The funny thing is that the R6 version seems to crash faster then the R5 apk when leaving the dogo. There is a workaround that someone posted on another site to get out of the dojo without the crash, but it makes the game run slowlyyyyy.
The funny thing is that the R6 version seems to crash faster then the R5 apk when leaving the dogo. There is a workaround that someone posted on another site to get out of the dojo without the crash, but it makes the game run slowlyyyyy.
Recommendations
-Try converting GDI to CHD, saves a lot of space on disk (use program Here Windows) Thanks to ricardo85x
For me. San Francisco Rush 2049 does not works.
It crash after the Dreamcast Logo.
But in the spreadsheet it was marked as working.
I tried with GDI and CHD format and with NTSC AND PAL version.
In ROLW, the game crashes after an enemy is struck. If you open emu.cfg as a text and set Dynarec to "0" instead of "1" it will not crash anymore.
With Dynarec off the game will be SLOW but still playable. After you have killed a handfull of monsters and collected their items you can save your game and then exit reicast, set Dynarec back to "1" and reload that save. The game should not crash anymore and be at full speed. However, there are other points in the game when it will crash again, so make sure you are saving a lot and also make sure to save in an alternating slot each time because there is also a chance that it will crash WHILE SAVING. Then your save file will become corrupted. This all happened to me within ten minutes of play time or so. If you do all this then the game will run perfectly.
Tested on Nvidia Shield on newest firmware with reicast r5 (revision 6 seems to have more issues sometimes with ROLW)