I regret to inform you that this may be your problem.I can't play mini motor racing with gamekeyboard, followed instructions and when the game is running buttons doesn't work.
I'm on JokaWildRom V3 and DoomKernel #14
I don't know what it is about the way rom/kernel cookers are cookin', but every instance I hear of GameKeyboard flat out not working seems to always come from a rom that doesn't keep the stock integrity together (a dead giveaway is if Circle is read as back instead of being read as Circle).
I could modify the GKP, but honestly it's so easy that I think you'd benefit more if I taught you how to do it.Thanks for the help. I can now play moto x mayhem with the gamepad. Although there a slight problem, when I press the r button it does a front flip and when I press l it does a backflip. I find this confusing to get used to so is there any way to invert the controls? Eg. When I press r it does a backflip and when I press l it does a front flip?
After loading up GameKeyboard and the associated GKP, hold the menu key down or open it from the GK settings... then you'll see where everything I've setup is located. From there you can touch-drag the virtual L and R keys to swap their position. It's that easy
Has anybody managed to get the swipe actions working on temple run? Like using the dpad to swipe up down left right
It doesnt seem to work for me but ive no real idea how to do it
Haven't tried it in Temple Run, but I'm getting closer and closer to a functional setup for Captain America (EVERYTHING in that game is based on swipes).
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