Okay so playing Brothers in arms 2 I realised a really big problem with adreno that's been here for a while: Any particle or transparent texture result in HUGE FPS dropdown, so i think this is No.1 on the list now.
Anyone knows a book about glES 2.0? Thanks.
So, adrenos struggle with transparent billboarding, or is it something else? As for the book, if you find one, let me know. I've been wanting to get into this for months.