[SDK] XFControls - Advanced UI SDK [UPDATED w/ Sense UI Example!]

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nintran1995

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Oct 16, 2017
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How to create like this image.

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Here is a working example. I made this Sense UI example in about 3 hours 15 hours. It isn't complete but gives a good example of how to/why use this SDK. There are 3 screenshots of what this demo looks like.

I'll explain some of the pieces of code when I get some time later today.


The other great example of how to use this SDK is the XFAFacebook Application.
The source for this project is located @ http://code.google.com/p/xda-winmo-facebook/source/browse/#svn/trunk/XFSenseUI
There are a few screenshots of the XDAFacebook application included.


Finally, a quick start tutorial.

  1. Start a new Smart Device project.
  2. Add a reference to the XFControls.dll
  3. Place the following lines of code in the Form1 constructor (after the InitializeComponent();)

Code:
            XFPanelContainer container = new XFPanelContainer();
            container.Dock = DockStyle.Fill;
            Controls.Add(container);

            XFPanelList list = new XFPanelList();
            container.SetMainPanel(list);

            list.ShowScrollbar(true);

            for (int i = 0; i < 50; i++)
            {
                list.Add("This is item " + i);
            }

Run the project and you will get an output like the "SimpleText.png"

It's that easy!

UPDATE: I've added the XFSense to the Google Code page and have made some pretty extensive updates to it. I've added a few controls including sliders, toggles, checkboxes and radio buttons. It still isn't complete but I will be working to make it a full fledge Sense SDK.

Stay tuned!
 

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    This is an Advanced UI SDK for developing finger-friendly Application UIs.

    The reason for developing this SDK was mainly to learn about programming for Windows Mobile and the Compact Framework 3.5. I also developed this SDK because I could not find good UI controls that gave total display control to the programmer while taking care of all of the Physics, windowing, and frame buffering AND was open source.

    Finally, this SDK was originally developed as part of the XDAFacebook application that I am currently developing.

    I am releasing this SDK and its source so that people can have a good foundation to build finger-friendly Windows Mobile applications, and so that programmers starting off in the Windows Mobile world won't have to start from scratch when creating useful UI Controls.

    Here are some of the features and uses of this SDK.

    Features:
    • Fully customizable
    • Easily create custom UI Controls
    • Resolution independent
    • Full physics for rendering smooth scrolling

    Uses:
    • Quickly create UI controls
    • Develop full UI SDKs
    • Learn basic UI programming for .net CF 3.5

    I ask that if you use these controls, please provide feedback so that everyone can benefit!


    Thank you and I hope you find these controls useful!
    1
    Thanks for sharing Joe,

    this SDK could indeed get handy in the future for a project I have.

    Sweet! The SDK in this thread is pretty old. PM me for a newer one if you'd like!