl0.) and a PS3 dual shock controller for a while. The only drawback is I had to prop the Note up somehow, either leaning it against something or using a case with a kickstand. So when I came across the GameKlip, I ordered one right away. Here are my thoughts on the GameKlip for the Galaxy Note I717.

The Good:

The GameKlip is well made and fits both the PS3 controller and the Note well. The GameKlip is constructed of black plastic. It takes a bit of wrestling to get it onto the PS3 controller, but once on the controller, it fits perfectly and securely. The GameKlip doesn't interfere with any of the buttons or bumpers and it holds the Note at a comfortable viewing angle. There are pieces of felt attached to the end tabs to prevent scratching on the edges of the Note and keeps it snug in the GameKlip.

The Bad:

The size of the GameKlip seems a bit narrow based on how wide the Note is. What I mean by that, is not much of the Note actually fits into the GameKlip. The GameKlip could have been another quarter inch or so taller t allow more of the device to fit into the GameKlip. The Note fits securly into the bracket, but I would feel better if more of the Note was held in the GameKlip.

The location of the bottom tabs on the GameKlip interfere with the hardware buttons on the Note. For example, if the Note is inserted with the micro usb connector to the left, the bottom right tab hits the power button. Alternately, if the Note is installed with the micro usb connector to the right, the bottom left tab hits the volume rocker. It prevents the Note from being fully inserted into the GameKlip bracket, which would not be a big deal except for the depth of the bracket is pretty shallow, as I noted previously.

Overall

Despite the couple design issues that I noted above, I am very satisfied with the GameKlip. It completely solves an issue that I had with mobile gaming and I give a lot of credit to the creator for identifying a smartphone accessory need that wasn't being addressed, or at least not being addressed properly, and creating a product that meets that need.

I have been using the GameKlip every day for my mobile gaming since I received it, and I definitely recommend this product to other smartphone owners who enjoy mobile gaming but hate on screen controls. I especially recommend this product to fellow Note owners because the size of the screen on our Note lends itself so well to gaming.

The GameKlip is available at www.thegameklip.com for $15.00 (wireless) and $23.00 USD plus shipping.
 

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Last edited:

taob

Senior Member
Oct 17, 2010
442
92
Toronto, ON
Yep, confirmed that the original PS3 Sixaxis as well as the DualShock work very well using the Sixaxis Controller app. Well worth the $2. I'm ten times better at "Dead Trigger" now than I was before. :laugh:
 

BlackZenith

Senior Member
Dec 23, 2011
260
62
GameKlip mod

I just emailed GameKlip and requested a GNote Klip w/o the side holders (leaving the bottom ones intact). IMO this would be the first step to a universal solution since you could (in theory) glue/velcro a phone case to the back... I'd pay for this. If GK won't do this I might buy it as is anyway and file the side holders down... Anyone see any pitfalls to this solution?
 
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borgib

Senior Member
Jul 25, 2008
215
84
Tampa, FL
I'm in for one with the cable. I will let you guys know if the cable actually works or not, but I figured I could save some battery by keeping bluetooth off. That is if it works.
 

pTeronaut

Senior Member
May 28, 2012
711
217
Lafayette, IN
I'm in for one with the cable. I will let you guys know if the cable actually works or not, but I figured I could save some battery by keeping bluetooth off. That is if it works.
I almost put that in the bullet points of my post above, but then I wondered if the controller will try to charge itself off of the Note's battery, so left it out.
 

BlackZenith

Senior Member
Dec 23, 2011
260
62
I almost put that in the bullet points of my post above, but then I wondered if the controller will try to charge itself off of the Note's battery, so left it out.

To my knowledge the only way to charge a PS3 controller is either directly connected to a PS3, a PS3 controller dock, or laptop USB. Hadn't thought about it until now (I assumed it wasn't possible) but wired play would be good for me whenever I want to use my Bluetooth headphones while playing.
 

pTeronaut

Senior Member
May 28, 2012
711
217
Lafayette, IN
Has anyone received it yet?!?
I got mine of Thursday, does exactly what it says on the tin. You cannot push the Note fully home as the lips that stop the phone from sliding through the bracket will end up pressing the volume up button in Landscape or the power button in reverse landscape. But it does hold the phone very securely.

By the looks of the PS3's LEDs (All four flash when charging), and by how fast my battery depleted, the USB OTG does charge the controller, so make sure that the controller is fully charged before you hook it up to the Note.

One complaint about some game developers...

If the game is played in Landscape. SUPPORT BOTH LANDSCAPE ORIENTATIONS!
I have the Samsung flip cover installed, so I have to place the phone in the GameKlip in reverse landscape, which some games, such as the Sonic games, do not support.
 
Last edited:
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crielstar

Senior Member
Mar 23, 2012
103
11
Can we get some profiles uploaded, I cant get mine to work. I could use a Deadtrigger ,GTA3 and Ashphalt 6 Profiles
 

taob

Senior Member
Oct 17, 2010
442
92
Toronto, ON
Can we get some profiles uploaded, I cant get mine to work. I could use a Deadtrigger ,GTA3 and Ashphalt 6 Profiles

Dead Trigger has gamepad support already, so there is no need to create a touch profile with the Sixaxis app. Make sure your controller is connected, then start the game. You should see a new gamepad option in the menus somewhere, and that will let you customize the controls.
 
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    Has anyone received it yet?!?
    I got mine of Thursday, does exactly what it says on the tin. You cannot push the Note fully home as the lips that stop the phone from sliding through the bracket will end up pressing the volume up button in Landscape or the power button in reverse landscape. But it does hold the phone very securely.

    By the looks of the PS3's LEDs (All four flash when charging), and by how fast my battery depleted, the USB OTG does charge the controller, so make sure that the controller is fully charged before you hook it up to the Note.

    One complaint about some game developers...

    If the game is played in Landscape. SUPPORT BOTH LANDSCAPE ORIENTATIONS!
    I have the Samsung flip cover installed, so I have to place the phone in the GameKlip in reverse landscape, which some games, such as the Sonic games, do not support.